Picture for Pedro Miraldo

Pedro Miraldo

LASER: Layer-wise Scale Alignment for Training-Free Streaming 4D Reconstruction

Add code
Dec 15, 2025
Viaarxiv icon

RAPTR: Radar-based 3D Pose Estimation using Transformer

Add code
Nov 11, 2025
Viaarxiv icon

A Probability-guided Sampler for Neural Implicit Surface Rendering

Add code
Jun 10, 2025
Viaarxiv icon

SurfR: Surface Reconstruction with Multi-scale Attention

Add code
Jun 10, 2025
Viaarxiv icon

FreBIS: Frequency-Based Stratification for Neural Implicit Surface Representations

Add code
Apr 28, 2025
Viaarxiv icon

Gear-NeRF: Free-Viewpoint Rendering and Tracking with Motion-aware Spatio-Temporal Sampling

Add code
Jun 06, 2024
Figure 1 for Gear-NeRF: Free-Viewpoint Rendering and Tracking with Motion-aware Spatio-Temporal Sampling
Figure 2 for Gear-NeRF: Free-Viewpoint Rendering and Tracking with Motion-aware Spatio-Temporal Sampling
Figure 3 for Gear-NeRF: Free-Viewpoint Rendering and Tracking with Motion-aware Spatio-Temporal Sampling
Figure 4 for Gear-NeRF: Free-Viewpoint Rendering and Tracking with Motion-aware Spatio-Temporal Sampling
Viaarxiv icon

Oriented-grid Encoder for 3D Implicit Representations

Add code
Feb 09, 2024
Figure 1 for Oriented-grid Encoder for 3D Implicit Representations
Figure 2 for Oriented-grid Encoder for 3D Implicit Representations
Figure 3 for Oriented-grid Encoder for 3D Implicit Representations
Figure 4 for Oriented-grid Encoder for 3D Implicit Representations
Viaarxiv icon

BANSAC: A dynamic BAyesian Network for adaptive SAmple Consensus

Add code
Sep 25, 2023
Figure 1 for BANSAC: A dynamic BAyesian Network for adaptive SAmple Consensus
Figure 2 for BANSAC: A dynamic BAyesian Network for adaptive SAmple Consensus
Figure 3 for BANSAC: A dynamic BAyesian Network for adaptive SAmple Consensus
Figure 4 for BANSAC: A dynamic BAyesian Network for adaptive SAmple Consensus
Viaarxiv icon

Robust Frame-to-Frame Camera Rotation Estimation in Crowded Scenes

Add code
Sep 15, 2023
Figure 1 for Robust Frame-to-Frame Camera Rotation Estimation in Crowded Scenes
Figure 2 for Robust Frame-to-Frame Camera Rotation Estimation in Crowded Scenes
Figure 3 for Robust Frame-to-Frame Camera Rotation Estimation in Crowded Scenes
Figure 4 for Robust Frame-to-Frame Camera Rotation Estimation in Crowded Scenes
Viaarxiv icon

An observer cascade for velocity and multiple line estimation

Add code
Mar 03, 2022
Figure 1 for An observer cascade for velocity and multiple line estimation
Figure 2 for An observer cascade for velocity and multiple line estimation
Figure 3 for An observer cascade for velocity and multiple line estimation
Viaarxiv icon