This paper introduces a novel and significant challenge for Vision Language Models (VLMs), termed Unsolvable Problem Detection (UPD). UPD examines the VLM's ability to withhold answers when faced with unsolvable problems in the context of Visual Question Answering (VQA) tasks. UPD encompasses three distinct settings: Absent Answer Detection (AAD), Incompatible Answer Set Detection (IASD), and Incompatible Visual Question Detection (IVQD). To deeply investigate the UPD problem, extensive experiments indicate that most VLMs, including GPT-4V and LLaVA-Next-34B, struggle with our benchmarks to varying extents, highlighting significant room for the improvements. To address UPD, we explore both training-free and training-based solutions, offering new insights into their effectiveness and limitations. We hope our insights, together with future efforts within the proposed UPD settings, will enhance the broader understanding and development of more practical and reliable VLMs.
Recent advancements in the study of Neural Radiance Fields (NeRF) for dynamic scenes often involve explicit modeling of scene dynamics. However, this approach faces challenges in modeling scene dynamics in urban environments, where moving objects of various categories and scales are present. In such settings, it becomes crucial to effectively eliminate moving objects to accurately reconstruct static backgrounds. Our research introduces an innovative method, termed here as Entity-NeRF, which combines the strengths of knowledge-based and statistical strategies. This approach utilizes entity-wise statistics, leveraging entity segmentation and stationary entity classification through thing/stuff segmentation. To assess our methodology, we created an urban scene dataset masked with moving objects. Our comprehensive experiments demonstrate that Entity-NeRF notably outperforms existing techniques in removing moving objects and reconstructing static urban backgrounds, both quantitatively and qualitatively.
In this paper, we investigate cross-lingual learning (CLL) for multilingual scene text recognition (STR). CLL transfers knowledge from one language to another. We aim to find the condition that exploits knowledge from high-resource languages for improving performance in low-resource languages. To do so, we first examine if two general insights about CLL discussed in previous works are applied to multilingual STR: (1) Joint learning with high- and low-resource languages may reduce performance on low-resource languages, and (2) CLL works best between typologically similar languages. Through extensive experiments, we show that two general insights may not be applied to multilingual STR. After that, we show that the crucial condition for CLL is the dataset size of high-resource languages regardless of the kind of high-resource languages. Our code, data, and models are available at https://github.com/ku21fan/CLL-STR.
The initial noise image has demonstrated a significant influence on image generation, and manipulating the initial noise image can effectively increase control over the generation. All of the current generation is based only on a single initial noise drawn from a normal distribution, which may not be suited to the desired content specified by the prompt. In this research, we propose a novel approach using pre-collected, semantically-informed pixel blocks from multiple initial noises for the initial image construction to enhance control over the image generation. The inherent tendencies of these pixel blocks can easily generate specific content, thus effectively guiding the generation process towards the desired content. The pursuit of tailored initial image construction inevitably leads to deviations from the normal distribution, and our experimental results show that the diffusion model exhibits a certain degree of tolerance towards the distribution of initial images. Our approach achieves state-of-the-art performance in the training-free layout-to-image synthesis task, demonstrating the adaptability of the initial image construction in guiding the content of the generated image. Our code will be made publicly available.
Content-aware graphic layout generation aims to automatically arrange visual elements along with a given content, such as an e-commerce product image. In this paper, we argue that the current layout generation approaches suffer from the limited training data for the high-dimensional layout structure. We show that a simple retrieval augmentation can significantly improve the generation quality. Our model, which is named Retrieval-Augmented Layout Transformer (RALF), retrieves nearest neighbor layout examples based on an input image and feeds these results into an autoregressive generator. Our model can apply retrieval augmentation to various controllable generation tasks and yield high-quality layouts within a unified architecture. Our extensive experiments show that RALF successfully generates content-aware layouts in both constrained and unconstrained settings and significantly outperforms the baselines.
Out-of-distribution (OOD) detection is critical for safety-sensitive machine learning applications and has been extensively studied, yielding a plethora of methods developed in the literature. However, most studies for OOD detection did not use pre-trained models and trained a backbone from scratch. In recent years, transferring knowledge from large pre-trained models to downstream tasks by lightweight tuning has become mainstream for training in-distribution (ID) classifiers. To bridge the gap between the practice of OOD detection and current classifiers, the unique and crucial problem is that the samples whose information networks know often come as OOD input. We consider that such data may significantly affect the performance of large pre-trained networks because the discriminability of these OOD data depends on the pre-training algorithm. Here, we define such OOD data as PT-OOD (Pre-Trained OOD) data. In this paper, we aim to reveal the effect of PT-OOD on the OOD detection performance of pre-trained networks from the perspective of pre-training algorithms. To achieve this, we explore the PT-OOD detection performance of supervised and self-supervised pre-training algorithms with linear-probing tuning, the most common efficient tuning method. Through our experiments and analysis, we find that the low linear separability of PT-OOD in the feature space heavily degrades the PT-OOD detection performance, and self-supervised models are more vulnerable to PT-OOD than supervised pre-trained models, even with state-of-the-art detection methods. To solve this vulnerability, we further propose a unique solution to large-scale pre-trained models: Leveraging powerful instance-by-instance discriminative representations of pre-trained models and detecting OOD in the feature space independent of the ID decision boundaries. The code will be available via https://github.com/AtsuMiyai/PT-OOD.
