Utilizing 6DoF(Degrees of Freedom) pose information of an object and its components is critical for object state detection tasks. We present IKEA Object State Dataset, a new dataset that contains IKEA furniture 3D models, RGBD video of the assembly process, the 6DoF pose of furniture parts and their bounding box. The proposed dataset will be available at https://github.com/mxllmx/IKEAObjectStateDataset.
Piece-wise 3D planar reconstruction provides holistic scene understanding of man-made environments, especially for indoor scenarios. Most recent approaches focused on improving the segmentation and reconstruction results by introducing advanced network architectures but overlooked the dual characteristics of piece-wise planes as objects and geometric models. Different from other existing approaches, we start from enforcing cross-task consistency for our multi-task convolutional neural network, PlaneRecNet, which integrates a single-stage instance segmentation network for piece-wise planar segmentation and a depth decoder to reconstruct the scene from a single RGB image. To achieve this, we introduce several novel loss functions (geometric constraint) that jointly improve the accuracy of piece-wise planar segmentation and depth estimation. Meanwhile, a novel Plane Prior Attention module is used to guide depth estimation with the awareness of plane instances. Exhaustive experiments are conducted in this work to validate the effectiveness and efficiency of our method.
We present TIMo (Time-of-flight Indoor Monitoring), a dataset for video-based monitoring of indoor spaces captured using a time-of-flight (ToF) camera. The resulting depth videos feature people performing a set of different predefined actions, for which we provide detailed annotations. Person detection for people counting and anomaly detection are the two targeted applications. Most existing surveillance video datasets provide either grayscale or RGB videos. Depth information, on the other hand, is still a rarity in this class of datasets in spite of being popular and much more common in other research fields within computer vision. Our dataset addresses this gap in the landscape of surveillance video datasets. The recordings took place at two different locations with the ToF camera set up either in a top-down or a tilted perspective on the scene. The dataset is publicly available at https://vizta-tof.kl.dfki.de/timo-dataset-overview/.
Deep neural networks have proven increasingly important for automotive scene understanding with new algorithms offering constant improvements of the detection performance. However, there is little emphasis on experiences and needs for deployment in embedded environments. We therefore perform a case study of the deployment of two representative object detection networks on an edge AI platform. In particular, we consider RetinaNet for image-based 2D object detection and PointPillars for LiDAR-based 3D object detection. We describe the modifications necessary to convert the algorithms from a PyTorch training environment to the deployment environment taking into account the available tools. We evaluate the runtime of the deployed DNN using two different libraries, TensorRT and TorchScript. In our experiments, we observe slight advantages of TensorRT for convolutional layers and TorchScript for fully connected layers. We also study the trade-off between runtime and performance, when selecting an optimized setup for deployment, and observe that quantization significantly reduces the runtime while having only little impact on the detection performance.
This paper presents a semantic planar SLAM system that improves pose estimation and mapping using cues from an instance planar segmentation network. While the mainstream approaches are using RGB-D sensors, employing a monocular camera with such a system still faces challenges such as robust data association and precise geometric model fitting. In the majority of existing work, geometric model estimation problems such as homography estimation and piece-wise planar reconstruction (PPR) are usually solved by standard (greedy) RANSAC separately and sequentially. However, setting the inlier-outlier threshold is difficult in absence of information about the scene (i.e. the scale). In this work, we revisit these problems and argue that two mentioned geometric models (homographies/3D planes) can be solved by minimizing an energy function that exploits the spatial coherence, i.e. with graph-cut optimization, which also tackles the practical issue when the output of a trained CNN is inaccurate. Moreover, we propose an adaptive parameter setting strategy based on our experiments, and report a comprehensive evaluation on various open-source datasets.
Instance segmentation of planar regions in indoor scenes benefits visual SLAM and other applications such as augmented reality (AR) where scene understanding is required. Existing methods built upon two-stage frameworks show satisfactory accuracy but are limited by low frame rates. In this work, we propose a real-time deep neural architecture that estimates piece-wise planar regions from a single RGB image. Our model employs a variant of a fast single-stage CNN architecture to segment plane instances. Considering the particularity of the target detected, we propose Fast Feature Non-maximum Suppression (FF-NMS) to reduce the suppression errors resulted from overlapping bounding boxes of planes. We also utilize a Residual Feature Augmentation module in the Feature Pyramid Network (FPN). Our method achieves significantly higher frame-rates and comparable segmentation accuracy against two-stage methods. We automatically label over 70,000 images as ground truth from the Stanford 2D-3D-Semantics dataset. Moreover, we incorporate our method with a state-of-the-art planar SLAM and validate its benefits.
We present TICaM, a Time-of-flight In-car Cabin Monitoring dataset for vehicle interior monitoring using a single wide-angle depth camera. Our dataset addresses the deficiencies of currently available in-car cabin datasets in terms of the ambit of labeled classes, recorded scenarios and provided annotations; all at the same time. We record an exhaustive list of actions performed while driving and provide for them multi-modal labeled images (depth, RGB and IR), with complete annotations for 2D and 3D object detection, instance and semantic segmentation as well as activity annotations for RGB frames. Additional to real recordings, we provide a synthetic dataset of in-car cabin images with same multi-modality of images and annotations, providing a unique and extremely beneficial combination of synthetic and real data for effectively training cabin monitoring systems and evaluating domain adaptation approaches. The dataset is available at https://vizta-tof.kl.dfki.de/.
Augmented reality (AR), virtual reality (VR) and mixed reality (MR) are technologies of great potential due to the engaging and enriching experiences they are capable of providing. Their use is rapidly increasing in diverse fields such as medicine, manufacturing or entertainment. However, the possibilities that AR, VR and MR offer in the area of environmental applications are not yet widely explored. In this paper we present the outcome of a survey meant to discover and classify existing AR/VR/MR applications that can benefit the environment or increase awareness on environmental issues. We performed an exhaustive search over several online publication access platforms and past proceedings of major conferences in the fields of AR/VR/MR. Identified relevant papers were filtered based on novelty, technical soundness, impact and topic relevance, and classified into different categories. Referring to the selected papers, we discuss how the applications of each category are contributing to environmental protection, preservation and sensitization purposes. We further analyse these approaches as well as possible future directions in the scope of existing and upcoming AR/VR/MR enabling technologies.
Augmented reality (AR), virtual reality (VR) and mixed reality (MR) are technologies of great potential due to the engaging and enriching experiences they are capable of providing. Their use is rapidly increasing in diverse fields such as medicine, manufacturing or entertainment. However, the possibilities that AR, VR and MR offer in the area of environmental applications are not yet widely explored. In this paper we present the outcome of a survey meant to discover and classify existing AR/VR/MR applications that can benefit the environment or increase awareness on environmental issues. We performed an exhaustive search over several online publication access platforms and past proceedings of major conferences in the fields of AR/VR/MR. Identified relevant papers were filtered based on novelty, technical soundness, impact and topic relevance, and classified into different categories. Referring to the selected papers, we discuss how the applications of each category are contributing to environmental protection, preservation and sensitization purposes. We further analyse these approaches as well as possible future directions in the scope of existing and upcoming AR/VR/MR enabling technologies.