Picture for Mai Xu

Mai Xu

Joint Learning of Visual-Audio Saliency Prediction and Sound Source Localization on Multi-face Videos

Add code
Nov 05, 2021
Figure 1 for Joint Learning of Visual-Audio Saliency Prediction and Sound Source Localization on Multi-face Videos
Figure 2 for Joint Learning of Visual-Audio Saliency Prediction and Sound Source Localization on Multi-face Videos
Figure 3 for Joint Learning of Visual-Audio Saliency Prediction and Sound Source Localization on Multi-face Videos
Figure 4 for Joint Learning of Visual-Audio Saliency Prediction and Sound Source Localization on Multi-face Videos
Viaarxiv icon

Domain Adaptation for Underwater Image Enhancement

Add code
Aug 22, 2021
Figure 1 for Domain Adaptation for Underwater Image Enhancement
Figure 2 for Domain Adaptation for Underwater Image Enhancement
Figure 3 for Domain Adaptation for Underwater Image Enhancement
Figure 4 for Domain Adaptation for Underwater Image Enhancement
Viaarxiv icon

Learning to Predict Salient Faces: A Novel Visual-Audio Saliency Model

Add code
Mar 29, 2021
Figure 1 for Learning to Predict Salient Faces: A Novel Visual-Audio Saliency Model
Figure 2 for Learning to Predict Salient Faces: A Novel Visual-Audio Saliency Model
Figure 3 for Learning to Predict Salient Faces: A Novel Visual-Audio Saliency Model
Figure 4 for Learning to Predict Salient Faces: A Novel Visual-Audio Saliency Model
Viaarxiv icon

Spatial Attention-based Non-reference Perceptual Quality Prediction Network for Omnidirectional Images

Add code
Mar 10, 2021
Figure 1 for Spatial Attention-based Non-reference Perceptual Quality Prediction Network for Omnidirectional Images
Figure 2 for Spatial Attention-based Non-reference Perceptual Quality Prediction Network for Omnidirectional Images
Figure 3 for Spatial Attention-based Non-reference Perceptual Quality Prediction Network for Omnidirectional Images
Figure 4 for Spatial Attention-based Non-reference Perceptual Quality Prediction Network for Omnidirectional Images
Viaarxiv icon

Multi-level Wavelet-based Generative Adversarial Network for Perceptual Quality Enhancement of Compressed Video

Add code
Aug 02, 2020
Figure 1 for Multi-level Wavelet-based Generative Adversarial Network for Perceptual Quality Enhancement of Compressed Video
Figure 2 for Multi-level Wavelet-based Generative Adversarial Network for Perceptual Quality Enhancement of Compressed Video
Figure 3 for Multi-level Wavelet-based Generative Adversarial Network for Perceptual Quality Enhancement of Compressed Video
Figure 4 for Multi-level Wavelet-based Generative Adversarial Network for Perceptual Quality Enhancement of Compressed Video
Viaarxiv icon

Early Exit Or Not: Resource-Efficient Blind Quality Enhancement for Compressed Images

Add code
Jul 09, 2020
Figure 1 for Early Exit Or Not: Resource-Efficient Blind Quality Enhancement for Compressed Images
Figure 2 for Early Exit Or Not: Resource-Efficient Blind Quality Enhancement for Compressed Images
Figure 3 for Early Exit Or Not: Resource-Efficient Blind Quality Enhancement for Compressed Images
Figure 4 for Early Exit Or Not: Resource-Efficient Blind Quality Enhancement for Compressed Images
Viaarxiv icon

Wavelet Domain Style Transfer for an Effective Perception-distortion Tradeoff in Single Image Super-Resolution

Add code
Oct 09, 2019
Figure 1 for Wavelet Domain Style Transfer for an Effective Perception-distortion Tradeoff in Single Image Super-Resolution
Figure 2 for Wavelet Domain Style Transfer for an Effective Perception-distortion Tradeoff in Single Image Super-Resolution
Figure 3 for Wavelet Domain Style Transfer for an Effective Perception-distortion Tradeoff in Single Image Super-Resolution
Figure 4 for Wavelet Domain Style Transfer for an Effective Perception-distortion Tradeoff in Single Image Super-Resolution
Viaarxiv icon

Removing Rain in Videos: A Large-scale Database and A Two-stream ConvLSTM Approach

Add code
Jun 06, 2019
Figure 1 for Removing Rain in Videos: A Large-scale Database and A Two-stream ConvLSTM Approach
Figure 2 for Removing Rain in Videos: A Large-scale Database and A Two-stream ConvLSTM Approach
Figure 3 for Removing Rain in Videos: A Large-scale Database and A Two-stream ConvLSTM Approach
Figure 4 for Removing Rain in Videos: A Large-scale Database and A Two-stream ConvLSTM Approach
Viaarxiv icon

Arena: A General Evaluation Platform and Building Toolkit for Multi-Agent Intelligence

Add code
May 30, 2019
Figure 1 for Arena: A General Evaluation Platform and Building Toolkit for Multi-Agent Intelligence
Figure 2 for Arena: A General Evaluation Platform and Building Toolkit for Multi-Agent Intelligence
Figure 3 for Arena: A General Evaluation Platform and Building Toolkit for Multi-Agent Intelligence
Figure 4 for Arena: A General Evaluation Platform and Building Toolkit for Multi-Agent Intelligence
Viaarxiv icon

Mega-Reward: Achieving Human-Level Play without Extrinsic Rewards

Add code
May 30, 2019
Figure 1 for Mega-Reward: Achieving Human-Level Play without Extrinsic Rewards
Figure 2 for Mega-Reward: Achieving Human-Level Play without Extrinsic Rewards
Figure 3 for Mega-Reward: Achieving Human-Level Play without Extrinsic Rewards
Figure 4 for Mega-Reward: Achieving Human-Level Play without Extrinsic Rewards
Viaarxiv icon