A large language model (LLM) is a computational model notable for its ability to achieve general-purpose language generation and other natural language processing tasks such as classification. Based on language models, LLMs acquire these abilities by learning statistical relationships from vast amounts of text during a computationally intensive self-supervised and semi-supervised training process.
Assisting non-expert users to develop complex interactive websites has become a popular task for LLM-powered code agents. However, existing code agents tend to only generate frontend web pages, masking the lack of real full-stack data processing and storage with fancy visual effects. Notably, constructing production-level full-stack web applications is far more challenging than only generating frontend web pages, demanding careful control of data flow, comprehensive understanding of constantly updating packages and dependencies, and accurate localization of obscure bugs in the codebase. To address these difficulties, we introduce FullStack-Agent, a unified agent system for full-stack agentic coding that consists of three parts: (1) FullStack-Dev, a multi-agent framework with strong planning, code editing, codebase navigation, and bug localization abilities. (2) FullStack-Learn, an innovative data-scaling and self-improving method that back-translates crawled and synthesized website repositories to improve the backbone LLM of FullStack-Dev. (3) FullStack-Bench, a comprehensive benchmark that systematically tests the frontend, backend and database functionalities of the generated website. Our FullStack-Dev outperforms the previous state-of-the-art method by 8.7%, 38.2%, and 15.9% on the frontend, backend, and database test cases respectively. Additionally, FullStack-Learn raises the performance of a 30B model by 9.7%, 9.5%, and 2.8% on the three sets of test cases through self-improvement, demonstrating the effectiveness of our approach. The code is released at https://github.com/mnluzimu/FullStack-Agent.
Long-context inference with Large Language Models (LLMs) is costly due to quadratic attention and growing key-value caches, motivating context compression. In this work, we study soft context compression, where a long context is condensed into a small set of continuous representations. Existing methods typically re-purpose the LLM itself as a trainable compressor, relying on layer-by-layer self-attention to iteratively aggregate information. We argue that this paradigm suffers from two structural limitations: (i) progressive representation overwriting across layers (ii) uncoordinated allocation of compression capacity across tokens. We propose ComprExIT (Context Compression via Explicit Information Transmission), a lightweight framework that formulates soft compression into a new paradigm: explicit information transmission over frozen LLM hidden states. This decouples compression from the model's internal self-attention dynamics. ComprExIT performs (i) depth-wise transmission to selectively transmit multi-layer information into token anchors, mitigating progressive overwriting, and (ii) width-wise transmission to aggregate anchors into a small number of slots via a globally optimized transmission plan, ensuring coordinated allocation of information. Across six question-answering benchmarks, ComprExIT consistently outperforms state-of-the-art context compression methods while introducing only ~1% additional parameters, demonstrating that explicit and coordinated information transmission enables more effective and robust long-context compression.
The advent of Vision-Language-Action (VLA) models represents a significant leap for embodied intelligence, yet their immense computational demands critically hinder deployment on resource-constrained robotic platforms. Intuitively, low-bit quantization is a prevalent and preferred technique for large-scale model compression. However, we find that a systematic analysis of VLA model's quantization is fundamentally lacking. We argue that naively applying uniform-bit quantization from Large Language Models (LLMs) to robotics is flawed, as these methods prioritize passive data fidelity while ignoring how minor action deviations compound into catastrophic task failures. To bridge this gap, we introduce QVLA, the first action-centric quantization framework specifically designed for embodied control. In a sharp departure from the rigid, uniform-bit quantization of LLM-based methods, QVLA introduces a highly granular, channel-wise bit allocation strategy. Its core mechanism is to directly measure the final action-space sensitivity when quantizing each individual channel to various bit-widths. This process yields a precise, per-channel importance metric that guides a global optimization, which elegantly unifies quantization and pruning (0-bit) into a single, cohesive framework. Extensive evaluations on different baselines demonstrate the superiority of our approach. In the LIBERO, the quantization version of OpenVLA-OFT with our method requires only 29.2% of the original model's VRAM while maintaining 98.9% of its original performance and achieving a 1.49x speedup. This translates to a 22.6% performance improvement over the LLM-derived method SmoothQuant. Our work establishes a new, principled foundation for compressing VLA models in robotics, paving the way for deploying powerful, large-scale models on real-world hardware. Code will be released.
