Abstract:Cross-View Geo-Localization (CVGL) with OpenStreetMap (OSM) performs well in structure-rich urban environments but collapses in feature-sparse scenes such as rural roads. To study this failure mode, in this work, we introduce CV-FSS, a benchmark that pairs sequential panoramas from five rural regions with aligned OSM maps, on which single-frame methods degrade drastically. We then propose SeqLoc, an online test-time sequence aggregation mechanism that recursively maintains a log-belief volume with three key components: (1) Entropy-Tempered Uncertainty (ETU) tempers each incoming pose likelihood volume by its normalized entropy; (2) Map-Guided Relocalization (MGR) mixes a map-shaped recovery distribution into the belief so that a suppressed true pose can recover; (3) Peak-Anchored Smoothing (PAS) derives the final pose at sub-grid precision. Extensive experiments on CV-FSS and CV-RHO demonstrate that SeqLoc outperforms single-frame localization by a large margin, improving both position and orientation recall by over 50%. The benchmark and source code are publicly available at https://zhengjunwei.com/publications/SeqLoc/SeqLoc.html.
Abstract:Reconstructing objects with mechanical properties from video observations enables physically consistent dynamic prediction, benefiting robotics planning and interaction. Existing spring--mass based physical driven reconstruction approaches offer efficient and differentiable physical reconstruction, but they typically rely on axial springs alone. Such formulations oversimplify the underlying structural mechanics and can become mechanically under-constrained when the physical graph is coarsened, limiting their ability to preserve stable local deformation. We present BendTwin, a bending-aware differentiable spring--mass framework for video-based reconstruction and future prediction of deformable objects. BendTwin introduces bending stiffness and damping over local surface triplets, penalizing deviations from rest angles and regularizing higher-order deformation. These bending constraints improve mechanical stability while preserving the simplicity of spring--mass system. Experiments show that BendTwin consistently outperforms the axial-only PhysTwin baseline. Ablation studies further demonstrate that the bending constraints maintain system stability across different downsampling ratios and consistently improve upon the original PhysTwin formulation. Overall, BendTwin provides an effective approach for constructing mechanically faithful digital twins from sparse-view RGB-D videos.
Abstract:Globally consistent semantic digital twins require centimeter-accurate and geographically transferable 3D facade segmentation. However, progress in facade parsing is limited by the lack of large-scale, standardized benchmarks for evaluating cross-domain generalization. Existing datasets are geographically narrow, semantically inconsistent, or insufficiently precise. We introduce UnderOneFacade, the largest cross-country and cross-continent 3D facade benchmark to date, comprising centimeter-accurate point clouds with hierarchical, harmonized, and architecturally grounded semantic labels totaling 2.7 billion annotated points. Through a systematic evaluation of representative point-, graph- and transformer-based architectures, we show that current methods struggle to recognize fine-grained architectural elements and degrade significantly across geographic domains, with the best models achieving only up to 33 IoU on the fine-grained LoFG3 benchmark. By combining geometric precision with standardized semantics at unprecedented scale, UnderOneFacade establishes a rigorous benchmark for developing robust and transferable 3D segmentation models. The dataset, evaluation scripts, and pretrained models will be released upon publication.
Abstract:Aerial 6DoF localization typically relies on precise GNSS signals or radiometrically rich 3D reconstructions, limiting scalability and on-board deployment. We propose SemCityLoc, a semantic-geometric alignment system that reframes aerial pose estimation as structured surface registration between foundation-model-derived visual priors and standardized LoD-compliant 3D city models. Instead of matching sparse contours or dense texture, our method aligns semantic surfaces and monocular depth with lightweight semantic 3D building models, increasing pose discriminability in repetitive and occluded urban environments. To enable accurate evaluation, we introduce SemCityLockeD, the first real-world benchmark combining centimeter-accurate UAV poses with standardized LoD1--LoD3 semantic city models and challenging low-altitude imagery. Experiments demonstrate substantial improvements over existing map-based approaches, improving recall by up to 36% and reducing mean positional error from 9.89m to 2.62m in challenging urban canyons. Our results indicate that semantically structured geometry provides sufficient and scalable constraints for high-precision aerial localization without radiometric scene reconstructions. The code and data are available at https://albertchen98.github.io/SemCityLoc.
