Abstract:Machine translation has made rapid advances in recent years. Millions of people are using it today in online translation systems and mobile applications in order to communicate across language barriers. The question naturally arises whether such systems can approach or achieve parity with human translations. In this paper, we first address the problem of how to define and accurately measure human parity in translation. We then describe Microsoft's machine translation system and measure the quality of its translations on the widely used WMT 2017 news translation task from Chinese to English. We find that our latest neural machine translation system has reached a new state-of-the-art, and that the translation quality is at human parity when compared to professional human translations. We also find that it significantly exceeds the quality of crowd-sourced non-professional translations.
Abstract:Long Short-Term Memory (LSTM) is one of the most widely used recurrent structures in sequence modeling. It aims to use gates to control information flow (e.g., whether to skip some information or not) in the recurrent computations, although its practical implementation based on soft gates only partially achieves this goal. In this paper, we propose a new way for LSTM training, which pushes the output values of the gates towards 0 or 1. By doing so, we can better control the information flow: the gates are mostly open or closed, instead of in a middle state, which makes the results more interpretable. Empirical studies show that (1) Although it seems that we restrict the model capacity, there is no performance drop: we achieve better or comparable performances due to its better generalization ability; (2) The outputs of gates are not sensitive to their inputs: we can easily compress the LSTM unit in multiple ways, e.g., low-rank approximation and low-precision approximation. The compressed models are even better than the baseline models without compression.
Abstract:Teaching plays a very important role in our society, by spreading human knowledge and educating our next generations. A good teacher will select appropriate teaching materials, impact suitable methodologies, and set up targeted examinations, according to the learning behaviors of the students. In the field of artificial intelligence, however, one has not fully explored the role of teaching, and pays most attention to machine \emph{learning}. In this paper, we argue that equal attention, if not more, should be paid to teaching, and furthermore, an optimization framework (instead of heuristics) should be used to obtain good teaching strategies. We call this approach `learning to teach'. In the approach, two intelligent agents interact with each other: a student model (which corresponds to the learner in traditional machine learning algorithms), and a teacher model (which determines the appropriate data, loss function, and hypothesis space to facilitate the training of the student model). The teacher model leverages the feedback from the student model to optimize its own teaching strategies by means of reinforcement learning, so as to achieve teacher-student co-evolution. To demonstrate the practical value of our proposed approach, we take the training of deep neural networks (DNN) as an example, and show that by using the learning to teach techniques, we are able to use much less training data and fewer iterations to achieve almost the same accuracy for different kinds of DNN models (e.g., multi-layer perceptron, convolutional neural networks and recurrent neural networks) under various machine learning tasks (e.g., image classification and text understanding).
Abstract:Machine learning is essentially the sciences of playing with data. An adaptive data selection strategy, enabling to dynamically choose different data at various training stages, can reach a more effective model in a more efficient way. In this paper, we propose a deep reinforcement learning framework, which we call \emph{\textbf{N}eural \textbf{D}ata \textbf{F}ilter} (\textbf{NDF}), to explore automatic and adaptive data selection in the training process. In particular, NDF takes advantage of a deep neural network to adaptively select and filter important data instances from a sequential stream of training data, such that the future accumulative reward (e.g., the convergence speed) is maximized. In contrast to previous studies in data selection that is mainly based on heuristic strategies, NDF is quite generic and thus can be widely suitable for many machine learning tasks. Taking neural network training with stochastic gradient descent (SGD) as an example, comprehensive experiments with respect to various neural network modeling (e.g., multi-layer perceptron networks, convolutional neural networks and recurrent neural networks) and several applications (e.g., image classification and text understanding) demonstrate that NDF powered SGD can achieve comparable accuracy with standard SGD process by using less data and fewer iterations.
Abstract:Intelligence Quotient (IQ) Test is a set of standardized questions designed to evaluate human intelligence. Verbal comprehension questions appear very frequently in IQ tests, which measure human's verbal ability including the understanding of the words with multiple senses, the synonyms and antonyms, and the analogies among words. In this work, we explore whether such tests can be solved automatically by artificial intelligence technologies, especially the deep learning technologies that are recently developed and successfully applied in a number of fields. However, we found that the task was quite challenging, and simply applying existing technologies (e.g., word embedding) could not achieve a good performance, mainly due to the multiple senses of words and the complex relations among words. To tackle these challenges, we propose a novel framework consisting of three components. First, we build a classifier to recognize the specific type of a verbal question (e.g., analogy, classification, synonym, or antonym). Second, we obtain distributed representations of words and relations by leveraging a novel word embedding method that considers the multi-sense nature of words and the relational knowledge among words (or their senses) contained in dictionaries. Third, for each type of questions, we propose a specific solver based on the obtained distributed word representations and relation representations. Experimental results have shown that the proposed framework can not only outperform existing methods for solving verbal comprehension questions but also exceed the average performance of the Amazon Mechanical Turk workers involved in the study. The results indicate that with appropriate uses of the deep learning technologies we might be a further step closer to the human intelligence.
