Generative AI (GenAI) models have revolutionized animation, enabling the synthesis of humans and motion patterns with remarkable visual fidelity. However, generating truly realistic human animation remains a formidable challenge, where even minor inconsistencies can make a subject appear unnatural. This limitation is particularly critical when AI-generated videos are evaluated for behavioral biometrics, where subtle motion cues that define identity are easily lost or distorted. The present study investigates whether state-of-the-art GenAI human animation models can preserve the subtle spatio-temporal details needed for person identification through gait biometrics. Specifically, we evaluate four different GenAI models across two primary evaluation tasks to assess their ability to i) restore gait patterns from reference videos under varying conditions of complexity, and ii) transfer these gait patterns to different visual identities. Our results show that while visual quality is mostly high, biometric fidelity remains low in tasks focusing on identification, suggesting that current GenAI models struggle to disentangle identity from motion. Furthermore, through an identity transfer task, we expose a fundamental flaw in appearance-based gait recognition: when texture is disentangled from motion, identification collapses, proving current GenAI models rely on visual attributes rather than temporal dynamics.
Video-based Visible-Infrared person re-identification (VVI-ReID) aims to retrieve the same pedestrian across visible and infrared modalities from video sequences. Existing methods tend to exploit modality-invariant visual features but largely overlook gait features, which are not only modality-invariant but also rich in temporal dynamics, thus limiting their ability to model the spatiotemporal consistency essential for cross-modal video matching. To address these challenges, we propose a DINOv2-Driven Gait Representation Learning (DinoGRL) framework that leverages the rich visual priors of DINOv2 to learn gait features complementary to appearance cues, facilitating robust sequence-level representations for cross-modal retrieval. Specifically, we introduce a Semantic-Aware Silhouette and Gait Learning (SASGL) model, which generates and enhances silhouette representations with general-purpose semantic priors from DINOv2 and jointly optimizes them with the ReID objective to achieve semantically enriched and task-adaptive gait feature learning. Furthermore, we develop a Progressive Bidirectional Multi-Granularity Enhancement (PBMGE) module, which progressively refines feature representations by enabling bidirectional interactions between gait and appearance streams across multiple spatial granularities, fully leveraging their complementarity to enhance global representations with rich local details and produce highly discriminative features. Extensive experiments on HITSZ-VCM and BUPT datasets demonstrate the superiority of our approach, significantly outperforming existing state-of-the-art methods.
Recent advancements in gait recognition have significantly enhanced performance by treating silhouettes as either an unordered set or an ordered sequence. However, both set-based and sequence-based approaches exhibit notable limitations. Specifically, set-based methods tend to overlook short-range temporal context for individual frames, while sequence-based methods struggle to capture long-range temporal dependencies effectively. To address these challenges, we draw inspiration from human identification and propose a new perspective that conceptualizes human gait as a composition of individualized actions. Each action is represented by a series of frames, randomly selected from a continuous segment of the sequence, which we term a snippet. Fundamentally, the collection of snippets for a given sequence enables the incorporation of multi-scale temporal context, facilitating more comprehensive gait feature learning. Moreover, we introduce a non-trivial solution for snippet-based gait recognition, focusing on Snippet Sampling and Snippet Modeling as key components. Extensive experiments on four widely-used gait datasets validate the effectiveness of our proposed approach and, more importantly, highlight the potential of gait snippets. For instance, our method achieves the rank-1 accuracy of 77.5% on Gait3D and 81.7% on GREW using a 2D convolution-based backbone.
Recently, research interest in person re-identification (ReID) has increasingly focused on video-based scenarios, which are essential for robust surveillance and security in varied and dynamic environments. However, existing video-based ReID methods often overlook the necessity of identifying and selecting the most discriminative features from both videos in a query-gallery pair for effective matching. To address this issue, we propose a novel Hierarchical and Adaptive Mixture of Biometric Experts (HAMoBE) framework, which leverages multi-layer features from a pre-trained large model (e.g., CLIP) and is designed to mimic human perceptual mechanisms by independently modeling key biometric features--appearance, static body shape, and dynamic gait--and adaptively integrating them. Specifically, HAMoBE includes two levels: the first level extracts low-level features from multi-layer representations provided by the frozen large model, while the second level consists of specialized experts focusing on long-term, short-term, and temporal features. To ensure robust matching, we introduce a new dual-input decision gating network that dynamically adjusts the contributions of each expert based on their relevance to the input scenarios. Extensive evaluations on benchmarks like MEVID demonstrate that our approach yields significant performance improvements (e.g., +13.0% Rank-1 accuracy).
Gait recognition, known for its ability to identify individuals from a distance, has gained significant attention in recent times due to its non-intrusive verification. While video-based gait identification systems perform well on large public datasets, their performance drops when applied to real-world, unconstrained gait data due to various factors. Among these, uncontrolled outdoor environments, non-overlapping camera views, varying illumination, and computational efficiency are core challenges in gait-based authentication. Currently, no dataset addresses all these challenges simultaneously. In this paper, we propose an OptiGait-LGBM model capable of recognizing person re-identification under these constraints using a skeletal model approach, which helps mitigate inconsistencies in a person's appearance. The model constructs a dataset from landmark positions, minimizing memory usage by using non-sequential data. A benchmark dataset, RUET-GAIT, is introduced to represent uncontrolled gait sequences in complex outdoor environments. The process involves extracting skeletal joint landmarks, generating numerical datasets, and developing an OptiGait-LGBM gait classification model. Our aim is to address the aforementioned challenges with minimal computational cost compared to existing methods. A comparative analysis with ensemble techniques such as Random Forest and CatBoost demonstrates that the proposed approach outperforms them in terms of accuracy, memory usage, and training time. This method provides a novel, low-cost, and memory-efficient video-based gait recognition solution for real-world scenarios.
