This paper presents the first study on forecasting human dynamics from static images. The problem is to input a single RGB image and generate a sequence of upcoming human body poses in 3D. To address the problem, we propose the 3D Pose Forecasting Network (3D-PFNet). Our 3D-PFNet integrates recent advances on single-image human pose estimation and sequence prediction, and converts the 2D predictions into 3D space. We train our 3D-PFNet using a three-step training strategy to leverage a diverse source of training data, including image and video based human pose datasets and 3D motion capture (MoCap) data. We demonstrate competitive performance of our 3D-PFNet on 2D pose forecasting and 3D pose recovery through quantitative and qualitative results.
Image matting is a fundamental computer vision problem and has many applications. Previous algorithms have poor performance when an image has similar foreground and background colors or complicated textures. The main reasons are prior methods 1) only use low-level features and 2) lack high-level context. In this paper, we propose a novel deep learning based algorithm that can tackle both these problems. Our deep model has two parts. The first part is a deep convolutional encoder-decoder network that takes an image and the corresponding trimap as inputs and predict the alpha matte of the image. The second part is a small convolutional network that refines the alpha matte predictions of the first network to have more accurate alpha values and sharper edges. In addition, we also create a large-scale image matting dataset including 49300 training images and 1000 testing images. We evaluate our algorithm on the image matting benchmark, our testing set, and a wide variety of real images. Experimental results clearly demonstrate the superiority of our algorithm over previous methods.
Motivated by the application of fact-level image understanding, we present an automatic method for data collection of structured visual facts from images with captions. Example structured facts include attributed objects (e.g., <flower, red>), actions (e.g., <baby, smile>), interactions (e.g., <man, walking, dog>), and positional information (e.g., <vase, on, table>). The collected annotations are in the form of fact-image pairs (e.g.,<man, walking, dog> and an image region containing this fact). With a language approach, the proposed method is able to collect hundreds of thousands of visual fact annotations with accuracy of 83% according to human judgment. Our method automatically collected more than 380,000 visual fact annotations and more than 110,000 unique visual facts from images with captions and localized them in images in less than one day of processing time on standard CPU platforms.
We study scalable and uniform understanding of facts in images. Existing visual recognition systems are typically modeled differently for each fact type such as objects, actions, and interactions. We propose a setting where all these facts can be modeled simultaneously with a capacity to understand unbounded number of facts in a structured way. The training data comes as structured facts in images, including (1) objects (e.g., $<$boy$>$), (2) attributes (e.g., $<$boy, tall$>$), (3) actions (e.g., $<$boy, playing$>$), and (4) interactions (e.g., $<$boy, riding, a horse $>$). Each fact has a semantic language view (e.g., $<$ boy, playing$>$) and a visual view (an image with this fact). We show that learning visual facts in a structured way enables not only a uniform but also generalizable visual understanding. We propose and investigate recent and strong approaches from the multiview learning literature and also introduce two learning representation models as potential baselines. We applied the investigated methods on several datasets that we augmented with structured facts and a large scale dataset of more than 202,000 facts and 814,000 images. Our experiments show the advantage of relating facts by the structure by the proposed models compared to the designed baselines on bidirectional fact retrieval.
We develop a deep learning algorithm for contour detection with a fully convolutional encoder-decoder network. Different from previous low-level edge detection, our algorithm focuses on detecting higher-level object contours. Our network is trained end-to-end on PASCAL VOC with refined ground truth from inaccurate polygon annotations, yielding much higher precision in object contour detection than previous methods. We find that the learned model generalizes well to unseen object classes from the same super-categories on MS COCO and can match state-of-the-art edge detection on BSDS500 with fine-tuning. By combining with the multiscale combinatorial grouping algorithm, our method can generate high-quality segmented object proposals, which significantly advance the state-of-the-art on PASCAL VOC (improving average recall from 0.62 to 0.67) with a relatively small amount of candidates ($\sim$1660 per image).
Interactive object selection is a very important research problem and has many applications. Previous algorithms require substantial user interactions to estimate the foreground and background distributions. In this paper, we present a novel deep learning based algorithm which has a much better understanding of objectness and thus can reduce user interactions to just a few clicks. Our algorithm transforms user provided positive and negative clicks into two Euclidean distance maps which are then concatenated with the RGB channels of images to compose (image, user interactions) pairs. We generate many of such pairs by combining several random sampling strategies to model user click patterns and use them to fine tune deep Fully Convolutional Networks (FCNs). Finally the output probability maps of our FCN 8s model is integrated with graph cut optimization to refine the boundary segments. Our model is trained on the PASCAL segmentation dataset and evaluated on other datasets with different object classes. Experimental results on both seen and unseen objects clearly demonstrate that our algorithm has a good generalization ability and is superior to all existing interactive object selection approaches.
Segmenting semantic objects from images and parsing them into their respective semantic parts are fundamental steps towards detailed object understanding in computer vision. In this paper, we propose a joint solution that tackles semantic object and part segmentation simultaneously, in which higher object-level context is provided to guide part segmentation, and more detailed part-level localization is utilized to refine object segmentation. Specifically, we first introduce the concept of semantic compositional parts (SCP) in which similar semantic parts are grouped and shared among different objects. A two-channel fully convolutional network (FCN) is then trained to provide the SCP and object potentials at each pixel. At the same time, a compact set of segments can also be obtained from the SCP predictions of the network. Given the potentials and the generated segments, in order to explore long-range context, we finally construct an efficient fully connected conditional random field (FCRF) to jointly predict the final object and part labels. Extensive evaluation on three different datasets shows that our approach can mutually enhance the performance of object and part segmentation, and outperforms the current state-of-the-art on both tasks.