Abstract:The creation of 4D avatars (i.e., animated 3D avatars) from text description typically uses text-to-image (T2I) diffusion models to synthesize 3D avatars in the canonical space and subsequently applies animation with target motions. However, such an optimization-by-animation paradigm has several drawbacks. (1) For pose-agnostic optimization, the rendered images in canonical pose for naive Score Distillation Sampling (SDS) exhibit domain gap and cannot preserve view-consistency using only T2I priors, and (2) For post hoc animation, simply applying the source motions to target 3D avatars yields translation artifacts and misalignment. To address these issues, we propose Skeleton-aware Text-based 4D Avatar generation with in-network motion Retargeting (STAR). STAR considers the geometry and skeleton differences between the template mesh and target avatar, and corrects the mismatched source motion by resorting to the pretrained motion retargeting techniques. With the informatively retargeted and occlusion-aware skeleton, we embrace the skeleton-conditioned T2I and text-to-video (T2V) priors, and propose a hybrid SDS module to coherently provide multi-view and frame-consistent supervision signals. Hence, STAR can progressively optimize the geometry, texture, and motion in an end-to-end manner. The quantitative and qualitative experiments demonstrate our proposed STAR can synthesize high-quality 4D avatars with vivid animations that align well with the text description. Additional ablation studies shows the contributions of each component in STAR. The source code and demos are available at: \href{https://star-avatar.github.io}{https://star-avatar.github.io}.
Abstract:Visual Commonsense Reasoning (VCR) calls for explanatory reasoning behind question answering over visual scenes. To achieve this goal, a model is required to provide an acceptable rationale as the reason for the predicted answers. Progress on the benchmark dataset stems largely from the recent advancement of Vision-Language Transformers (VL Transformers). These models are first pre-trained on some generic large-scale vision-text datasets, and then the learned representations are transferred to the downstream VCR task. Despite their attractive performance, this paper posits that the VL Transformers do not exhibit visual commonsense, which is the key to VCR. In particular, our empirical results pinpoint several shortcomings of existing VL Transformers: small gains from pre-training, unexpected language bias, limited model architecture for the two inseparable sub-tasks, and neglect of the important object-tag correlation. With these findings, we tentatively suggest some future directions from the aspect of dataset, evaluation metric, and training tricks. We believe this work could make researchers revisit the intuition and goals of VCR, and thus help tackle the remaining challenges in visual reasoning.
Abstract:Unlearning methods for recommender systems (RS) have emerged to address privacy issues and concerns about legal compliance. However, evolving user preferences and content licensing issues still remain unaddressed. This is particularly true in case of multi-modal recommender systems (MMRS), which aim to accommodate the growing influence of multi-modal information on user preferences. Previous unlearning methods for RS are inapplicable to MMRS due to incompatibility of multi-modal user-item behavior data graph with the matrix based representation of RS. Partitioning based methods degrade recommendation performance and incur significant overhead costs during aggregation. This paper introduces MMRecUN, a new framework for multi-modal recommendation unlearning, which, to the best of our knowledge, is the first attempt in this direction. Given the trained recommendation model and marked forget data, we devise Reverse Bayesian Personalized Ranking (BPR) objective to force the model to forget it. MMRecUN employs both reverse and forward BPR loss mechanisms to selectively attenuate the impact of interactions within the forget set while concurrently reinforcing the significance of interactions within the retain set. Our experiments demonstrate that MMRecUN outperforms baseline methods across various unlearning requests when evaluated on benchmark multi-modal recommender datasets. MMRecUN achieves recall performance improvements of up to $\mathbf{49.85%}$ compared to the baseline methods. It is up to $\mathbf{1.3}\times$ faster than the \textsc{Gold} model, which is trained on retain data from scratch. MMRecUN offers advantages such as superior performance in removing target elements, preservation of performance for retained elements, and zero overhead costs in comparison to previous methods.
