National University of Singapore, Shanghai Jiaotong University
Abstract:Transformer-based video diffusion models rely on 3D attention over spatial and temporal tokens, which incurs quadratic time and memory complexity and makes end-to-end training for ultra-high-resolution videos prohibitively expensive. To overcome this bottleneck, we propose a pure image adaptation framework that upgrades a video Diffusion Transformer pre-trained at its native scale to synthesize higher-resolution videos. Unfortunately, naively fine-tuning with high-resolution images alone often introduces noticeable noise due to the image-video modality gap. To address this, we decouple the learning objective to separately handle modality alignment and spatial extrapolation. At the core of our approach is Relay LoRA, a two-stage adaptation strategy. In the first stage, the video diffusion model is adapted to the image domain using low-resolution images to bridge the modality gap. In the second stage, the model is further adapted with high-resolution images to acquire spatial extrapolation capability. During inference, only the high-resolution adaptation is retained to preserve the video generation modality while enabling high-resolution video synthesis. To enhance fine-grained detail synthesis, we further propose a High-Frequency-Awareness-Training-Objective, which explicitly encourages the model to recover high-frequency components from degraded latent representations via a dedicated reconstruction loss. Extensive experiments demonstrate that our method produces ultra-high-resolution videos with rich visual details without requiring any video training data, even outperforming previous state-of-the-art models trained on high-resolution videos by 0.8 on the VBench benchmark. Code will be available at https://github.com/WillWu111/ViBe.
Abstract:Diffusion Transformers (DiTs) have demonstrated remarkable scalability and quality in image and video generation, prompting growing interest in extending them to controllable generation and editing tasks. However, compared to the image counterparts, progress in video control and editing remains limited, mainly due to the scarcity of paired video data and the high computational cost of training video diffusion models. To address this issue, in this paper, we propose a video-free tuning framework termed ViFeEdit for video diffusion transformers. Without requiring any forms of video training data, ViFeEdit achieves versatile video generation and editing, adapted solely with 2D images. At the core of our approach is an architectural reparameterization that decouples spatial independence from the full 3D attention in modern video diffusion transformers, which enables visually faithful editing while maintaining temporal consistency with only minimal additional parameters. Moreover, this design operates in a dual-path pipeline with separate timestep embeddings for noise scheduling, exhibiting strong adaptability to diverse conditioning signals. Extensive experiments demonstrate that our method delivers promising results of controllable video generation and editing with only minimal training on 2D image data. Codes are available https://github.com/Lexie-YU/ViFeEdit.
Abstract:Pose-guided human image animation aims to synthesize realistic videos of a reference character driven by a sequence of poses. While diffusion-based methods have achieved remarkable success, most existing approaches are limited to single-character animation. We observe that naively extending these methods to multi-character scenarios often leads to identity confusion and implausible occlusions between characters. To address these challenges, in this paper, we propose an extensible multi-character image animation framework built upon modern Diffusion Transformers (DiTs) for video generation. At its core, our framework introduces two novel components-Identifier Assigner and Identifier Adapter - which collaboratively capture per-person positional cues and inter-person spatial relationships. This mask-driven scheme, along with a scalable training strategy, not only enhances flexibility but also enables generalization to scenarios with more characters than those seen during training. Remarkably, trained on only a two-character dataset, our model generalizes to multi-character animation while maintaining compatibility with single-character cases. Extensive experiments demonstrate that our approach achieves state-of-the-art performance in multi-character image animation, surpassing existing diffusion-based baselines.
Abstract:Diffusion Transformer models have significantly advanced image editing by encoding conditional images and integrating them into transformer layers. However, most edits involve modifying only small regions, while current methods uniformly process and denoise all tokens at every timestep, causing redundant computation and potentially degrading unchanged areas. This raises a fundamental question: Is it truly necessary to regenerate every region during editing? To address this, we propose SpotEdit, a training-free diffusion editing framework that selectively updates only the modified regions. SpotEdit comprises two key components: SpotSelector identifies stable regions via perceptual similarity and skips their computation by reusing conditional image features; SpotFusion adaptively blends these features with edited tokens through a dynamic fusion mechanism, preserving contextual coherence and editing quality. By reducing unnecessary computation and maintaining high fidelity in unmodified areas, SpotEdit achieves efficient and precise image editing.