Large Language Models (LLMs) increasingly mediate our social, cultural, and political interactions. While they can simulate some aspects of human behavior and decision-making, it is still underexplored whether repeated interactions with other agents amplify their biases or lead to exclusionary behaviors. To this end, we study Chirper.ai-an LLM-driven social media platform-analyzing 7M posts and interactions among 32K LLM agents over a year. We start with homophily and social influence among LLMs, learning that similar to humans', their social networks exhibit these fundamental phenomena. Next, we study the toxic language of LLMs, its linguistic features, and their interaction patterns, finding that LLMs show different structural patterns in toxic posting than humans. After studying the ideological leaning in LLMs posts, and the polarization in their community, we focus on how to prevent their potential harmful activities. We present a simple yet effective method, called Chain of Social Thought (CoST), that reminds LLM agents to avoid harmful posting.
While existing multi-agent systems (MAS) can handle complex problems by enabling collaboration among multiple agents, they are often highly task-specific, relying on manually crafted agent roles and interaction prompts, which leads to increased architectural complexity and limited reusability across tasks. Moreover, most MAS communicate primarily through natural language, making them vulnerable to error accumulation and instability in long-context, multi-stage interactions within internal agent histories. In this work, we propose \textbf{Agent Primitives}, a set of reusable latent building blocks for LLM-based MAS. Inspired by neural network design, where complex models are built from reusable components, we observe that many existing MAS architectures can be decomposed into a small number of recurring internal computation patterns. Based on this observation, we instantiate three primitives: Review, Voting and Selection, and Planning and Execution. All primitives communicate internally via key-value (KV) cache, which improves both robustness and efficiency by mitigating information degradation across multi-stage interactions. To enable automatic system construction, an Organizer agent selects and composes primitives for each query, guided by a lightweight knowledge pool of previously successful configurations, forming a primitive-based MAS. Experiments show that primitives-based MAS improve average accuracy by 12.0-16.5\% over single-agent baselines, reduce token usage and inference latency by approximately 3$\times$-4$\times$ compared to text-based MAS, while incurring only 1.3$\times$-1.6$\times$ overhead relative to single-agent inference and providing more stable performance across model backbones.
Multi-round LLM-based multi-agent systems rely on effective communication structures to support collaboration across rounds. However, most existing methods employ a fixed communication topology during inference, which falls short in many realistic applications where the agents' roles may change \textit{across rounds} due to dynamic adversary, task progression, or time-varying constraints such as communication bandwidth. In this paper, we propose addressing this issue through TodyComm, a \textbf{t}ask-\textbf{o}riented \textbf{dy}namic \textbf{comm}unication algorithm. It produces behavior-driven collaboration topologies that adapt to the dynamics at each round, optimizing the utility for the task through policy gradient. Experiments on five benchmarks demonstrate that under both dynamic adversary and communications budgets, TodyComm delivers superior task effectiveness while retaining token efficiency and scalability.
Retrieval-Augmented Generation (RAG) enhances LLM factuality, yet design guidance remains English-centric, limiting insights for morphologically rich languages like Turkish. We address this by constructing a comprehensive Turkish RAG dataset derived from Turkish Wikipedia and CulturaX, comprising question-answer pairs and relevant passage chunks. We benchmark seven stages of the RAG pipeline, from query transformation and reranking to answer refinement, without task-specific fine-tuning. Our results show that complex methods like HyDE maximize accuracy (85%) that is considerably higher than the baseline (78.70%). Also a Pareto-optimal configuration using Cross-encoder Reranking and Context Augmentation achieves comparable performance (84.60%) with much lower cost. We further demonstrate that over-stacking generative modules can degrade performance by distorting morphological cues, whereas simple query clarification with robust reranking offers an effective solution.