Abstract:Recent advancements in image understanding have benefited from the extensive use of web image-text pairs. However, video understanding remains a challenge despite the availability of substantial web video-text data. This difficulty primarily arises from the inherent complexity of videos and the inefficient language supervision in recent web-collected video-text datasets. In this paper, we introduce Text-Only Pre-Alignment (TOPA), a novel approach to extend large language models (LLMs) for video understanding, without the need for pre-training on real video data. Specifically, we first employ an advanced LLM to automatically generate Textual Videos comprising continuous textual frames, along with corresponding annotations to simulate real video-text data. Then, these annotated textual videos are used to pre-align a language-only LLM with the video modality. To bridge the gap between textual and real videos, we employ the CLIP model as the feature extractor to align image and text modalities. During text-only pre-alignment, the continuous textual frames, encoded as a sequence of CLIP text features, are analogous to continuous CLIP image features, thus aligning the LLM with real video representation. Extensive experiments, including zero-shot evaluation and finetuning on various video understanding tasks, demonstrate that TOPA is an effective and efficient framework for aligning video content with LLMs. In particular, without training on any video data, the TOPA-Llama2-13B model achieves a Top-1 accuracy of 51.0% on the challenging long-form video understanding benchmark, Egoschema. This performance surpasses previous video-text pre-training approaches and proves competitive with recent GPT-3.5-based video agents.
Abstract:For visual content generation, discrepancies between user intentions and the generated content have been a longstanding problem. This discrepancy arises from two main factors. First, user intentions are inherently complex, with subtle details not fully captured by input prompts. The absence of such details makes it challenging for generative models to accurately reflect the intended meaning, leading to a mismatch between the desired and generated output. Second, generative models trained on visual-label pairs lack the comprehensive knowledge to accurately represent all aspects of the input data in their generated outputs. To address these challenges, we propose a knowledge-enhanced iterative refinement framework for visual content generation. We begin by analyzing and identifying the key challenges faced by existing generative models. Then, we introduce various knowledge sources, including human insights, pre-trained models, logic rules, and world knowledge, which can be leveraged to address these challenges. Furthermore, we propose a novel visual generation framework that incorporates a knowledge-based feedback module to iteratively refine the generation process. This module gradually improves the alignment between the generated content and user intentions. We demonstrate the efficacy of the proposed framework through preliminary results, highlighting the potential of knowledge-enhanced generative models for intention-aligned content generation.
Abstract:Graph Convolution Networks (GCNs) have significantly succeeded in learning user and item representations for recommendation systems. The core of their efficacy is the ability to explicitly exploit the collaborative signals from both the first- and high-order neighboring nodes. However, most existing GCN-based methods overlook the multiple interests of users while performing high-order graph convolution. Thus, the noisy information from unreliable neighbor nodes (e.g., users with dissimilar interests) negatively impacts the representation learning of the target node. Additionally, conducting graph convolution operations without differentiating high-order neighbors suffers the over-smoothing issue when stacking more layers, resulting in performance degradation. In this paper, we aim to capture more valuable information from high-order neighboring nodes while avoiding noise for better representation learning of the target node. To achieve this goal, we propose a novel GCN-based recommendation model, termed Cluster-based Graph Collaborative Filtering (ClusterGCF). This model performs high-order graph convolution on cluster-specific graphs, which are constructed by capturing the multiple interests of users and identifying the common interests among them. Specifically, we design an unsupervised and optimizable soft node clustering approach to classify user and item nodes into multiple clusters. Based on the soft node clustering results and the topology of the user-item interaction graph, we assign the nodes with probabilities for different clusters to construct the cluster-specific graphs. To evaluate the effectiveness of ClusterGCF, we conducted extensive experiments on four publicly available datasets. Experimental results demonstrate that our model can significantly improve recommendation performance.
