Abstract:Due to the great saving of computation and memory overhead, token compression has become a research hot-spot for MLLMs and achieved remarkable progress in image-language tasks. However, for the video, existing methods still fall short of high-ratio token compression. We attribute this shortcoming to the insufficient modeling of temporal and continual video content, and propose a novel and training-free token pruning method for video MLLMs, termed ForestPrune, which achieves effective and high-ratio pruning via Spatial-temporal Forest Modeling. In practice, ForestPrune construct token forests across video frames based on the semantic, spatial and temporal constraints, making an overall comprehension of videos. Afterwards, ForestPrune evaluates the importance of token trees and nodes based on tree depth and node roles, thereby obtaining a globally optimal pruning decision. To validate ForestPrune, we apply it to two representative video MLLMs, namely LLaVA-Video and LLaVA-OneVision, and conduct extensive experiments on a bunch of video benchmarks. The experimental results not only show the great effectiveness for video MLLMs, e.g., retaining 95.8% average accuracy while reducing 90% tokens for LLaVA-OneVision, but also show its superior performance and efficiency than the compared token compression methods, e.g., +10.1% accuracy on MLVU and -81.4% pruning time than FrameFusion on LLaVA-Video.
Abstract:Diffusion inversion is a task of recovering the noise of an image in a diffusion model, which is vital for controllable diffusion image editing. At present, diffusion inversion still remains a challenging task due to the lack of viable supervision signals. Thus, most existing methods resort to approximation-based solutions, which however are often at the cost of performance or efficiency. To remedy these shortcomings, we propose a novel self-supervised diffusion inversion approach in this paper, termed Deep Inversion (DeepInv). Instead of requiring ground-truth noise annotations, we introduce a self-supervised objective as well as a data augmentation strategy to generate high-quality pseudo noises from real images without manual intervention. Based on these two innovative designs, DeepInv is also equipped with an iterative and multi-scale training regime to train a parameterized inversion solver, thereby achieving the fast and accurate image-to-noise mapping. To the best of our knowledge, this is the first attempt of presenting a trainable solver to predict inversion noise step by step. The extensive experiments show that our DeepInv can achieve much better performance and inference speed than the compared methods, e.g., +40.435% SSIM than EasyInv and +9887.5% speed than ReNoise on COCO dataset. Moreover, our careful designs of trainable solvers can also provide insights to the community. Codes and model parameters will be released in https://github.com/potato-kitty/DeepInv.




Abstract:We present Graph Attention Collaborative Similarity Embedding (GACSE), a new recommendation framework that exploits collaborative information in the user-item bipartite graph for representation learning. Our framework consists of two parts: the first part is to learn explicit graph collaborative filtering information such as user-item association through embedding propagation with attention mechanism, and the second part is to learn implicit graph collaborative information such as user-user similarities and item-item similarities through auxiliary loss. We design a new loss function that combines BPR loss with adaptive margin and similarity loss for the similarities learning. Extensive experiments on three benchmarks show that our model is consistently better than the latest state-of-the-art models.