Arizona State University
Abstract:Vision-Language-Action Models (VLAs) inherit their visual and linguistic capabilities from Vision-Language Models (VLMs), yet most VLAs are built from off-the-shelf VLMs that are not adapted to the embodied domain, limiting their downstream performance. In this work, we propose EmbodiedMidtrain to bridge the gap between VLMs and VLAs. We first characterize the data distribution gap between them, showing that VLA data occupy compact regions that are largely separated from the broader VLM distribution, while the degree of alignment varies substantially both across and within VLM data sources. Then, we build a mid-training data engine that leverages a lightweight learnable proximity estimator to select the most VLA-aligned candidates from a large VLM pool, and mid-trains the VLM on this curated mixture before downstream VLA fine-tuning. Experiments on three robot manipulation benchmarks show that mid-training consistently improves performance across different VLM backbones, achieving results competitive with expert VLAs and off-the-shelf VLMs trained with larger model scale and training budgets. Further analysis reveals that mid-training provides a stronger initialization for VLA fine-tuning, with gains emerging from the earliest steps and widening throughout training. Moreover, the data engine captures both dataset-level and sample-level alignment signals, favoring spatial reasoning over text-centric tasks while preserving the diversity of the VLM data. We will release all code, data and models for future research.
Abstract:End-to-end autonomous driving models based on Vision-Language-Action (VLA) architectures have shown promising results by learning driving policies through behavior cloning on expert demonstrations. However, imitation learning inherently limits the model to replicating observed behaviors without exploring diverse driving strategies, leaving it brittle in novel or out-of-distribution scenarios. Reinforcement learning (RL) offers a natural remedy by enabling policy exploration beyond the expert distribution. Yet VLA models, typically trained on offline datasets, lack directly observable state transitions, necessitating a learned world model to anticipate action consequences. In this work, we propose a unified understanding-and-generation framework that leverages world modeling to simultaneously enable meaningful exploration and provide dense supervision. Specifically, we augment trajectory prediction with future RGB and depth image generation as dense world modeling objectives, requiring the model to learn fine-grained visual and geometric representations that substantially enrich the planning backbone. Beyond serving as a supervisory signal, the world model further acts as a source of intrinsic reward for policy exploration: its image prediction uncertainty naturally measures a trajectory's novelty relative to the training distribution, where high uncertainty indicates out-of-distribution scenarios that, if safe, represent valuable learning opportunities. We incorporate this exploration signal into a safety-gated reward and optimize the policy via Group Relative Policy Optimization (GRPO). Experiments on the NAVSIM and nuScenes benchmarks demonstrate the effectiveness of our approach, achieving a state-of-the-art PDMS score of 93.7 and an EPDMS of 88.8 on NAVSIM. The code and demo will be publicly available at https://zihaosheng.github.io/ExploreVLA/.
Abstract:Bird's-Eye-View (BEV) perception serves as a cornerstone for autonomous driving, offering a unified spatial representation that fuses surrounding-view images to enable reasoning for various downstream tasks, such as semantic segmentation, 3D object detection, and motion prediction. However, most existing BEV perception frameworks adopt an end-to-end training paradigm, where image features are directly transformed into the BEV space and optimized solely through downstream task supervision. This formulation treats the entire perception process as a black box, often lacking explicit 3D geometric understanding and interpretability, leading to suboptimal performance. In this paper, we claim that an explicit 3D representation matters for accurate BEV perception, and we propose Splat2BEV, a Gaussian Splatting-assisted framework for BEV tasks. Splat2BEV aims to learn BEV feature representations that are both semantically rich and geometrically precise. We first pre-train a Gaussian generator that explicitly reconstructs 3D scenes from multi-view inputs, enabling the generation of geometry-aligned feature representations. These representations are then projected into the BEV space to serve as inputs for downstream tasks. Extensive experiments on nuScenes and argoverse dataset demonstrate that Splat2BEV achieves state-of-the-art performance and validate the effectiveness of incorporating explicit 3D reconstruction into BEV perception.
Abstract:Multimodal Large Language Models (MLLMs) have shown strong performance in vision-language tasks, but their inference efficiency is severely limited by the exponential growth of visual tokens in complex scenarios such as high-resolution images and videos. Existing visual token pruning methods mainly operate after visual encoding, overlooking the substantial computational cost incurred during the encoding stage. To address this issue, we propose EvoPrune, an early-stage visual token pruning method for MLLMs that performs pruning directly during visual encoding. Specifically, EvoPrune employs a layer-wise pruning strategy guided by token similarity, diversity, and attention-based importance to retain the most informative visual tokens at selected encoding layers. Extensive experiments on image and video benchmarks validate the effectiveness of EvoPrune. In particular, on the VideoMME dataset, EvoPrune achieves 2$\times$ inference speedup with less than 1% performance degradation, demonstrating its potential for latency-sensitive MLLM deployment.
Abstract:Recent advances in large language models have highlighted their potential for personalized recommendation, where accurately capturing user preferences remains a key challenge. Leveraging their strong reasoning and generalization capabilities, LLMs offer new opportunities for modeling long-term user behavior. To systematically evaluate this, we introduce ALPBench, a Benchmark for Attribution-level Long-term Personal Behavior Understanding. Unlike item-focused benchmarks, ALPBench predicts user-interested attribute combinations, enabling ground-truth evaluation even for newly introduced items. It models preferences from long-term historical behaviors rather than users' explicitly expressed requests, better reflecting enduring interests. User histories are represented as natural language sequences, allowing interpretable, reasoning-based personalization. ALPBench enables fine-grained evaluation of personalization by focusing on the prediction of attribute combinations task that remains highly challenging for current LLMs due to the need to capture complex interactions among multiple attributes and reason over long-term user behavior sequences.
