CVLab EPFL Switzerland
Abstract:Recently, diffusion-based generative models have demonstrated remarkable performance in speech enhancement tasks. However, these methods still encounter challenges, including the lack of structural information and poor performance in low Signal-to-Noise Ratio (SNR) scenarios. To overcome these challenges, we propose the Schr\"oodinger Bridge-based Speech Enhancement (SBSE) method, which learns the diffusion processes directly between the noisy input and the clean distribution, unlike conventional diffusion-based speech enhancement systems that learn data to Gaussian distributions. To enhance performance in extremely noisy conditions, we introduce a two-stage system incorporating ratio mask information into the diffusion-based generative model. Our experimental results show that our proposed SBSE method outperforms all the baseline models and achieves state-of-the-art performance, especially in low SNR conditions. Importantly, only a few inference steps are required to achieve the best result.
Abstract:We are considering in this paper the task of label-efficient fine-tuning of segmentation models: We assume that a large labeled dataset is available and allows to train an accurate segmentation model in one domain, and that we have to adapt this model on a related domain where only a few samples are available. We observe that this adaptation can be done using two distinct methods: The first method, supervised pretraining, is simply to take the model trained on the first domain using classical supervised learning, and fine-tune it on the second domain with the available labeled samples. The second method is to perform self-supervised pretraining on the first domain using a generic pretext task in order to get high-quality representations which can then be used to train a model on the second domain in a label-efficient way. We propose in this paper to fuse these two approaches by introducing a new pretext task, which is to perform simultaneously image denoising and mask prediction on the first domain. We motivate this choice by showing that in the same way that an image denoiser conditioned on the noise level can be considered as a generative model for the unlabeled image distribution using the theory of diffusion models, a model trained using this new pretext task can be considered as a generative model for the joint distribution of images and segmentation masks under the assumption that the mapping from images to segmentation masks is deterministic. We then empirically show on several datasets that fine-tuning a model pretrained using this approach leads to better results than fine-tuning a similar model trained using either supervised or unsupervised pretraining only.
Abstract:Accurately estimating model performance poses a significant challenge, particularly in scenarios where the source and target domains follow different data distributions. Most existing performance prediction methods heavily rely on the source data in their estimation process, limiting their applicability in a more realistic setting where only the trained model is accessible. The few methods that do not require source data exhibit considerably inferior performance. In this work, we propose a source-free approach centred on uncertainty-based estimation, using a generative model for calibration in the absence of source data. We establish connections between our approach for unsupervised calibration and temperature scaling. We then employ a gradient-based strategy to evaluate the correctness of the calibrated predictions. Our experiments on benchmark object recognition datasets reveal that existing source-based methods fall short with limited source sample availability. Furthermore, our approach significantly outperforms the current state-of-the-art source-free and source-based methods, affirming its effectiveness in domain-invariant performance estimation.
Abstract:The high temporal variation of the point clouds is the key challenge of 3D single-object tracking (3D SOT). Existing approaches rely on the assumption that the shape variation of the point clouds and the motion of the objects across neighboring frames are smooth, failing to cope with high temporal variation data. In this paper, we present a novel framework for 3D SOT in point clouds with high temporal variation, called HVTrack. HVTrack proposes three novel components to tackle the challenges in the high temporal variation scenario: 1) A Relative-Pose-Aware Memory module to handle temporal point cloud shape variations; 2) a Base-Expansion Feature Cross-Attention module to deal with similar object distractions in expanded search areas; 3) a Contextual Point Guided Self-Attention module for suppressing heavy background noise. We construct a dataset with high temporal variation (KITTI-HV) by setting different frame intervals for sampling in the KITTI dataset. On the KITTI-HV with 5 frame intervals, our HVTrack surpasses the state-of-the-art tracker CXTracker by 11.3%/15.7% in Success/Precision.
Abstract:Vision Transformer models trained on large-scale datasets, although effective, often exhibit artifacts in the patch token they extract. While such defects can be alleviated by re-training the entire model with additional classification tokens, the underlying reasons for the presence of these tokens remain unclear. In this paper, we conduct a thorough investigation of this phenomenon, combining theoretical analysis with empirical observations. Our findings reveal that these artifacts originate from the pre-trained network itself, specifically stemming from the leading left singular vector of the network's weights. Furthermore, to mitigate these defects, we propose a novel fine-tuning smooth regularization that rectifies structural deficiencies using only a small dataset, thereby avoiding the need for complete re-training. We validate our method on various downstream tasks, including unsupervised segmentation, classification, supervised segmentation, and depth estimation, demonstrating its effectiveness in improving model performance. Codes and checkpoints are available at https://github.com/haoqiwang/sinder.
