Loopable music generation systems enable diverse applications, but they often lack controllability and customization capabilities. We argue that enhancing controllability can enrich these models, with emotional expression being a crucial aspect for both creators and listeners. Hence, building upon LooperGP, a loopable tablature generation model, this paper explores endowing systems with control over conveyed emotions. To enable such conditional generation, we propose integrating musical knowledge by utilizing multi-granular semantic and musical features during model training and inference. Specifically, we incorporate song-level features (Emotion Labels, Tempo, and Mode) and bar-level features (Tonal Tension) together to guide emotional expression. Through algorithmic and human evaluations, we demonstrate the approach's effectiveness in producing music conveying two contrasting target emotions, happiness and sadness. An ablation study is also conducted to clarify the contributing factors behind our approach's results.
The disease is a core concept in the medical field, and the task of normalizing disease names is the basis of all disease-related tasks. However, due to the multi-axis and multi-grain nature of disease names, incorrect information is often injected and harms the performance when using general text data augmentation techniques. To address the above problem, we propose a set of data augmentation techniques that work together as an augmented training task for disease normalization. Our data augmentation methods are based on both the clinical disease corpus and standard disease corpus derived from ICD-10 coding. Extensive experiments are conducted to show the effectiveness of our proposed methods. The results demonstrate that our methods can have up to 3\% performance gain compared to non-augmented counterparts, and they can work even better on smaller datasets.