This is the Proceedings of the ICML Expressive Vocalization (ExVo) Competition. The ExVo competition focuses on understanding and generating vocal bursts: laughs, gasps, cries, and other non-verbal vocalizations that are central to emotional expression and communication. ExVo 2022, included three competition tracks using a large-scale dataset of 59,201 vocalizations from 1,702 speakers. The first, ExVo-MultiTask, requires participants to train a multi-task model to recognize expressed emotions and demographic traits from vocal bursts. The second, ExVo-Generate, requires participants to train a generative model that produces vocal bursts conveying ten different emotions. The third, ExVo-FewShot, requires participants to leverage few-shot learning incorporating speaker identity to train a model for the recognition of 10 emotions conveyed by vocal bursts.
We describe our approach for the generative emotional vocal burst task (ExVo Generate) of the ICML Expressive Vocalizations Competition. We train a conditional StyleGAN2 architecture on mel-spectrograms of preprocessed versions of the audio samples. The mel-spectrograms generated by the model are then inverted back to the audio domain. As a result, our generated samples substantially improve upon the baseline provided by the competition from a qualitative and quantitative perspective for all emotions. More precisely, even for our worst-performing emotion (awe), we obtain an FAD of 1.76 compared to the baseline of 4.81 (as a reference, the FAD between the train/validation sets for awe is 0.776).
The recently developed average-case analysis of optimization methods allows a more fine-grained and representative convergence analysis than usual worst-case results. In exchange, this analysis requires a more precise hypothesis over the data generating process, namely assuming knowledge of the expected spectral distribution (ESD) of the random matrix associated with the problem. This work shows that the concentration of eigenvalues near the edges of the ESD determines a problem's asymptotic average complexity. This a priori information on this concentration is a more grounded assumption than complete knowledge of the ESD. This approximate concentration is effectively a middle ground between the coarseness of the worst-case scenario convergence and the restrictive previous average-case analysis. We also introduce the Generalized Chebyshev method, asymptotically optimal under a hypothesis on this concentration and globally optimal when the ESD follows a Beta distribution. We compare its performance to classical optimization algorithms, such as gradient descent or Nesterov's scheme, and we show that, in the average-case context, Nesterov's method is universally nearly optimal asymptotically.
Real-world competitive games, such as chess, go, or StarCraft II, rely on Elo models to measure the strength of their players. Since these games are not fully transitive, using Elo implicitly assumes they have a strong transitive component that can correctly be identified and extracted. In this study, we investigate the challenge of identifying the strength of the transitive component in games. First, we show that Elo models can fail to extract this transitive component, even in elementary transitive games. Then, based on this observation, we propose an extension of the Elo score: we end up with a disc ranking system that assigns each player two scores, which we refer to as skill and consistency. Finally, we propose an empirical validation on payoff matrices coming from real-world games played by bots and humans.
We consider the smooth convex-concave bilinearly-coupled saddle-point problem, $\min_{\mathbf{x}}\max_{\mathbf{y}}~F(\mathbf{x}) + H(\mathbf{x},\mathbf{y}) - G(\mathbf{y})$, where one has access to stochastic first-order oracles for $F$, $G$ as well as the bilinear coupling function $H$. Building upon standard stochastic extragradient analysis for variational inequalities, we present a stochastic \emph{accelerated gradient-extragradient (AG-EG)} descent-ascent algorithm that combines extragradient and Nesterov's acceleration in general stochastic settings. This algorithm leverages scheduled restarting to admit a fine-grained nonasymptotic convergence rate that matches known lower bounds by both \citet{ibrahim2020linear} and \citet{zhang2021lower} in their corresponding settings, plus an additional statistical error term for bounded stochastic noise that is optimal up to a constant prefactor. This is the first result that achieves such a relatively mature characterization of optimality in saddle-point optimization.
The Strong Lottery Ticket Hypothesis (SLTH) stipulates the existence of a subnetwork within a sufficiently overparameterized (dense) neural network that -- when initialized randomly and without any training -- achieves the accuracy of a fully trained target network. Recent work by \citet{da2022proving} demonstrates that the SLTH can also be extended to translation equivariant networks -- i.e. CNNs -- with the same level of overparametrization as needed for SLTs in dense networks. However, modern neural networks are capable of incorporating more than just translation symmetry, and developing general equivariant architectures such as rotation and permutation has been a powerful design principle. In this paper, we generalize the SLTH to functions that preserve the action of the group $G$ -- i.e. $G$-equivariant network -- and prove, with high probability, that one can prune a randomly initialized overparametrized $G$-equivariant network to a $G$-equivariant subnetwork that approximates another fully trained $G$-equivariant network of fixed width and depth. We further prove that our prescribed overparametrization scheme is also optimal as a function of the error tolerance. We develop our theory for a large range of groups, including important ones such as subgroups of the Euclidean group $\text{E}(n)$ and subgroups of the symmetric group $G \leq \mathcal{S}_n$ -- allowing us to find SLTs for MLPs, CNNs, $\text{E}(2)$-steerable CNNs, and permutation equivariant networks as specific instantiations of our unified framework which completely extends prior work. Empirically, we verify our theory by pruning overparametrized $\text{E}(2)$-steerable CNNs and message passing GNNs to match the performance of trained target networks within a given error tolerance.