Abstract:We introduce an approach to bias deep generative models, such as GANs and diffusion models, towards generating data with either enhanced fidelity or increased diversity. Our approach involves manipulating the distribution of training and generated data through a novel metric for individual samples, named pseudo density, which is based on the nearest-neighbor information from real samples. Our approach offers three distinct techniques to adjust the fidelity and diversity of deep generative models: 1) Per-sample perturbation, enabling precise adjustments for individual samples towards either more common or more unique characteristics; 2) Importance sampling during model inference to enhance either fidelity or diversity in the generated data; 3) Fine-tuning with importance sampling, which guides the generative model to learn an adjusted distribution, thus controlling fidelity and diversity. Furthermore, our fine-tuning method demonstrates the ability to improve the Frechet Inception Distance (FID) for pre-trained generative models with minimal iterations.
Abstract:With the advancements in denoising diffusion probabilistic models (DDPMs), image inpainting has significantly evolved from merely filling information based on nearby regions to generating content conditioned on various prompts such as text, exemplar images, and sketches. However, existing methods, such as model fine-tuning and simple concatenation of latent vectors, often result in generation failures due to overfitting and inconsistency between the inpainted region and the background. In this paper, we argue that the current large diffusion models are sufficiently powerful to generate realistic images without further tuning. Hence, we introduce PILOT (in\textbf{P}ainting v\textbf{I}a \textbf{L}atent \textbf{O}p\textbf{T}imization), an optimization approach grounded on a novel \textit{semantic centralization} and \textit{background preservation loss}. Our method searches latent spaces capable of generating inpainted regions that exhibit high fidelity to user-provided prompts while maintaining coherence with the background. Furthermore, we propose a strategy to balance optimization expense and image quality, significantly enhancing generation efficiency. Our method seamlessly integrates with any pre-trained model, including ControlNet and DreamBooth, making it suitable for deployment in multi-modal editing tools. Our qualitative and quantitative evaluations demonstrate that PILOT outperforms existing approaches by generating more coherent, diverse, and faithful inpainted regions in response to provided prompts.
Abstract:Recent advances in deep learning such as neural radiance fields and implicit neural representations have significantly propelled the field of 3D reconstruction. However, accurately reconstructing objects with complex optical properties, such as metals and glass, remains a formidable challenge due to their unique specular and light-transmission characteristics. To facilitate the development of solutions to these challenges, we introduce the OpenMaterial dataset, comprising 1001 objects made of 295 distinct materials-including conductors, dielectrics, plastics, and their roughened variants- and captured under 723 diverse lighting conditions. To this end, we utilized physics-based rendering with laboratory-measured Indices of Refraction (IOR) and generated high-fidelity multiview images that closely replicate real-world objects. OpenMaterial provides comprehensive annotations, including 3D shape, material type, camera pose, depth, and object mask. It stands as the first large-scale dataset enabling quantitative evaluations of existing algorithms on objects with diverse and challenging materials, thereby paving the way for the development of 3D reconstruction algorithms capable of handling complex material properties.
Abstract:We propose an approach for reconstructing free-moving object from a monocular RGB video. Most existing methods either assume scene prior, hand pose prior, object category pose prior, or rely on local optimization with multiple sequence segments. We propose a method that allows free interaction with the object in front of a moving camera without relying on any prior, and optimizes the sequence globally without any segments. We progressively optimize the object shape and pose simultaneously based on an implicit neural representation. A key aspect of our method is a virtual camera system that reduces the search space of the optimization significantly. We evaluate our method on the standard HO3D dataset and a collection of egocentric RGB sequences captured with a head-mounted device. We demonstrate that our approach outperforms most methods significantly, and is on par with recent techniques that assume prior information.
Abstract:Current 3D reconstruction techniques struggle to infer unbounded scenes from a few images faithfully. Specifically, existing methods have high computational demands, require detailed pose information, and cannot reconstruct occluded regions reliably. We introduce 6Img-to-3D, an efficient, scalable transformer-based encoder-renderer method for single-shot image to 3D reconstruction. Our method outputs a 3D-consistent parameterized triplane from only six outward-facing input images for large-scale, unbounded outdoor driving scenarios. We take a step towards resolving existing shortcomings by combining contracted custom cross- and self-attention mechanisms for triplane parameterization, differentiable volume rendering, scene contraction, and image feature projection. We showcase that six surround-view vehicle images from a single timestamp without global pose information are enough to reconstruct 360$^{\circ}$ scenes during inference time, taking 395 ms. Our method allows, for example, rendering third-person images and birds-eye views. Our code is available at https://github.com/continental/6Img-to-3D, and more examples can be found at our website here https://6Img-to-3D.GitHub.io/.