Abstract:Personalized person image generation requires preserving subject identity across both local facial details and broader appearance cues. Existing methods typically emphasize only one level of identity information, leading to an inherent trade-off between facial fidelity and overall appearance consistency. To address this, we first propose a simple dual-branch baseline that unifies global appearance control and local facial control within a shared generation framework. This simple combination of different branches yields promising results, but suffers from instability in practice due to uncoordinated branch contributions. To this end, we propose Dynamic Balancing Scaling (DBS), a fine-tuning strategy for improving face and appearance identity coordination. DBS consists of two components: adaptive temporal gating, which dynamically modulates branch contributions along the denoising trajectory, and region-aware optimization, which improves the coordination of facial, appearance, and global supervision. Together, these designs alleviate persistent face-branch over-dominance and encourage more effective appearance-aware guidance. We also introduce Pexels-100, a benchmark for evaluating holistic identity consistency in personalized person generation. Experiments show that DBS achieves a better trade-off between facial fidelity and appearance consistency than existing open-source baselines, while providing a controllable basic framework for holistic identity modeling.
Abstract:Customized Portrait Generation (CPG) technologies have been widely used to generate high-fidelity person images given an input image indicating the identity and a text prompt indicating the required edits. Yet these methods pose significant privacy risks by spreading fake visual information. Against such risks, each public generator should be able to suppress its generation ability for a particular person when requested. Therefore, in this work we investigate the identity unlearning problem for CPG. Since there are no previous methods in this field, we propose a simple baseline that updates the image encoder by minimizing identity similarity between generated and input images for target identities to be unlearned, while maximizing it for identities to be retained. However, we find such a global perturbation in the feature space harms the fidelity of generated images for other identities to be retained. To solve this problem, we propose a novel method IREU, which first locates identity-related features in an offline manner and then only performs feature perturbations on them. The experimental results show that our proposed method IREU achieves better identity unlearning performance for target identities to be unlearned, and also keeps high fidelity for other identities to be retained. In addition, our unlearned image encoder is generalizable across different generators with the same encoder without fine-tuning, which is friendly for deployment in practice.
Abstract:This paper addresses the challenge of one-shot novel view and pose human image synthesis. The existing methods transfer the reference human image to a target pose using a set of 2D pose keypoints or synthesize human images based on generalizable human NeRF which uses human model priors to extract point-wise features. However, pose transfer based methods can not handle complex human pose using ambiguous 2D pose as the condition, while generalizable human NeRFs may be inaccurate to recover occluded/invisiable human parts without extracted reliable features. To solve these problems, we propose a novel approach for novel view and pose synthesis from a singe human image via conditional denoising diffusion model. Our diffusion model divides the novel view and pose synthesis problem into a sequence of conditional denoising steps. Specifically, to generate humans with complex and arbitrary poses, we introduce 3D human priors, i.e., 3D normal map and color prompt, as geometry and color conditions into the generation process. By transferring the reference human into the target human with a series of diffusion steps, our diffusion model enables high-quality synthesis including the occluded/invisible parts. Further, we propose a self-reconstruction based customized refinement to enhance fine details when tested on novel persons.Experimental results on different public datasets demonstrate that our approach significantly outperforms previous methods and also shows better generalization ability across datasets. The code will be made publicly available at https://github.com/Yankeegsj/3DPGDM.
Abstract:Single-stage fully sparse 3D object detectors rely on point clouds data to detect objects in autonomous driving scenarios. However, the sparsity and incompleteness of point clouds significantly limit the performance of 3D object detection. To address this issue, this paper proposes a point clouds completion method specifically designed for single-stage fully sparse detectors. The entire shape-prior-based completion process consists of two consecutive steps. In the first step, we design a novel Instance Selection module, which is capable of identifying point clouds corresponding to foreground objects even when the baseline model does not generate proposals, while effectively ignoring the point clouds of background regions. In the second step, we introduce a novel Alignment-Based Point Completion module, which aligns the point clouds of foreground objects with prototypes in terms of both their centers and orientations. Subsequently, points are selected from the prototype to fill in the missing parts of the foreground object. We evaluated our method on two single-stage fully sparse detectors using the KITTI dataset. The experimental results demonstrate that the proposed method significantly improves the detection performance, confirming its effectiveness and generalizability.
Abstract:Digital image watermarking has advanced rapidly for copyright protection of generative AI, yet the comparatively limited progress in watermark attack techniques has broken the attack-defense balance and hindered further advances in the field. In this paper, we propose FMDiffWA, a frequency-domain modulated diffusion framework for watermark attacks. Specifically, we introduce a frequency-domain watermark modulation (FWM) module and incorporate it into the sampling stages both the forward and reverse diffusion processes. This mechanism enables selective modulation of watermark-related frequency components, thereby allowing FMDiffWA to effectively neutralize the invisible watermark signals while preserving the perceptual quality of the attacked watermarked images. To achieve a better trade-off between attack efficacy and visual fidelity, we reformulate the training strategy of conventional diffusion models by augmenting the canonical noise estimation objective with an auxiliary refinement constraint. Comprehensive experiments demonstrate that FMDiffWA achieves superior visual fidelity compared to existing watermark attacks, while exhibiting strong generalization across diverse watermarking schemes.