Stochastic first-order methods such as Stochastic Extragradient (SEG) or Stochastic Gradient Descent-Ascent (SGDA) for solving smooth minimax problems and, more generally, variational inequality problems (VIP) have been gaining a lot of attention in recent years due to the growing popularity of adversarial formulations in machine learning. However, while high-probability convergence bounds are known to reflect the actual behavior of stochastic methods more accurately, most convergence results are provided in expectation. Moreover, the only known high-probability complexity results have been derived under restrictive sub-Gaussian (light-tailed) noise and bounded domain Assump. [Juditsky et al., 2011]. In this work, we prove the first high-probability complexity results with logarithmic dependence on the confidence level for stochastic methods for solving monotone and structured non-monotone VIPs with non-sub-Gaussian (heavy-tailed) noise and unbounded domains. In the monotone case, our results match the best-known ones in the light-tails case [Juditsky et al., 2011], and are novel for structured non-monotone problems such as negative comonotone, quasi-strongly monotone, and/or star-cocoercive ones. We achieve these results by studying SEG and SGDA with clipping. In addition, we numerically validate that the gradient noise of many practical GAN formulations is heavy-tailed and show that clipping improves the performance of SEG/SGDA.
Byzantine-robustness has been gaining a lot of attention due to the growth of the interest in collaborative and federated learning. However, many fruitful directions, such as the usage of variance reduction for achieving robustness and communication compression for reducing communication costs, remain weakly explored in the field. This work addresses this gap and proposes Byz-VR-MARINA - a new Byzantine-tolerant method with variance reduction and compression. A key message of our paper is that variance reduction is key to fighting Byzantine workers more effectively. At the same time, communication compression is a bonus that makes the process more communication efficient. We derive theoretical convergence guarantees for Byz-VR-MARINA outperforming previous state-of-the-art for general non-convex and Polyak-Lojasiewicz loss functions. Unlike the concurrent Byzantine-robust methods with variance reduction and/or compression, our complexity results are tight and do not rely on restrictive assumptions such as boundedness of the gradients or limited compression. Moreover, we provide the first analysis of a Byzantine-tolerant method supporting non-uniform sampling of stochastic gradients. Numerical experiments corroborate our theoretical findings.
The ICML Expressive Vocalization (ExVo) Competition is focused on understanding and generating vocal bursts: laughs, gasps, cries, and other non-verbal vocalizations that are central to emotional expression and communication. ExVo 2022, includes three competition tracks using a large-scale dataset of 59,201 vocalizations from 1,702 speakers. The first, ExVo-MultiTask, requires participants to train a multi-task model to recognize expressed emotions and demographic traits from vocal bursts. The second, ExVo-Generate, requires participants to train a generative model that produces vocal bursts conveying ten different emotions. The third, ExVo-FewShot, requires participants to leverage few-shot learning incorporating speaker identity to train a model for the recognition of 10 emotions conveyed by vocal bursts. This paper describes the three tracks and provides performance measures for baseline models using state-of-the-art machine learning strategies. The baseline for each track is as follows, for ExVo-MultiTask, a combined score, computing the harmonic mean of Concordance Correlation Coefficient (CCC), Unweighted Average Recall (UAR), and inverted Mean Absolute Error (MAE) ($S_{MTL}$) is at best, 0.335 $S_{MTL}$; for ExVo-Generate, we report Fr\'echet inception distance (FID) scores ranging from 4.81 to 8.27 (depending on the emotion) between the training set and generated samples. We then combine the inverted FID with perceptual ratings of the generated samples ($S_{Gen}$) and obtain 0.174 $S_{Gen}$; and for ExVo-FewShot, a mean CCC of 0.444 is obtained.
We propose a new fast algorithm to estimate any sparse generalized linear model with convex or non-convex separable penalties. Our algorithm is able to solve problems with millions of samples and features in seconds, by relying on coordinate descent, working sets and Anderson acceleration. It handles previously unaddressed models, and is extensively shown to improve state-of-art algorithms. We provide a flexible, scikit-learn compatible package, which easily handles customized datafits and penalties.