Efficiently exploiting multi-modal inputs for accurate RGB-D saliency detection is a topic of high interest. Most existing works leverage cross-modal interactions to fuse the two streams of RGB-D for intermediate features' enhancement. In this process, a practical aspect of the low quality of the available depths has not been fully considered yet. In this work, we aim for RGB-D saliency detection that is robust to the low-quality depths which primarily appear in two forms: inaccuracy due to noise and the misalignment to RGB. To this end, we propose a robust RGB-D fusion method that benefits from (1) layer-wise, and (2) trident spatial, attention mechanisms. On the one hand, layer-wise attention (LWA) learns the trade-off between early and late fusion of RGB and depth features, depending upon the depth accuracy. On the other hand, trident spatial attention (TSA) aggregates the features from a wider spatial context to address the depth misalignment problem. The proposed LWA and TSA mechanisms allow us to efficiently exploit the multi-modal inputs for saliency detection while being robust against low-quality depths. Our experiments on five benchmark datasets demonstrate that the proposed fusion method performs consistently better than the state-of-the-art fusion alternatives.
Recent RGB-D semantic segmentation has motivated research interest thanks to the accessibility of complementary modalities from the input side. Existing works often adopt a two-stream architecture that processes photometric and geometric information in parallel, with few methods explicitly leveraging the contribution of depth cues to adjust the sampling position on RGB images. In this paper, we propose a novel framework to incorporate the depth information in the RGB convolutional neural network (CNN), termed Z-ACN (Depth-Adapted CNN). Specifically, our Z-ACN generates a 2D depth-adapted offset which is fully constrained by low-level features to guide the feature extraction on RGB images. With the generated offset, we introduce two intuitive and effective operations to replace basic CNN operators: depth-adapted convolution and depth-adapted average pooling. Extensive experiments on both indoor and outdoor semantic segmentation tasks demonstrate the effectiveness of our approach.
Monocular depth estimation has been a popular area of research for several years, especially since self-supervised networks have shown increasingly good results in bridging the gap with supervised and stereo methods. However, these approaches focus their interest on dense 3D reconstruction and sometimes on tiny details that are superfluous for autonomous navigation. In this paper, we propose to address this issue by estimating the navigation map under a quadtree representation. The objective is to create an adaptive depth map prediction that only extract details that are essential for the obstacle avoidance. Other 3D space which leaves large room for navigation will be provided with approximate distance. Experiment on KITTI dataset shows that our method can significantly reduce the number of output information without major loss of accuracy.
Recent RGBD-based models for saliency detection have attracted research attention. The depth clues such as boundary clues, surface normal, shape attribute, etc., contribute to the identification of salient objects with complicated scenarios. However, most RGBD networks require multi-modalities from the input side and feed them separately through a two-stream design, which inevitably results in extra costs on depth sensors and computation. To tackle these inconveniences, we present in this paper a novel fusion design named modality-guided subnetwork (MGSnet). It has the following superior designs: 1) Our model works for both RGB and RGBD data, and dynamically estimating depth if not available. Taking the inner workings of depth-prediction networks into account, we propose to estimate the pseudo-geometry maps from RGB input - essentially mimicking the multi-modality input. 2) Our MGSnet for RGB SOD results in real-time inference but achieves state-of-the-art performance compared to other RGB models. 3) The flexible and lightweight design of MGS facilitates the integration into RGBD two-streaming models. The introduced fusion design enables a cross-modality interaction to enable further progress but with a minimal cost.
Automatic discovery of category-specific 3D keypoints from a collection of objects of some category is a challenging problem. One reason is that not all objects in a category necessarily have the same semantic parts. The level of difficulty adds up further when objects are represented by 3D point clouds, with variations in shape and unknown coordinate frames. We define keypoints to be category-specific, if they meaningfully represent objects' shape and their correspondences can be simply established order-wise across all objects. This paper aims at learning category-specific 3D keypoints, in an unsupervised manner, using a collection of misaligned 3D point clouds of objects from an unknown category. In order to do so, we model shapes defined by the keypoints, within a category, using the symmetric linear basis shapes without assuming the plane of symmetry to be known. The usage of symmetry prior leads us to learn stable keypoints suitable for higher misalignments. To the best of our knowledge, this is the first work on learning such keypoints directly from 3D point clouds. Using categories from four benchmark datasets, we demonstrate the quality of our learned keypoints by quantitative and qualitative evaluations. Our experiments also show that the keypoints discovered by our method are geometrically and semantically consistent.
In the last few years, there has been a growing interest in taking advantage of the 360 panoramic images potential, while managing the new challenges they imply. While several tasks have been improved thanks to the contextual information these images offer, object recognition in indoor scenes still remains a challenging problem that has not been deeply investigated. This paper provides an object recognition system that performs object detection and semantic segmentation tasks by using a deep learning model adapted to match the nature of equirectangular images. From these results, instance segmentation masks are recovered, refined and transformed into 3D bounding boxes that are placed into the 3D model of the room. Quantitative and qualitative results support that our method outperforms the state of the art by a large margin and show a complete understanding of the main objects in indoor scenes.
The problem of 3D layout recovery in indoor scenes has been a core research topic for over a decade. However, there are still several major challenges that remain unsolved. Among the most relevant ones, a major part of the state-of-the-art methods make implicit or explicit assumptions on the scenes -- e.g. box-shaped or Manhattan layouts. Also, current methods are computationally expensive and not suitable for real-time applications like robot navigation and AR/VR. In this work we present CFL (Corners for Layout), the first end-to-end model for 3D layout recovery on 360 images. Our experimental results show that we outperform the state of the art relaxing assumptions about the scene and at a lower cost. We also show that our model generalizes better to camera position variations than conventional approaches by using EquiConvs, a type of convolution applied directly on the sphere projection and hence invariant to the equirectangular distortions. CFL Webpage: https://cfernandezlab.github.io/CFL/