Abstract:Continuous 6-DoF pose estimation is essential for autonomous UAV operations. Yet, existing visual odometry and SLAM methods accumulate drift and yield only relative, up-to-scale trajectories. Single-frame geo-localization, in turn, discards temporal continuity and remains too slow for real-time use. We present OrthoTrack, a training-free system that estimates continuous 6-DoF UAV trajectories using only publicly available orthophotos and surface models as a map prior. OrthoTrack matches keyframes against the orthophoto and lifts correspondences to metric 3D via the surface model. It then propagates these map-anchored correspondences to intermediate frames with optical flow, producing absolute, metrically scaled poses at every frame without GPS or post-hoc alignment. We also introduce the MovingDrone Dataset, a large-scale benchmark pairing photorealistic UAV sequences with dense 6-DoF ground truth and co-registered multi-modal geodata including multi-temporal orthophotos. On MovingDrone and real-world benchmarks, OrthoTrack runs in real time on a single GPU. It outperforms all baselines by a large margin, even those receiving oracle scale and alignment. By relying on publicly available geodata, OrthoTrack enables deployment to new regions without site-specific adaptation.
Abstract:Feedforward 3D Gaussian Splatting (3DGS) often struggles in trajectory-based sparse-view driving scenes. Existing Gaussian repair methods mainly target optimization-based 3DGS, while diffusion-based repair is typically restricted to iterative refinement near observed viewpoints, leaving feedforward 3DGS repair underexplored. We propose ConFixGS, a plug-and-play method that learns to fix feedforward 3DGS with confidence-aware diffusion priors. Starting from a pretrained feedforward model, ConFixGS generates diffusion-enhanced local pseudo-targets and validates them through reprojection-based cross-checking against support views. The resulting dense confidence maps guide refinement, enhancing reliable details while suppressing hallucinated or inconsistent evidence. On Waymo, nuScenes, and KITTI, ConFixGS improves challenging novel view synthesis, with PSNR gains of up to 3.68 dB and FID reduced by nearly half. Our results highlight confidence-aware fusion of generative priors and support-view consistency as a key principle for robust feedforward 3D driving scene reconstruction.
Abstract:Recent semantic 3D Gaussian Splatting (3DGS) methods primarily rely on 2D foundation models, often yielding ambiguous boundaries and limited support for structured urban semantics. While city models such as CityGML encode hierarchically organized semantics together with building geometry, these labels cannot be directly mapped to Gaussian primitives. We present GS4City, a hierarchical semantic Gaussian Splatting method that incorporates city-model priors for urban scene understanding. GS4City derives reliable image-aligned masks from Level of Detail (LoD) 3 CityGML models via two-pass raycasting, explicitly using parent-child relations to validate and recover fine-grained facade elements. It then fuses these geometry-grounded masks with foundation-model predictions to establish scene-consistent instance correspondences, and learns a compact identity encoding for each Gaussian under joint 2D identity supervision and 3D spatial regularization. Experiments on the TUM2TWIN and Gold Coast datasets show that GS4City effectively incorporates structured building semantics into Gaussian scene representations, outperforming existing 2D-driven semantic 3DGS baselines, including LangSplat and Gaga, by up to 15.8 IoU points in coarse building segmentation and 14.2 mIoU points in fine-grained semantic segmentation. By bridging structured city models and photorealistic Gaussian scene representations, GS4City enables semantically queryable and structure-aware urban reconstruction. Code is available at https://github.com/Jinyzzz/GS4City.
