Clemson University, Clemson, SC, USA
Abstract:Melanoma is the most lethal form of skin cancer, and early detection is critical for improving patient outcomes. Although dermoscopy combined with deep learning has advanced automated skin-lesion analysis, progress is hindered by limited access to large, well-annotated datasets and by severe class imbalance, where melanoma images are substantially underrepresented. To address these challenges, we present the first systematic benchmarking study comparing four GAN architectures-DCGAN, StyleGAN2, and two StyleGAN3 variants (T/R)-for high-resolution melanoma-specific synthesis. We train and optimize all models on two expert-annotated benchmarks (ISIC 2018 and ISIC 2020) under unified preprocessing and hyperparameter exploration, with particular attention to R1 regularization tuning. Image quality is assessed through a multi-faceted protocol combining distribution-level metrics (FID), sample-level representativeness (FMD), qualitative dermoscopic inspection, downstream classification with a frozen EfficientNet-based melanoma detector, and independent evaluation by two board-certified dermatologists. StyleGAN2 achieves the best balance of quantitative performance and perceptual quality, attaining FID scores of 24.8 (ISIC 2018) and 7.96 (ISIC 2020) at gamma=0.8. The frozen classifier recognizes 83% of StyleGAN2-generated images as melanoma, while dermatologists distinguish synthetic from real images at only 66.5% accuracy (chance = 50%), with low inter-rater agreement (kappa = 0.17). In a controlled augmentation experiment, adding synthetic melanoma images to address class imbalance improved melanoma detection AUC from 0.925 to 0.945 on a held-out real-image test set. These findings demonstrate that StyleGAN2-generated melanoma images preserve diagnostically relevant features and can provide a measurable benefit for mitigating class imbalance in melanoma-focused machine learning pipelines.
Abstract:Computer Vision-based Style Transfer techniques have been used for many years to represent artistic style. However, most contemporary methods have been restricted to the pixel domain; in other words, the style transfer approach has been modifying the image pixels to incorporate artistic style. However, real artistic work is made of brush strokes with different colors on a canvas. Pixel-based approaches are unnatural for representing these images. Hence, this paper discusses a style transfer method that represents the image in the brush stroke domain instead of the RGB domain, which has better visual improvement over pixel-based methods.
Abstract:Recent advances in image generation have achieved remarkable visual quality, while a fundamental challenge remains: Can image generation be controlled at the element level, enabling intuitive modifications such as adjusting shapes, altering colors, or adding and removing objects? In this work, we address this challenge by introducing layer-wise controllable generation through simplified vector graphics (VGs). Our approach first efficiently parses images into hierarchical VG representations that are semantic-aligned and structurally coherent. Building on this representation, we design a novel image synthesis framework guided by VGs, allowing users to freely modify elements and seamlessly translate these edits into photorealistic outputs. By leveraging the structural and semantic features of VGs in conjunction with noise prediction, our method provides precise control over geometry, color, and object semantics. Extensive experiments demonstrate the effectiveness of our approach in diverse applications, including image editing, object-level manipulation, and fine-grained content creation, establishing a new paradigm for controllable image generation. Project page: https://guolanqing.github.io/Vec2Pix/
Abstract:Recently, adversarial attacks for diffusion models as well as their fine-tuning process have been developed rapidly. To prevent the abuse of these attack algorithms from affecting the practical application of diffusion models, it is critical to develop corresponding defensive strategies. In this work, we propose an efficient defensive strategy, named Low-Rank Defense (LoRD), to defend the adversarial attack on Latent Diffusion Models (LDMs). LoRD introduces the merging idea and a balance parameter, combined with the low-rank adaptation (LoRA) modules, to detect and defend the adversarial samples. Based on LoRD, we build up a defense pipeline that applies the learned LoRD modules to help diffusion models defend against attack algorithms. Our method ensures that the LDM fine-tuned on both adversarial and clean samples can still generate high-quality images. To demonstrate the effectiveness of our approach, we conduct extensive experiments on facial and landscape images, and our method shows significantly better defense performance compared to the baseline methods.
Abstract:Assessing artistic creativity is foundational to creativity research and arts education, yet manual scoring (e.g., Torrance Tests of Creative Thinking) is labor-intensive at scale. Prior machine-learning approaches show promise for visual creativity scoring, but many rely mainly on image features and provide limited or no explanatory feedback. We propose a framework for automated creativity assessment of human paintings by fine-tuning the vision-language model Qwen2-VL-7B with multi-task learning. Our dataset contains 1000 human-created paintings scored on a 1-100 scale and paired with a short human-written description (content or artist explanation). Two expert raters evaluated each work using a five-dimension rubric (originality, color, texture, composition, content) and provided written critiques; we use an 80/20 train-test split. We add a lightweight regression head on the visual encoder output so the model can predict a numerical score and generate rubric-aligned feedback in a single forward pass. By embedding the structured rubric and the artwork description in the system prompt, we constrain the generated text to match the quantitative prediction. Experiments show strong accuracy, achieving Pearson r > 0.97 and MAE about 3.95 on the 100-point scale. Qualitative evaluation indicates the generated feedback is semantically close to expert critiques (average SBERT cosine similarity = 0.798). The proposed approach bridges computer vision and art assessment and offers a scalable tool for creativity research and classroom feedback.