Unsupervised domain adaptation (UDA) has proven to be very effective in transferring knowledge obtained from a source domain with labeled data to a target domain with unlabeled data. Owing to the lack of labeled data in the target domain and the possible presence of unknown classes, open-set domain adaptation (ODA) has emerged as a potential solution to identify these classes during the training phase. Although existing ODA approaches aim to solve the distribution shifts between the source and target domains, most methods fine-tuned ImageNet pre-trained models on the source domain with the adaptation on the target domain. Recent visual-language foundation models (VLFM), such as Contrastive Language-Image Pre-Training (CLIP), are robust to many distribution shifts and, therefore, should substantially improve the performance of ODA. In this work, we explore generic ways to adopt CLIP, a popular VLFM, for ODA. We investigate the performance of zero-shot prediction using CLIP, and then propose an entropy optimization strategy to assist the ODA models with the outputs of CLIP. The proposed approach achieves state-of-the-art results on various benchmarks, demonstrating its effectiveness in addressing the ODA problem.
The expanding market for e-comics has spurred interest in the development of automated methods to analyze comics. For further understanding of comics, an automated approach is needed to link text in comics to characters speaking the words. Comics speaker detection research has practical applications, such as automatic character assignment for audiobooks, automatic translation according to characters' personalities, and inference of character relationships and stories. To deal with the problem of insufficient speaker-to-text annotations, we created a new annotation dataset Manga109Dialog based on Manga109. Manga109Dialog is the world's largest comics speaker annotation dataset, containing 132,692 speaker-to-text pairs. We further divided our dataset into different levels by prediction difficulties to evaluate speaker detection methods more appropriately. Unlike existing methods mainly based on distances, we propose a deep learning-based method using scene graph generation models. Due to the unique features of comics, we enhance the performance of our proposed model by considering the frame reading order. We conducted experiments using Manga109Dialog and other datasets. Experimental results demonstrate that our scene-graph-based approach outperforms existing methods, achieving a prediction accuracy of over 75%.
We present a novel vision-language prompt learning approach for few-shot out-of-distribution (OOD) detection. Few-shot OOD detection aims to detect OOD images from classes that are unseen during training using only a few labeled in-distribution (ID) images. While prompt learning methods such as CoOp have shown effectiveness and efficiency in few-shot ID classification, they still face limitations in OOD detection due to the potential presence of ID-irrelevant information in text embeddings. To address this issue, we introduce a new approach called Local regularized Context Optimization (LoCoOp), which performs OOD regularization that utilizes the portions of CLIP local features as OOD features during training. CLIP's local features have a lot of ID-irrelevant nuisances (e.g., backgrounds), and by learning to push them away from the ID class text embeddings, we can remove the nuisances in the ID class text embeddings and enhance the separation between ID and OOD. Experiments on the large-scale ImageNet OOD detection benchmarks demonstrate the superiority of our LoCoOp over zero-shot, fully supervised detection methods and prompt learning methods. Notably, even in a one-shot setting -- just one label per class, LoCoOp outperforms existing zero-shot and fully supervised detection methods. The code will be available via https://github.com/AtsuMiyai/LoCoOp.
Diffusion models have the ability to generate high quality images by denoising pure Gaussian noise images. While previous research has primarily focused on improving the control of image generation through adjusting the denoising process, we propose a novel direction of manipulating the initial noise to control the generated image. Through experiments on stable diffusion, we show that blocks of pixels in the initial latent images have a preference for generating specific content, and that modifying these blocks can significantly influence the generated image. In particular, we show that modifying a part of the initial image affects the corresponding region of the generated image while leaving other regions unaffected, which is useful for repainting tasks. Furthermore, we find that the generation preferences of pixel blocks are primarily determined by their values, rather than their position. By moving pixel blocks with a tendency to generate user-desired content to user-specified regions, our approach achieves state-of-the-art performance in layout-to-image generation. Our results highlight the flexibility and power of initial image manipulation in controlling the generated image.