Abstract:Natural language provides an intuitive way to express spatial intent in geospatial applications. While existing localization methods often rely on dense point cloud maps or high-resolution imagery, OpenStreetMap (OSM) offers a compact and freely available map representation that encodes rich semantic and structural information, making it well suited for large-scale localization. However, text-to-OSM (T2O) localization remains largely unexplored. In this paper, we formulate the T2O global localization task, which aims to estimate accurate 2 degree-of-freedom (DoF) positions in urban environments from textual scene descriptions without relying on geometric observations or GNSS-based initial location. To support the proposed task, we introduce TOL, a large-scale benchmark spanning multiple continents and diverse urban environments. TOL contains approximately 121K textual queries paired with OSM map tiles and covers about 316 km of road trajectories across Boston, Karlsruhe, and Singapore. We further propose TOLoc, a coarse-to-fine localization framework that explicitly models the semantics of surrounding objects and their directional information. In the coarse stage, direction-aware features are extracted from both textual descriptions and OSM tiles to construct global descriptors, which are used to retrieve candidate locations for the query. In the fine stage, the query text and top-1 retrieved tile are jointly processed, where a dedicated alignment module fuses textual descriptor and local map features to regress the 2-DoF pose. Experimental results demonstrate that TOLoc achieves strong localization performance, outperforming the best existing method by 6.53%, 9.93%, and 8.31% at 5m, 10m, and 25m thresholds, respectively, and shows strong generalization to unseen environments. Dataset, code and models will be publicly available at: https://github.com/WHU-USI3DV/TOL.
Abstract:Classical robotic systems typically rely on custom planners designed for constrained environments. While effective in restricted settings, these systems lack generalization capabilities, limiting the scalability of embodied AI and general-purpose robots. Recent data-driven Vision-Language-Action (VLA) approaches aim to learn policies from large-scale simulation and real-world data. However, the continuous action space of the physical world significantly exceeds the representational capacity of linguistic tokens, making it unclear if scaling data alone can yield general robotic intelligence. To address this gap, we propose ActionReasoning, an LLM-driven framework that performs explicit action reasoning to produce physics-consistent, prior-guided decisions for robotic manipulation. ActionReasoning leverages the physical priors and real-world knowledge already encoded in Large Language Models (LLMs) and structures them within a multi-agent architecture. We instantiate this framework on a tractable case study of brick stacking, where the environment states are assumed to be already accurately measured. The environmental states are then serialized and passed to a multi-agent LLM framework that generates physics-aware action plans. The experiments demonstrate that the proposed multi-agent LLM framework enables stable brick placement while shifting effort from low-level domain-specific coding to high-level tool invocation and prompting, highlighting its potential for broader generalization. This work introduces a promising approach to bridging perception and execution in robotic manipulation by integrating physical reasoning with LLMs.




Abstract:3D semantic scene understanding remains a long-standing challenge in the 3D computer vision community. One of the key issues pertains to limited real-world annotated data to facilitate generalizable models. The common practice to tackle this issue is to simulate new data. Although synthetic datasets offer scalability and perfect labels, their designer-crafted scenes fail to capture real-world complexity and sensor noise, resulting in a synthetic-to-real domain gap. Moreover, no benchmark provides synchronized real and simulated point clouds for segmentation-oriented domain shift analysis. We introduce TrueCity, the first urban semantic segmentation benchmark with cm-accurate annotated real-world point clouds, semantic 3D city models, and annotated simulated point clouds representing the same city. TrueCity proposes segmentation classes aligned with international 3D city modeling standards, enabling consistent evaluation of synthetic-to-real gap. Our extensive experiments on common baselines quantify domain shift and highlight strategies for exploiting synthetic data to enhance real-world 3D scene understanding. We are convinced that the TrueCity dataset will foster further development of sim-to-real gap quantification and enable generalizable data-driven models. The data, code, and 3D models are available online: https://tum-gis.github.io/TrueCity/