Large Language Models (LLMs) have demonstrated remarkable proficiency in code generation and general reasoning, yet their capacity for autonomous multi-stage planning in high-dimensional, physically constrained environments remains an open research question. This study investigates the limits of current AI agents by evaluating them against the 12th Global Trajectory Optimization Competition (GTOC 12), a complex astrodynamics challenge requiring the design of a large-scale asteroid mining campaign. We adapt the MLE-Bench framework to the domain of orbital mechanics and deploy an AIDE-based agent architecture to autonomously generate and refine mission solutions. To assess performance beyond binary validity, we employ an "LLM-as-a-Judge" methodology, utilizing a rubric developed by domain experts to evaluate strategic viability across five structural categories. A comparative analysis of models, ranging from GPT-4-Turbo to reasoning-enhanced architectures like Gemini 2.5 Pro, and o3, reveals a significant trend: the average strategic viability score has nearly doubled in the last two years (rising from 9.3 to 17.2 out of 26). However, we identify a critical capability gap between strategy and execution. While advanced models demonstrate sophisticated conceptual understanding, correctly framing objective functions and mission architectures, they consistently fail at implementation due to physical unit inconsistencies, boundary condition errors, and inefficient debugging loops. We conclude that, while current LLMs often demonstrate sufficient knowledge and intelligence to tackle space science tasks, they remain limited by an implementation barrier, functioning as powerful domain facilitators rather than fully autonomous engineers.
The way customers search for and choose products is changing with the rise of large language models (LLMs). LLM-based search, or generative engines, provides direct product recommendations to users, rather than traditional online search results that require users to explore options themselves. However, these recommendations are strongly influenced by the initial retrieval order of LLMs, which disadvantages small businesses and independent creators by limiting their visibility. In this work, we propose CORE, an optimization method that \textbf{C}ontrols \textbf{O}utput \textbf{R}ankings in g\textbf{E}nerative Engines for LLM-based search. Since the LLM's interactions with the search engine are black-box, CORE targets the content returned by search engines as the primary means of influencing output rankings. Specifically, CORE optimizes retrieved content by appending strategically designed optimization content to steer the ranking of outputs. We introduce three types of optimization content: string-based, reasoning-based, and review-based, demonstrating their effectiveness in shaping output rankings. To evaluate CORE in realistic settings, we introduce ProductBench, a large-scale benchmark with 15 product categories and 200 products per category, where each product is associated with its top-10 recommendations collected from Amazon's search interface. Extensive experiments on four LLMs with search capabilities (GPT-4o, Gemini-2.5, Claude-4, and Grok-3) demonstrate that CORE achieves an average Promotion Success Rate of \textbf{91.4\% @Top-5}, \textbf{86.6\% @Top-3}, and \textbf{80.3\% @Top-1}, across 15 product categories, outperforming existing ranking manipulation methods while preserving the fluency of optimized content.
Policy gradient methods rely on a baseline to measure the relative advantage of an action, ensuring the model reinforces behaviors that outperform its current average capability. In the training of Large Language Models (LLMs) using Actor-Critic methods (e.g., PPO), this baseline is typically estimated by a Value Model (Critic) often as large as the policy model itself. However, as the policy continuously evolves, the value model requires expensive, synchronous incremental training to accurately track the shifting capabilities of the policy. To avoid this overhead, Group Relative Policy Optimization (GRPO) eliminates the coupled value model by using the average reward of a group of rollouts as the baseline; yet, this approach necessitates extensive sampling to maintain estimation stability. In this paper, we propose $V_0$, a Generalist Value Model capable of estimating the expected performance of any model on unseen prompts without requiring parameter updates. We reframe value estimation by treating the policy's dynamic capability as an explicit context input; specifically, we leverage a history of instruction-performance pairs to dynamically profile the model, departing from the traditional paradigm that relies on parameter fitting to perceive capability shifts. Focusing on value estimation at State Zero (i.e., the initial prompt, hence $V_0$), our model serves as a critical resource scheduler. During GRPO training, $V_0$ predicts success rates prior to rollout, allowing for efficient sampling budget allocation; during deployment, it functions as a router, dispatching instructions to the most cost-effective and suitable model. Empirical results demonstrate that $V_0$ significantly outperforms heuristic budget allocation and achieves a Pareto-optimal trade-off between performance and cost in LLM routing tasks.