Recent image harmonization methods have demonstrated promising results. However, due to their heavy reliance on a large number of composite images, these works are expensive in the training phase and often fail to generalize to unseen images. In this paper, we draw lessons from human behavior and come up with a zero-shot image harmonization method. Specifically, in the harmonization process, a human mainly utilizes his long-term prior on harmonious images and makes a composite image close to that prior. To imitate that, we resort to pretrained generative models for the prior of natural images. For the guidance of the harmonization direction, we propose an Attention-Constraint Text which is optimized to well illustrate the image environments. Some further designs are introduced for preserving the foreground content structure. The resulting framework, highly consistent with human behavior, can achieve harmonious results without burdensome training. Extensive experiments have demonstrated the effectiveness of our approach, and we have also explored some interesting applications.
Recently, with the rapid development in vehicle-to-infrastructure communication technologies, the infrastructure-based, roadside perception system for cooperative driving has become a rising field. This paper focuses on one of the most critical challenges - the data-insufficiency problem. The lacking of high-quality labeled roadside sensor data with high diversity leads to low robustness, and low transfer-ability of current roadside perception systems. In this paper, a novel approach is proposed to address this problem by creating synthesized training data using Augmented Reality and Generative Adversarial Network. This method creates synthesized dataset that is capable of training or fine-tuning a roadside perception detector which is robust to different weather and lighting conditions, or to adapt a new deployment location. We validate our approach at two intersections: Mcity intersection and State St/Ellsworth Rd roundabout. Our experiments show that (1) the detector can achieve good performance in all conditions when trained on synthesized data only, and (2) the performance of an existing detector trained with labeled data can be enhanced by synthesized data in harsh conditions.
Leveraging vast training data (SA-1B), the foundation Segment Anything Model (SAM) proposed by Meta AI Research exhibits remarkable generalization and zero-shot capabilities. Nonetheless, as a category-agnostic instance segmentation method, SAM heavily depends on prior manual guidance involving points, boxes, and coarse-grained masks. Additionally, its performance on remote sensing image segmentation tasks has yet to be fully explored and demonstrated. In this paper, we consider designing an automated instance segmentation approach for remote sensing images based on the SAM foundation model, incorporating semantic category information. Inspired by prompt learning, we propose a method to learn the generation of appropriate prompts for SAM input. This enables SAM to produce semantically discernible segmentation results for remote sensing images, which we refer to as RSPrompter. We also suggest several ongoing derivatives for instance segmentation tasks, based on recent developments in the SAM community, and compare their performance with RSPrompter. Extensive experimental results on the WHU building, NWPU VHR-10, and SSDD datasets validate the efficacy of our proposed method. Our code is accessible at \url{https://kyanchen.github.io/RSPrompter}.
Many existing adversarial attacks generate $L_p$-norm perturbations on image RGB space. Despite some achievements in transferability and attack success rate, the crafted adversarial examples are easily perceived by human eyes. Towards visual imperceptibility, some recent works explore unrestricted attacks without $L_p$-norm constraints, yet lacking transferability of attacking black-box models. In this work, we propose a novel imperceptible and transferable attack by leveraging both the generative and discriminative power of diffusion models. Specifically, instead of direct manipulation in pixel space, we craft perturbations in latent space of diffusion models. Combined with well-designed content-preserving structures, we can generate human-insensitive perturbations embedded with semantic clues. For better transferability, we further "deceive" the diffusion model which can be viewed as an additional recognition surrogate, by distracting its attention away from the target regions. To our knowledge, our proposed method, DiffAttack, is the first that introduces diffusion models into adversarial attack field. Extensive experiments on various model structures (including CNNs, Transformers, MLPs) and defense methods have demonstrated our superiority over other attack methods.
The mainstream CNN-based remote sensing (RS) image semantic segmentation approaches typically rely on massive labeled training data. Such a paradigm struggles with the problem of RS multi-view scene segmentation with limited labeled views due to the lack of considering 3D information within the scene. In this paper, we propose ''Implicit Ray-Transformer (IRT)'' based on Implicit Neural Representation (INR), for RS scene semantic segmentation with sparse labels (such as 4-6 labels per 100 images). We explore a new way of introducing multi-view 3D structure priors to the task for accurate and view-consistent semantic segmentation. The proposed method includes a two-stage learning process. In the first stage, we optimize a neural field to encode the color and 3D structure of the remote sensing scene based on multi-view images. In the second stage, we design a Ray Transformer to leverage the relations between the neural field 3D features and 2D texture features for learning better semantic representations. Different from previous methods that only consider 3D prior or 2D features, we incorporate additional 2D texture information and 3D prior by broadcasting CNN features to different point features along the sampled ray. To verify the effectiveness of the proposed method, we construct a challenging dataset containing six synthetic sub-datasets collected from the Carla platform and three real sub-datasets from Google Maps. Experiments show that the proposed method outperforms the CNN-based methods and the state-of-the-art INR-based segmentation methods in quantitative and qualitative metrics.