Freezing of gait (FoG) is a special symptom found in patients with Parkinson's disease (PD). Patients who have FoG abruptly lose the capacity to walk as they normally would. Accelerometers worn by patients can record movement data during these episodes, and machine learning algorithms can be useful to categorize this information. Thus, the combination may be able to identify FoG in real time. In order to identify FoG events in accelerometer data, we introduce the Transformer Encoder-Bi-LSTM fusion model in this paper. The model's capability to differentiate between FoG episodes and normal movement was used to evaluate its performance, and on the Kaggle Parkinson's Freezing of Gait dataset, the proposed Transformer Encoder-Bi-LSTM fusion model produced 92.6% accuracy, 80.9% F1 score, and 52.06% in terms of mean average precision. The findings highlight how Deep Learning-based approaches may progress the field of FoG identification and help PD patients receive better treatments and management plans.
Gait recognition enables contact-free, long-range person identification that is robust to clothing variations and non-cooperative scenarios. While existing methods perform well in controlled indoor environments, they struggle with cross-vertical view scenarios, where surveillance angles vary significantly in elevation. Our experiments show up to 60\% accuracy degradation in low-to-high vertical view settings due to severe deformations and self-occlusions of key anatomical features. Current CNN and self-attention-based methods fail to effectively handle these challenges, due to their reliance on single-scale convolutions or simplistic attention mechanisms that lack effective multi-frequency feature integration. To tackle this challenge, we propose CVVNet (Cross-Vertical-View Network), a frequency aggregation architecture specifically designed for robust cross-vertical-view gait recognition. CVVNet employs a High-Low Frequency Extraction module (HLFE) that adopts parallel multi-scale convolution/max-pooling path and self-attention path as high- and low-frequency mixers for effective multi-frequency feature extraction from input silhouettes. We also introduce the Dynamic Gated Aggregation (DGA) mechanism to adaptively adjust the fusion ratio of high- and low-frequency features. The integration of our core Multi-Scale Attention Gated Aggregation (MSAGA) module, HLFE and DGA enables CVVNet to effectively handle distortions from view changes, significantly improving the recognition robustness across different vertical views. Experimental results show that our CVVNet achieves state-of-the-art performance, with $8.6\%$ improvement on DroneGait and $2\%$ on Gait3D compared with the best existing methods.




We address the problem of whole-body person recognition in unconstrained environments. This problem arises in surveillance scenarios such as those in the IARPA Biometric Recognition and Identification at Altitude and Range (BRIAR) program, where biometric data is captured at long standoff distances, elevated viewing angles, and under adverse atmospheric conditions (e.g., turbulence and high wind velocity). To this end, we propose FarSight, a unified end-to-end system for person recognition that integrates complementary biometric cues across face, gait, and body shape modalities. FarSight incorporates novel algorithms across four core modules: multi-subject detection and tracking, recognition-aware video restoration, modality-specific biometric feature encoding, and quality-guided multi-modal fusion. These components are designed to work cohesively under degraded image conditions, large pose and scale variations, and cross-domain gaps. Extensive experiments on the BRIAR dataset, one of the most comprehensive benchmarks for long-range, multi-modal biometric recognition, demonstrate the effectiveness of FarSight. Compared to our preliminary system, this system achieves a 34.1% absolute gain in 1:1 verification accuracy (TAR@0.1% FAR), a 17.8% increase in closed-set identification (Rank-20), and a 34.3% reduction in open-set identification errors (FNIR@1% FPIR). Furthermore, FarSight was evaluated in the 2025 NIST RTE Face in Video Evaluation (FIVE), which conducts standardized face recognition testing on the BRIAR dataset. These results establish FarSight as a state-of-the-art solution for operational biometric recognition in challenging real-world conditions.




Gait recognition is emerging as a promising and innovative area within the field of computer vision, widely applied to remote person identification. Although existing gait recognition methods have achieved substantial success in controlled laboratory datasets, their performance often declines significantly when transitioning to wild datasets.We argue that the performance gap can be primarily attributed to the spatio-temporal distribution inconsistencies present in wild datasets, where subjects appear at varying angles, positions, and distances across the frames. To achieve accurate gait recognition in the wild, we propose a skeleton-guided silhouette alignment strategy, which uses prior knowledge of the skeletons to perform affine transformations on the corresponding silhouettes.To the best of our knowledge, this is the first study to explore the impact of data alignment on gait recognition. We conducted extensive experiments across multiple datasets and network architectures, and the results demonstrate the significant advantages of our proposed alignment strategy.Specifically, on the challenging Gait3D dataset, our method achieved an average performance improvement of 7.9% across all evaluated networks. Furthermore, our method achieves substantial improvements on cross-domain datasets, with accuracy improvements of up to 24.0%.
Fast and modular modeling of multi-legged robots (MLRs) is essential for resilient control, particularly under significant morphological changes caused by mechanical damage. Conventional fixed-structure models, often developed with simplifying assumptions for nominal gaits, lack the flexibility to adapt to such scenarios. To address this, we propose a fast modular whole-body modeling framework using Boltzmann-Hamel equations and screw theory, in which each leg's dynamics is modeled independently and assembled based on the current robot morphology. This singularity-free, closed-form formulation enables efficient design of model-based controllers and damage identification algorithms. Its modularity allows autonomous adaptation to various damage configurations without manual re-derivation or retraining of neural networks. We validate the proposed framework using a custom simulation engine that integrates contact dynamics, a gait generator, and local leg control. Comparative simulations against hardware tests on a hexapod robot with multiple leg damage confirm the model's accuracy and adaptability. Additionally, runtime analyses reveal that the proposed model is approximately three times faster than real-time, making it suitable for real-time applications in damage identification and recovery.