Abstract:Face attribute editing plays a pivotal role in various applications. However, existing methods encounter challenges in achieving high-quality results while preserving identity, editing faithfulness, and temporal consistency. These challenges are rooted in issues related to the training pipeline, including limited supervision, architecture design, and optimization strategy. In this work, we introduce S3Editor, a Sparse Semantic-disentangled Self-training framework for face video editing. S3Editor is a generic solution that comprehensively addresses these challenges with three key contributions. Firstly, S3Editor adopts a self-training paradigm to enhance the training process through semi-supervision. Secondly, we propose a semantic disentangled architecture with a dynamic routing mechanism that accommodates diverse editing requirements. Thirdly, we present a structured sparse optimization schema that identifies and deactivates malicious neurons to further disentangle impacts from untarget attributes. S3Editor is model-agnostic and compatible with various editing approaches. Our extensive qualitative and quantitative results affirm that our approach significantly enhances identity preservation, editing fidelity, as well as temporal consistency.
Abstract:News captioning aims to describe an image with its news article body as input. It greatly relies on a set of detected named entities, including real-world people, organizations, and places. This paper exploits commonsense knowledge to understand named entities for news captioning. By ``understand'', we mean correlating the news content with common sense in the wild, which helps an agent to 1) distinguish semantically similar named entities and 2) describe named entities using words outside of training corpora. Our approach consists of three modules: (a) Filter Module aims to clarify the common sense concerning a named entity from two aspects: what does it mean? and what is it related to?, which divide the common sense into explanatory knowledge and relevant knowledge, respectively. (b) Distinguish Module aggregates explanatory knowledge from node-degree, dependency, and distinguish three aspects to distinguish semantically similar named entities. (c) Enrich Module attaches relevant knowledge to named entities to enrich the entity description by commonsense information (e.g., identity and social position). Finally, the probability distributions from both modules are integrated to generate the news captions. Extensive experiments on two challenging datasets (i.e., GoodNews and NYTimes) demonstrate the superiority of our method. Ablation studies and visualization further validate its effectiveness in understanding named entities.
Abstract:Quantifying the value of data within a machine learning workflow can play a pivotal role in making more strategic decisions in machine learning initiatives. The existing Shapley value based frameworks for data valuation in machine learning are computationally expensive as they require considerable amount of repeated training of the model to obtain the Shapley value. In this paper, we introduce an efficient data valuation framework EcoVal, to estimate the value of data for machine learning models in a fast and practical manner. Instead of directly working with individual data sample, we determine the value of a cluster of similar data points. This value is further propagated amongst all the member cluster points. We show that the overall data value can be determined by estimating the intrinsic and extrinsic value of each data. This is enabled by formulating the performance of a model as a \textit{production function}, a concept which is popularly used to estimate the amount of output based on factors like labor and capital in a traditional free economic market. We provide a formal proof of our valuation technique and elucidate the principles and mechanisms that enable its accelerated performance. We demonstrate the real-world applicability of our method by showcasing its effectiveness for both in-distribution and out-of-sample data. This work addresses one of the core challenges of efficient data valuation at scale in machine learning models.
Abstract:Detecting diffusion-generated images has recently grown into an emerging research area. Existing diffusion-based datasets predominantly focus on general image generation. However, facial forgeries, which pose a more severe social risk, have remained less explored thus far. To address this gap, this paper introduces DiFF, a comprehensive dataset dedicated to face-focused diffusion-generated images. DiFF comprises over 500,000 images that are synthesized using thirteen distinct generation methods under four conditions. In particular, this dataset leverages 30,000 carefully collected textual and visual prompts, ensuring the synthesis of images with both high fidelity and semantic consistency. We conduct extensive experiments on the DiFF dataset via a human test and several representative forgery detection methods. The results demonstrate that the binary detection accuracy of both human observers and automated detectors often falls below 30%, shedding light on the challenges in detecting diffusion-generated facial forgeries. Furthermore, we propose an edge graph regularization approach to effectively enhance the generalization capability of existing detectors.