Picture for Marc-Alexandre Côté

Marc-Alexandre Côté

ScienceWorld: Is your Agent Smarter than a 5th Grader?

Add code
Mar 14, 2022
Figure 1 for ScienceWorld: Is your Agent Smarter than a 5th Grader?
Figure 2 for ScienceWorld: Is your Agent Smarter than a 5th Grader?
Figure 3 for ScienceWorld: Is your Agent Smarter than a 5th Grader?
Figure 4 for ScienceWorld: Is your Agent Smarter than a 5th Grader?
Viaarxiv icon

One-Shot Learning from a Demonstration with Hierarchical Latent Language

Add code
Mar 09, 2022
Figure 1 for One-Shot Learning from a Demonstration with Hierarchical Latent Language
Figure 2 for One-Shot Learning from a Demonstration with Hierarchical Latent Language
Figure 3 for One-Shot Learning from a Demonstration with Hierarchical Latent Language
Figure 4 for One-Shot Learning from a Demonstration with Hierarchical Latent Language
Viaarxiv icon

ALFWorld: Aligning Text and Embodied Environments for Interactive Learning

Add code
Oct 08, 2020
Figure 1 for ALFWorld: Aligning Text and Embodied Environments for Interactive Learning
Figure 2 for ALFWorld: Aligning Text and Embodied Environments for Interactive Learning
Figure 3 for ALFWorld: Aligning Text and Embodied Environments for Interactive Learning
Figure 4 for ALFWorld: Aligning Text and Embodied Environments for Interactive Learning
Viaarxiv icon

Graph Policy Network for Transferable Active Learning on Graphs

Add code
Jun 24, 2020
Figure 1 for Graph Policy Network for Transferable Active Learning on Graphs
Figure 2 for Graph Policy Network for Transferable Active Learning on Graphs
Figure 3 for Graph Policy Network for Transferable Active Learning on Graphs
Figure 4 for Graph Policy Network for Transferable Active Learning on Graphs
Viaarxiv icon

Learning Dynamic Knowledge Graphs to Generalize on Text-Based Games

Add code
Feb 21, 2020
Figure 1 for Learning Dynamic Knowledge Graphs to Generalize on Text-Based Games
Figure 2 for Learning Dynamic Knowledge Graphs to Generalize on Text-Based Games
Figure 3 for Learning Dynamic Knowledge Graphs to Generalize on Text-Based Games
Figure 4 for Learning Dynamic Knowledge Graphs to Generalize on Text-Based Games
Viaarxiv icon

Interactive Fiction Games: A Colossal Adventure

Add code
Sep 11, 2019
Figure 1 for Interactive Fiction Games: A Colossal Adventure
Figure 2 for Interactive Fiction Games: A Colossal Adventure
Figure 3 for Interactive Fiction Games: A Colossal Adventure
Figure 4 for Interactive Fiction Games: A Colossal Adventure
Viaarxiv icon

Unsupervised State Representation Learning in Atari

Add code
Jun 26, 2019
Figure 1 for Unsupervised State Representation Learning in Atari
Figure 2 for Unsupervised State Representation Learning in Atari
Figure 3 for Unsupervised State Representation Learning in Atari
Figure 4 for Unsupervised State Representation Learning in Atari
Viaarxiv icon

Towards Solving Text-based Games by Producing Adaptive Action Spaces

Add code
Dec 03, 2018
Figure 1 for Towards Solving Text-based Games by Producing Adaptive Action Spaces
Figure 2 for Towards Solving Text-based Games by Producing Adaptive Action Spaces
Figure 3 for Towards Solving Text-based Games by Producing Adaptive Action Spaces
Figure 4 for Towards Solving Text-based Games by Producing Adaptive Action Spaces
Viaarxiv icon

Lessons learned in multilingual grounded language learning

Add code
Sep 20, 2018
Figure 1 for Lessons learned in multilingual grounded language learning
Figure 2 for Lessons learned in multilingual grounded language learning
Figure 3 for Lessons learned in multilingual grounded language learning
Figure 4 for Lessons learned in multilingual grounded language learning
Viaarxiv icon

Revisiting the Hierarchical Multiscale LSTM

Add code
Jul 10, 2018
Figure 1 for Revisiting the Hierarchical Multiscale LSTM
Figure 2 for Revisiting the Hierarchical Multiscale LSTM
Figure 3 for Revisiting the Hierarchical Multiscale LSTM
Viaarxiv icon