Abstract:We propose Sentence Level Recurrent Topic Model (SLRTM), a new topic model that assumes the generation of each word within a sentence to depend on both the topic of the sentence and the whole history of its preceding words in the sentence. Different from conventional topic models that largely ignore the sequential order of words or their topic coherence, SLRTM gives full characterization to them by using a Recurrent Neural Networks (RNN) based framework. Experimental results have shown that SLRTM outperforms several strong baselines on various tasks. Furthermore, SLRTM can automatically generate sentences given a topic (i.e., topics to sentences), which is a key technology for real world applications such as personalized short text conversation.
Abstract:Word embedding, which refers to low-dimensional dense vector representations of natural words, has demonstrated its power in many natural language processing tasks. However, it may suffer from the inaccurate and incomplete information contained in the free text corpus as training data. To tackle this challenge, there have been quite a few works that leverage knowledge graphs as an additional information source to improve the quality of word embedding. Although these works have achieved certain success, they have neglected some important facts about knowledge graphs: (i) many relationships in knowledge graphs are \emph{many-to-one}, \emph{one-to-many} or even \emph{many-to-many}, rather than simply \emph{one-to-one}; (ii) most head entities and tail entities in knowledge graphs come from very different semantic spaces. To address these issues, in this paper, we propose a new algorithm named ProjectNet. ProjecNet models the relationships between head and tail entities after transforming them with different low-rank projection matrices. The low-rank projection can allow non \emph{one-to-one} relationships between entities, while different projection matrices for head and tail entities allow them to originate in different semantic spaces. The experimental results demonstrate that ProjectNet yields more accurate word embedding than previous works, thus leads to clear improvements in various natural language processing tasks.
Abstract:For Internet applications like sponsored search, cautions need to be taken when using machine learning to optimize their mechanisms (e.g., auction) since self-interested agents in these applications may change their behaviors (and thus the data distribution) in response to the mechanisms. To tackle this problem, a framework called game-theoretic machine learning (GTML) was recently proposed, which first learns a Markov behavior model to characterize agents' behaviors, and then learns the optimal mechanism by simulating agents' behavior changes in response to the mechanism. While GTML has demonstrated practical success, its generalization analysis is challenging because the behavior data are non-i.i.d. and dependent on the mechanism. To address this challenge, first, we decompose the generalization error for GTML into the behavior learning error and the mechanism learning error; second, for the behavior learning error, we obtain novel non-asymptotic error bounds for both parametric and non-parametric behavior learning methods; third, for the mechanism learning error, we derive a uniform convergence bound based on a new concept called nested covering number of the mechanism space and the generalization analysis techniques developed for mixing sequences. To the best of our knowledge, this is the first work on the generalization analysis of GTML, and we believe it has general implications to the theoretical analysis of other complicated machine learning problems.
Abstract:Machine learning algorithms have been applied to predict agent behaviors in real-world dynamic systems, such as advertiser behaviors in sponsored search and worker behaviors in crowdsourcing. The behavior data in these systems are generated by live agents: once the systems change due to the adoption of the prediction models learnt from the behavior data, agents will observe and respond to these changes by changing their own behaviors accordingly. As a result, the behavior data will evolve and will not be identically and independently distributed, posing great challenges to the theoretical analysis on the machine learning algorithms for behavior prediction. To tackle this challenge, in this paper, we propose to use Markov Chain in Random Environments (MCRE) to describe the behavior data, and perform generalization analysis of the machine learning algorithms on its basis. Since the one-step transition probability matrix of MCRE depends on both previous states and the random environment, conventional techniques for generalization analysis cannot be directly applied. To address this issue, we propose a novel technique that transforms the original MCRE into a higher-dimensional time-homogeneous Markov chain. The new Markov chain involves more variables but is more regular, and thus easier to deal with. We prove the convergence of the new Markov chain when time approaches infinity. Then we prove a generalization bound for the machine learning algorithms on the behavior data generated by the new Markov chain, which depends on both the Markovian parameters and the covering number of the function class compounded by the loss function for behavior prediction and the behavior prediction model. To the best of our knowledge, this is the first work that performs the generalization analysis on data generated by complex processes in real-world dynamic systems.