Abstract:Large Language Models (LLMs) are increasingly used for toxicity assessment in online moderation systems, where fairness across demographic groups is essential for equitable treatment. However, LLMs often produce inconsistent toxicity judgements for subtle expressions, particularly those involving implicit hate speech, revealing underlying biases that are difficult to correct through standard training. This raises a key question that existing approaches often overlook: when should corrective mechanisms be invoked to ensure fair and reliable assessments? To address this, we propose FairToT, an inference-time framework that enhances LLM fairness through prompt-guided toxicity assessment. FairToT identifies cases where demographic-related variation is likely to occur and determines when additional assessment should be applied. In addition, we introduce two interpretable fairness indicators that detect such cases and improve inference consistency without modifying model parameters. Experiments on benchmark datasets show that FairToT reduces group-level disparities while maintaining stable and reliable toxicity predictions, demonstrating that inference-time refinement offers an effective and practical approach for fairness improvement in LLM-based toxicity assessment systems. The source code can be found at https://aisuko.github.io/fair-tot/.
Abstract:Training large-scale Mixture-of-Experts (MoE) models typically requires high-memory, high-bandwidth GPUs (e.g., A100), and their high cost has become a major barrier to large-model training. In contrast, affordable hardware is low-cost but constrained by memory capacity and bandwidth, making it unsuitable for direct LLM training. To address this, we propose MoE-DisCo (Mixture-of-Experts with Disentangled Clustering and Coordination), a staged training framework. MoE-DisCo decomposes the MoE model into multiple dense submodels, each consisting of a shared backbone and a single expert, and partitions the training data into subsets using unsupervised clustering. Each submodel is trained independently and in parallel on its assigned data subset using low-cost devices, without any inter-device communication. Subsequently, all experts are integrated into a complete MoE model and fine-tuned globally for a short period on high-memory, high-bandwidth GPUs. Experiments show that our method matches or even surpasses full-parameter training in performance across multiple downstream tasks, loss function, and perplexity (PPL), while reducing training cost by 47.6 percent to 69.5 percent on Qwen1.5-MoE-2.7B and Llama-MoE-3.5B across different datasets.
Abstract:World models have become central to autonomous driving, where accurate scene understanding and future prediction are crucial for safe control. Recent work has explored using vision-language models (VLMs) for planning, yet existing approaches typically treat perception, prediction, and planning as separate modules. We propose UniDrive-WM, a unified VLM-based world model that jointly performs driving-scene understanding, trajectory planning, and trajectory-conditioned future image generation within a single architecture. UniDrive-WM's trajectory planner predicts a future trajectory, which conditions a VLM-based image generator to produce plausible future frames. These predictions provide additional supervisory signals that enhance scene understanding and iteratively refine trajectory generation. We further compare discrete and continuous output representations for future image prediction, analyzing their influence on downstream driving performance. Experiments on the challenging Bench2Drive benchmark show that UniDrive-WM produces high-fidelity future images and improves planning performance by 5.9% in L2 trajectory error and 9.2% in collision rate over the previous best method. These results demonstrate the advantages of tightly integrating VLM-driven reasoning, planning, and generative world modeling for autonomous driving. The project page is available at https://unidrive-wm.github.io/UniDrive-WM .
Abstract:Large Language Models (LLMs) have achieved impressive performance across a range of natural language processing tasks. However, recent advances demonstrate that further gains particularly in complex reasoning tasks require more than merely scaling up model sizes or training data. One promising direction is to enable models to think during the reasoning process. Recently, Quiet STaR significantly improves reasoning by generating token-level thought traces, but incurs substantial inference overhead. In this work, we propose Fast Quiet STaR, a more efficient reasoning framework that preserves the benefits of token-level reasoning while reducing computational cost. Our method introduces a curriculum learning based training strategy that gradually reduces the number of thought tokens, enabling the model to internalize more abstract and concise reasoning processes. We further extend this approach to the standard Next Token Prediction (NTP) setting through reinforcement learning-based fine-tuning, resulting in Fast Quiet-STaR NTP, which eliminates the need for explicit thought token generation during inference. Experiments on four benchmark datasets with Mistral 7B and Qwen2.5 7B demonstrate that Fast Quiet-STaR consistently outperforms Quiet-STaR in terms of average accuracy under the same inference time budget. Notably, Fast Quiet-STaR NTP achieves an average accuracy improvement of 9\% on Mistral 7B and 5.7\% on Qwen2.5 7B, while maintaining the same inference latency. Our code will be available at https://github.com/huangwei200012/Fast-Quiet-STaR.




Abstract:3D perception plays an essential role for improving the safety and performance of autonomous driving. Yet, existing models trained on real-world datasets, which naturally exhibit long-tail distributions, tend to underperform on rare and safety-critical, vulnerable classes, such as pedestrians and cyclists. Existing studies on reweighting and resampling techniques struggle with the scarcity and limited diversity within tail classes. To address these limitations, we introduce LTDA-Drive, a novel LLM-guided data augmentation framework designed to synthesize diverse, high-quality long-tail samples. LTDA-Drive replaces head-class objects in driving scenes with tail-class objects through a three-stage process: (1) text-guided diffusion models remove head-class objects, (2) generative models insert instances of the tail classes, and (3) an LLM agent filters out low-quality synthesized images. Experiments conducted on the KITTI dataset show that LTDA-Drive significantly improves tail-class detection, achieving 34.75\% improvement for rare classes over counterpart methods. These results further highlight the effectiveness of LTDA-Drive in tackling long-tail challenges by generating high-quality and diverse data.