Abstract:Recent advances in diffusion models (DMs) have achieved exceptional visual quality in image editing tasks. However, the global denoising dynamics of DMs inherently conflate local editing targets with the full-image context, leading to unintended modifications in non-target regions. In this paper, we shift our attention beyond DMs and turn to Masked Generative Transformers (MGTs) as an alternative approach to tackle this challenge. By predicting multiple masked tokens rather than holistic refinement, MGTs exhibit a localized decoding paradigm that endows them with the inherent capacity to explicitly preserve non-relevant regions during the editing process. Building upon this insight, we introduce the first MGT-based image editing framework, termed EditMGT. We first demonstrate that MGT's cross-attention maps provide informative localization signals for localizing edit-relevant regions and devise a multi-layer attention consolidation scheme that refines these maps to achieve fine-grained and precise localization. On top of these adaptive localization results, we introduce region-hold sampling, which restricts token flipping within low-attention areas to suppress spurious edits, thereby confining modifications to the intended target regions and preserving the integrity of surrounding non-target areas. To train EditMGT, we construct CrispEdit-2M, a high-resolution dataset spanning seven diverse editing categories. Without introducing additional parameters, we adapt a pre-trained text-to-image MGT into an image editing model through attention injection. Extensive experiments across four standard benchmarks demonstrate that, with fewer than 1B parameters, our model achieves similarity performance while enabling 6 times faster editing. Moreover, it delivers comparable or superior editing quality, with improvements of 3.6% and 17.6% on style change and style transfer tasks, respectively.
Abstract:The quadratic time and memory complexity of the attention mechanism in modern Transformer based video generators makes end-to-end training for ultra high resolution videos prohibitively expensive. Motivated by this limitation, we introduce a training-free approach that leverages video Diffusion Transformers pretrained at their native scale to synthesize higher resolution videos without any additional training or adaptation. At the core of our method lies an inward sliding window attention mechanism, which originates from a key observation: maintaining each query token's training scale receptive field is crucial for preserving visual fidelity and detail. However, naive local window attention, unfortunately, often leads to repetitive content and exhibits a lack of global coherence in the generated results. To overcome this challenge, we devise a dual-path pipeline that backs up window attention with a novel cross-attention override strategy, enabling the semantic content produced by local attention to be guided by another branch with a full receptive field and, therefore, ensuring holistic consistency. Furthermore, to improve efficiency, we incorporate a cross-attention caching strategy for this branch to avoid the frequent computation of full 3D attention. Extensive experiments demonstrate that our method delivers ultra-high-resolution videos with fine-grained visual details and high efficiency in a training-free paradigm. Meanwhile, it achieves superior performance on VBench, even compared to training-based alternatives, with competitive or improved efficiency. Codes are available at: https://github.com/WillWu111/FreeSwim
Abstract:Layout-to-Image generation aims to create complex scenes with precise control over the placement and arrangement of subjects. Existing works have demonstrated that pre-trained Text-to-Image diffusion models can achieve this goal without training on any specific data; however, they often face challenges with imprecise localization and unrealistic artifacts. Focusing on these drawbacks, we propose a novel training-free method, WinWinLay. At its core, WinWinLay presents two key strategies, Non-local Attention Energy Function and Adaptive Update, that collaboratively enhance control precision and realism. On one hand, we theoretically demonstrate that the commonly used attention energy function introduces inherent spatial distribution biases, hindering objects from being uniformly aligned with layout instructions. To overcome this issue, non-local attention prior is explored to redistribute attention scores, facilitating objects to better conform to the specified spatial conditions. On the other hand, we identify that the vanilla backpropagation update rule can cause deviations from the pre-trained domain, leading to out-of-distribution artifacts. We accordingly introduce a Langevin dynamics-based adaptive update scheme as a remedy that promotes in-domain updating while respecting layout constraints. Extensive experiments demonstrate that WinWinLay excels in controlling element placement and achieving photorealistic visual fidelity, outperforming the current state-of-the-art methods.