Abstract:This study investigates subarray-level movable antenna (MA) architecture for multi-user MIMO (MU-MIMO) systems. Unlike conventional systems with fixed-position antennas (FPAs), the proposed scheme harnesses the additional positional degrees of freedom (DoFs) of movable subarrays to enhance spatial multiplexing capabilities for both multi-user and multi-stream communications. Our objective is to maximize the overall system spectral efficiency by jointly optimizing the hybrid beamforming design and the positions of all subarrays. To tackle this challenging non-convex optimization problem, we first adopt a block diagonalization (BD) based digital precoder to effectively eliminate multi-user interference. Subsequently, the joint optimization of the analog beamformer and the subarray positions is efficiently solved using a sequential interference cancellation (SIC)-based algorithm. Simulation results demonstrate that the proposed SIC-MA method significantly outperforms the benchmark SIC-FPA scheme where subarrays are fixed.
Abstract:Vision Transformer (ViT)-based sparse multi-view 3D object detectors have achieved remarkable accuracy but still suffer from high inference latency due to heavy token processing. To accelerate these models, token compression has been widely explored. However, our revisit of existing strategies, such as token pruning, merging, and patch size enlargement, reveals that they often discard informative background cues, disrupt contextual consistency, and lose fine-grained semantics, negatively affecting 3D detection. To overcome these limitations, we propose SEPatch3D, a novel framework that dynamically adjusts patch sizes while preserving critical semantic information within coarse patches. Specifically, we design Spatiotemporal-aware Patch Size Selection (SPSS) that assigns small patches to scenes containing nearby objects to preserve fine details and large patches to background-dominated scenes to reduce computation cost. To further mitigate potential detail loss, Informative Patch Selection (IPS) selects the informative patches for feature refinement, and Cross-Granularity Feature Enhancement (CGFE) injects fine-grained details into selected coarse patches, enriching semantic features. Experiments on the nuScenes and Argoverse 2 validation sets show that SEPatch3D achieves up to \textbf{57\%} faster inference than the StreamPETR baseline and \textbf{20\%} higher efficiency than the state-of-the-art ToC3D-faster, while preserving comparable detection accuracy. Code is available at https://github.com/Mingqj/SEPatch3D.
Abstract:Long-range 3D object detection remains challenging because LiDAR observations become highly sparse and fragmented in the far field, making reliable context modeling difficult for existing detectors. To address this issue, recent state space model (SSM)-based methods have improved long-range modeling efficiency. However, their effectiveness is still limited by generic serialization strategies that fail to preserve meaningful contextual neighborhoods in sparse scenes. To address this issue, we propose RayMamba, a geometry-aware plug-and-play enhancement for voxel-based 3D detectors. RayMamba organizes sparse voxels into sector-wise ordered sequences through a ray-aligned serialization strategy, which preserves directional continuity and occlusion-related context for subsequent Mamba-based modeling. It is compatible with both LiDAR-only and multimodal detectors, while introducing only modest overhead. Extensive experiments on nuScenes and Argoverse 2 demonstrate consistent improvements across strong baselines. In particular, RayMamba achieves up to 2.49 mAP and 1.59 NDS gain in the challenging 40--50 m range on nuScenes, and further improves VoxelNeXt on Argoverse 2 from 30.3 to 31.2 mAP.
Abstract:Inertial Odometry (IO) enables real-time localization using only acceleration and angular velocity measurements from an Inertial Measurement Unit (IMU), making it a promising solution for localization in consumer-grade applications. Traditionally, IMU measurements in IO have been processed under two coordinate system paradigms: the body coordinate frame and the global coordinate frame, with the latter being widely adopted. However, recent studies in drone scenarios have demonstrated that the body frame can significantly improve localization accuracy, prompting a re-evaluation of the suitability of the global frame for pedestrian IO. To address this issue, this paper systematically evaluates the effectiveness of the global coordinate frame in pedestrian IO through theoretical analysis, qualitative inspection, and quantitative experiments. Building upon these findings, we further propose MambaIO, which decomposes IMU measurements into high-frequency and low-frequency components using a Laplacian pyramid. The low-frequency component is processed by a Mamba architecture to extract implicit contextual motion cues, while the high-frequency component is handled by a convolutional structure to capture fine-grained local motion details. Experiments on multiple public datasets show that MambaIO substantially reduces localization error and achieves state-of-the-art (SOTA) performance. To the best of our knowledge, this is the first application of the Mamba architecture to the inertial odometry task.
Abstract:Researchers have increasingly adopted Transformer-based models for inertial odometry. While Transformers excel at modeling long-range dependencies, their limited sensitivity to local, fine-grained motion variations and lack of inherent inductive biases often hinder localization accuracy and generalization. Recent studies have shown that incorporating large-kernel convolutions and Transformer-inspired architectural designs into CNN can effectively expand the receptive field, thereby improving global motion perception. Motivated by these insights, we propose a novel CNN-based module called the Dual-wing Adaptive Dynamic Mixer (DADM), which adaptively captures both global motion patterns and local, fine-grained motion features from dynamic inputs. This module dynamically generates selective weights based on the input, enabling efficient multi-scale feature aggregation. To further improve temporal modeling, we introduce the Spatio-Temporal Gating Unit (STGU), which selectively extracts representative and task-relevant motion features in the temporal domain. This unit addresses the limitations of temporal modeling observed in existing CNN approaches. Built upon DADM and STGU, we present a new CNN-based inertial odometry backbone, named Next Era of Inertial Odometry (IONext). Extensive experiments on six public datasets demonstrate that IONext consistently outperforms state-of-the-art (SOTA) Transformer- and CNN-based methods. For instance, on the RNIN dataset, IONext reduces the average ATE by 10% and the average RTE by 12% compared to the representative model iMOT.