High-resolution (HR) image harmonization is of great significance in real-world applications such as image synthesis and image editing. However, due to the high memory costs, existing dense pixel-to-pixel harmonization methods are mainly focusing on processing low-resolution (LR) images. Some recent works resort to combining with color-to-color transformations but are either limited to certain resolutions or heavily depend on hand-crafted image filters. In this work, we explore leveraging the implicit neural representation (INR) and propose a novel image Harmonization method based on Implicit neural Networks (HINet), which to the best of our knowledge, is the first dense pixel-to-pixel method applicable to HR images without any hand-crafted filter design. Inspired by the Retinex theory, we decouple the MLPs into two parts to respectively capture the content and environment of composite images. A Low-Resolution Image Prior (LRIP) network is designed to alleviate the Boundary Inconsistency problem, and we also propose new designs for the training and inference process. Extensive experiments have demonstrated the effectiveness of our method compared with state-of-the-art methods. Furthermore, some interesting and practical applications of the proposed method are explored. Our code will be available at https://github.com/WindVChen/INR-Harmonization.
Recent popular Role-Playing Games (RPGs) saw the great success of character auto-creation systems. The bone-driven face model controlled by continuous parameters (like the position of bones) and discrete parameters (like the hairstyles) makes it possible for users to personalize and customize in-game characters. Previous in-game character auto-creation systems are mostly image-driven, where facial parameters are optimized so that the rendered character looks similar to the reference face photo. This paper proposes a novel text-to-parameter translation method (T2P) to achieve zero-shot text-driven game character auto-creation. With our method, users can create a vivid in-game character with arbitrary text description without using any reference photo or editing hundreds of parameters manually. In our method, taking the power of large-scale pre-trained multi-modal CLIP and neural rendering, T2P searches both continuous facial parameters and discrete facial parameters in a unified framework. Due to the discontinuous parameter representation, previous methods have difficulty in effectively learning discrete facial parameters. T2P, to our best knowledge, is the first method that can handle the optimization of both discrete and continuous parameters. Experimental results show that T2P can generate high-quality and vivid game characters with given text prompts. T2P outperforms other SOTA text-to-3D generation methods on both objective evaluations and subjective evaluations.
Remote sensing (RS) images contain numerous objects of different scales, which poses significant challenges for the RS image change captioning (RSICC) task to identify visual changes of interest in complex scenes and describe them via language. However, current methods still have some weaknesses in sufficiently extracting and utilizing multi-scale information. In this paper, we propose a progressive scale-aware network (PSNet) to address the problem. PSNet is a pure Transformer-based model. To sufficiently extract multi-scale visual features, multiple progressive difference perception (PDP) layers are stacked to progressively exploit the differencing features of bitemporal features. To sufficiently utilize the extracted multi-scale features for captioning, we propose a scale-aware reinforcement (SR) module and combine it with the Transformer decoding layer to progressively utilize the features from different PDP layers. Experiments show that the PDP layer and SR module are effective and our PSNet outperforms previous methods.
Despite its fruitful applications in remote sensing, image super-resolution is troublesome to train and deploy as it handles different resolution magnifications with separate models. Accordingly, we propose a highly-applicable super-resolution framework called FunSR, which settles different magnifications with a unified model by exploiting context interaction within implicit function space. FunSR composes a functional representor, a functional interactor, and a functional parser. Specifically, the representor transforms the low-resolution image from Euclidean space to multi-scale pixel-wise function maps; the interactor enables pixel-wise function expression with global dependencies; and the parser, which is parameterized by the interactor's output, converts the discrete coordinates with additional attributes to RGB values. Extensive experimental results demonstrate that FunSR reports state-of-the-art performance on both fixed-magnification and continuous-magnification settings, meanwhile, it provides many friendly applications thanks to its unified nature.
We propose a novel and pragmatic framework for traffic scene perception with roadside cameras. The proposed framework covers a full-stack of roadside perception pipeline for infrastructure-assisted autonomous driving, including object detection, object localization, object tracking, and multi-camera information fusion. Unlike previous vision-based perception frameworks rely upon depth offset or 3D annotation at training, we adopt a modular decoupling design and introduce a landmark-based 3D localization method, where the detection and localization can be well decoupled so that the model can be easily trained based on only 2D annotations. The proposed framework applies to either optical or thermal cameras with pinhole or fish-eye lenses. Our framework is deployed at a two-lane roundabout located at Ellsworth Rd. and State St., Ann Arbor, MI, USA, providing 7x24 real-time traffic flow monitoring and high-precision vehicle trajectory extraction. The whole system runs efficiently on a low-power edge computing device with all-component end-to-end delay of less than 20ms.