Abstract:This work proposes Bonnet, an ultra-fast sparse-volume pipeline for whole-body bone segmentation from CT scans. Accurate bone segmentation is important for surgical planning and anatomical analysis, but existing 3D voxel-based models such as nnU-Net and STU-Net require heavy computation and often take several minutes per scan, which limits time-critical use. The proposed Bonnet addresses this by integrating a series of novel framework components including HU-based bone thresholding, patch-wise inference with a sparse spconv-based U-Net, and multi-window fusion into a full-volume prediction. Trained on TotalSegmentator and evaluated without additional tuning on RibSeg, CT-Pelvic1K, and CT-Spine1K, Bonnet achieves high Dice across ribs, pelvis, and spine while running in only 2.69 seconds per scan on an RTX A6000. Compared to strong voxel baselines, Bonnet attains a similar accuracy but reduces inference time by roughly 25x on the same hardware and tiling setup. The toolkit and pre-trained models will be released at https://github.com/HINTLab/Bonnet.
Abstract:High-definition (HD) maps provide essential semantic information of road structures for autonomous driving systems, yet current HD map construction methods require calibrated multi-camera setups and either implicit or explicit 2D-to-BEV transformations, making them fragile when sensors fail or camera configurations vary across vehicle fleets. We introduce FlexMap, unlike prior methods that are fixed to a specific N-camera rig, our approach adapts to variable camera configurations without any architectural changes or per-configuration retraining. Our key innovation eliminates explicit geometric projections by using a geometry-aware foundation model with cross-frame attention to implicitly encode 3D scene understanding in feature space. FlexMap features two core components: a spatial-temporal enhancement module that separates cross-view spatial reasoning from temporal dynamics, and a camera-aware decoder with latent camera tokens, enabling view-adaptive attention without the need for projection matrices. Experiments demonstrate that FlexMap outperforms existing methods across multiple configurations while maintaining robustness to missing views and sensor variations, enabling more practical real-world deployment.
Abstract:Long-horizon egocentric video presents significant challenges for visual navigation due to viewpoint drift and the absence of persistent geometric context. Although recent vision-language models perform well on image and short-video reasoning, their spatial reasoning capability in long egocentric sequences remains limited. In this work, we study how explicit spatial signals influence VLM-based video understanding without modifying model architectures or inference procedures. We introduce Sanpo-D, a fine-grained re-annotation of the Google Sanpo dataset, and benchmark multiple VLMs on navigation-oriented spatial queries. To examine input-level inductive bias, we further fuse depth maps with RGB frames and evaluate their impact on spatial reasoning. Our results reveal a trade-off between general-purpose accuracy and spatial specialization, showing that depth-aware and spatially grounded representations can improve performance on safety-critical tasks such as pedestrian and obstruction detection.
Abstract:From Vision-Language-Action (VLA) systems to robotics, existing egocentric datasets primarily focus on action recognition tasks, while largely overlooking the inherent role of motion analysis in sports and other fast-movement scenarios. To bridge this gap, we propose a real-time motion focus recognition method that estimates the subject's locomotion intention from any egocentric video. Our approach leverages the foundation model for camera pose estimation and introduces system-level optimizations to enable efficient and scalable inference. Evaluated on a collected egocentric action dataset, our method achieves real-time performance with manageable memory consumption through a sliding batch inference strategy. This work makes motion-centric analysis practical for edge deployment and offers a complementary perspective to existing egocentric studies on sports and fast-movement activities.




Abstract:As generative models become increasingly capable of producing high-fidelity visual content, the demand for efficient, interpretable, and editable image representations has grown substantially. Recent advances in 2D Gaussian Splatting (2DGS) have emerged as a promising solution, offering explicit control, high interpretability, and real-time rendering capabilities (>1000 FPS). However, high-quality 2DGS typically requires post-optimization. Existing methods adopt random or heuristics (e.g., gradient maps), which are often insensitive to image complexity and lead to slow convergence (>10s). More recent approaches introduce learnable networks to predict initial Gaussian configurations, but at the cost of increased computational and architectural complexity. To bridge this gap, we present Fast-2DGS, a lightweight framework for efficient Gaussian image representation. Specifically, we introduce Deep Gaussian Prior, implemented as a conditional network to capture the spatial distribution of Gaussian primitives under different complexities. In addition, we propose an attribute regression network to predict dense Gaussian properties. Experiments demonstrate that this disentangled architecture achieves high-quality reconstruction in a single forward pass, followed by minimal fine-tuning. More importantly, our approach significantly reduces computational cost without compromising visual quality, bringing 2DGS closer to industry-ready deployment.