Large Foundational Language Models are capable of performing many tasks at a high level but are difficult to deploy in many applications because of their size and proprietary ownership. Many will be motivated to distill specific capabilities of foundational models into smaller models that can be owned and controlled. In the development of a therapeutic chatbot, we wish to distill a capability known as reflective listening, in which a therapist produces reflections of client speech. These reflections either restate what a client has said, or connect what was said to a relevant observation, idea or guess that encourages and guides the client to continue contemplation. In this paper, we present a method for distilling the generation of reflections from a Foundational Language Model (GPT-4) into smaller models. We first show that GPT-4, using zero-shot prompting, can generate reflections at near 100% success rate, superior to all previous methods. Using reflections generated by GPT-4, we fine-tune different sizes of the GPT-2 family. The GPT-2-small model achieves 83% success on a hold-out test set and the GPT-2 XL achieves 90% success. We also show that GPT-4 can help in the labor-intensive task of evaluating the quality of the distilled models, using it as a zero-shot classifier. Using triple-human review as a guide, the classifier achieves a Cohen-Kappa of 0.66, a substantial inter-rater reliability figure.
We introduce MoCA, a Motion-Conditioned Image Animation approach for video editing. It leverages a simple decomposition of the video editing problem into image editing followed by motion-conditioned image animation. Furthermore, given the lack of robust evaluation datasets for video editing, we introduce a new benchmark that measures edit capability across a wide variety of tasks, such as object replacement, background changes, style changes, and motion edits. We present a comprehensive human evaluation of the latest video editing methods along with MoCA, on our proposed benchmark. MoCA establishes a new state-of-the-art, demonstrating greater human preference win-rate, and outperforming notable recent approaches including Dreamix (63%), MasaCtrl (75%), and Tune-A-Video (72%), with especially significant improvements for motion edits.
We present Emu Video, a text-to-video generation model that factorizes the generation into two steps: first generating an image conditioned on the text, and then generating a video conditioned on the text and the generated image. We identify critical design decisions--adjusted noise schedules for diffusion, and multi-stage training--that enable us to directly generate high quality and high resolution videos, without requiring a deep cascade of models as in prior work. In human evaluations, our generated videos are strongly preferred in quality compared to all prior work--81% vs. Google's Imagen Video, 90% vs. Nvidia's PYOCO, and 96% vs. Meta's Make-A-Video. Our model outperforms commercial solutions such as RunwayML's Gen2 and Pika Labs. Finally, our factorizing approach naturally lends itself to animating images based on a user's text prompt, where our generations are preferred 96% over prior work.
Recently, video summarization has been proposed as a method to help video exploration. However, traditional video summarization models only generate a fixed video summary which is usually independent of user-specific needs and hence limits the effectiveness of video exploration. Multi-modal video summarization is one of the approaches utilized to address this issue. Multi-modal video summarization has a video input and a text-based query input. Hence, effective modeling of the interaction between a video input and text-based query is essential to multi-modal video summarization. In this work, a new causality-based method named Causal Video Summarizer (CVS) is proposed to effectively capture the interactive information between the video and query to tackle the task of multi-modal video summarization. The proposed method consists of a probabilistic encoder and a probabilistic decoder. Based on the evaluation of the existing multi-modal video summarization dataset, experimental results show that the proposed approach is effective with the increase of +5.4% in accuracy and +4.92% increase of F 1- score, compared with the state-of-the-art method.
This paper summarises the findings from the VoxCeleb Speaker Recognition Challenge 2022 (VoxSRC-22), which was held in conjunction with INTERSPEECH 2022. The goal of this challenge was to evaluate how well state-of-the-art speaker recognition systems can diarise and recognise speakers from speech obtained "in the wild". The challenge consisted of: (i) the provision of publicly available speaker recognition and diarisation data from YouTube videos together with ground truth annotation and standardised evaluation software; and (ii) a public challenge and hybrid workshop held at INTERSPEECH 2022. We describe the four tracks of our challenge along with the baselines, methods, and results. We conclude with a discussion on the new domain-transfer focus of VoxSRC-22, and on the progression of the challenge from the previous three editions.
Speaker embedding extractors (EEs), which map input audio to a speaker discriminant latent space, are of paramount importance in speaker diarisation. However, there are several challenges when adopting EEs for diarisation, from which we tackle two key problems. First, the evaluation is not straightforward because the features required for better performance differ between speaker verification and diarisation. We show that better performance on widely adopted speaker verification evaluation protocols does not lead to better diarisation performance. Second, embedding extractors have not seen utterances in which multiple speakers exist. These inputs are inevitably present in speaker diarisation because of overlapped speech and speaker changes; they degrade the performance. To mitigate the first problem, we generate speaker verification evaluation protocols that mimic the diarisation scenario better. We propose two data augmentation techniques to alleviate the second problem, making embedding extractors aware of overlapped speech or speaker change input. One technique generates overlapped speech segments, and the other generates segments where two speakers utter sequentially. Extensive experimental results using three state-of-the-art speaker embedding extractors demonstrate that both proposed approaches are effective.
We consider the targeted image editing problem: blending a region in a source image with a driver image that specifies the desired change. Differently from prior works, we solve this problem by learning a conditional probability distribution of the edits, end-to-end. Training such a model requires addressing a fundamental technical challenge: the lack of example edits for training. To this end, we propose a self-supervised approach that simulates edits by augmenting off-the-shelf images in a target domain. The benefits are remarkable: implemented as a state-of-the-art auto-regressive transformer, our approach is simple, sidesteps difficulties with previous methods based on GAN-like priors, obtains significantly better edits, and is efficient. Furthermore, we show that different blending effects can be learned by an intuitive control of the augmentation process, with no other changes required to the model architecture. We demonstrate the superiority of this approach across several datasets in extensive quantitative and qualitative experiments, including human studies, significantly outperforming prior work.
The third instalment of the VoxCeleb Speaker Recognition Challenge was held in conjunction with Interspeech 2021. The aim of this challenge was to assess how well current speaker recognition technology is able to diarise and recognise speakers in unconstrained or `in the wild' data. The challenge consisted of: (i) the provision of publicly available speaker recognition and diarisation data from YouTube videos together with ground truth annotation and standardised evaluation software; and (ii) a virtual public challenge and workshop held at Interspeech 2021. This paper outlines the challenge, and describes the baselines, methods and results. We conclude with a discussion on the new multi-lingual focus of VoxSRC 2021, and on the progression of the challenge since the previous two editions.
The objective of this work is person-clustering in videos -- grouping characters according to their identity. Previous methods focus on the narrower task of face-clustering, and for the most part ignore other cues such as the person's voice, their overall appearance (hair, clothes, posture), and the editing structure of the videos. Similarly, most current datasets evaluate only the task of face-clustering, rather than person-clustering. This limits their applicability to downstream applications such as story understanding which require person-level, rather than only face-level, reasoning. In this paper we make contributions to address both these deficiencies: first, we introduce a Multi-Modal High-Precision Clustering algorithm for person-clustering in videos using cues from several modalities (face, body, and voice). Second, we introduce a Video Person-Clustering dataset, for evaluating multi-modal person-clustering. It contains body-tracks for each annotated character, face-tracks when visible, and voice-tracks when speaking, with their associated features. The dataset is by far the largest of its kind, and covers films and TV-shows representing a wide range of demographics. Finally, we show the effectiveness of using multiple modalities for person-clustering, explore the use of this new broad task for story understanding through character co-occurrences, and achieve a new state of the art on all available datasets for face and person-clustering.