Abstract:Recent studies on Visual Autoregressive (VAR) models have highlighted that high-frequency components, or later steps, in the generation process contribute disproportionately to inference latency. However, the underlying computational redundancy involved in these steps has yet to be thoroughly investigated. In this paper, we conduct an in-depth analysis of the VAR inference process and identify two primary sources of inefficiency: step redundancy and unconditional branch redundancy. To address step redundancy, we propose an automatic step-skipping strategy that selectively omits unnecessary generation steps to improve efficiency. For unconditional branch redundancy, we observe that the information gap between the conditional and unconditional branches is minimal. Leveraging this insight, we introduce unconditional branch replacement, a technique that bypasses the unconditional branch to reduce computational cost. Notably, we observe that the effectiveness of acceleration strategies varies significantly across different samples. Motivated by this, we propose SkipVAR, a sample-adaptive framework that leverages frequency information to dynamically select the most suitable acceleration strategy for each instance. To evaluate the role of high-frequency information, we introduce high-variation benchmark datasets that test model sensitivity to fine details. Extensive experiments show SkipVAR achieves over 0.88 average SSIM with up to 1.81x overall acceleration and 2.62x speedup on the GenEval benchmark, maintaining model quality. These results confirm the effectiveness of frequency-aware, training-free adaptive acceleration for scalable autoregressive image generation. Our code is available at https://github.com/fakerone-li/SkipVAR and has been publicly released.
Abstract:While diffusion models have achieved remarkable success in text-to-image generation, they encounter significant challenges with instruction-driven image editing. Our research highlights a key challenge: these models particularly struggle with structurally inconsistent edits that involve substantial layout changes. To mitigate this gap, we introduce Image Editing As Programs (IEAP), a unified image editing framework built upon the Diffusion Transformer (DiT) architecture. At its core, IEAP approaches instructional editing through a reductionist lens, decomposing complex editing instructions into sequences of atomic operations. Each operation is implemented via a lightweight adapter sharing the same DiT backbone and is specialized for a specific type of edit. Programmed by a vision-language model (VLM)-based agent, these operations collaboratively support arbitrary and structurally inconsistent transformations. By modularizing and sequencing edits in this way, IEAP generalizes robustly across a wide range of editing tasks, from simple adjustments to substantial structural changes. Extensive experiments demonstrate that IEAP significantly outperforms state-of-the-art methods on standard benchmarks across various editing scenarios. In these evaluations, our framework delivers superior accuracy and semantic fidelity, particularly for complex, multi-step instructions. Codes are available at https://github.com/YujiaHu1109/IEAP.
Abstract:Visual instruction tuning aims to enable large language models to comprehend the visual world, with a pivotal challenge lying in establishing an effective vision-to-language projection. However, existing methods often grapple with the intractable trade-off between accuracy and efficiency. In this paper, we present LLaVA-Meteor, a novel approach designed to break this deadlock, equipped with a novel Top-Down Compression paradigm that strategically compresses visual tokens without compromising core information. Specifically, we construct a trainable Flash Global Fusion module based on efficient selective state space operators, which aligns the feature space while enabling each token to perceive holistic visual context and instruction preference at low cost. Furthermore, a local-to-single scanning manner is employed to effectively capture local dependencies, thereby enhancing the model's capability in vision modeling. To alleviate computational overhead, we explore a Visual-Native Selection mechanism that independently assesses token significance by both the visual and native experts, followed by aggregation to retain the most critical subset. Extensive experiments show that our approach reduces visual tokens by 75--95% while achieving comparable or superior performance across 12 benchmarks, significantly improving efficiency.