Zero-shot hashing (ZSH) has shown excellent success owing to its efficiency and generalization in large-scale retrieval scenarios. While considerable success has been achieved, there still exist urgent limitations. Existing works ignore the locality relationships of representations and attributes, which have effective transferability between seeable classes and unseeable classes. Also, the continuous-value attributes are not fully harnessed. In response, we conduct a COMprehensive Attribute Exploration for ZSH, named COMAE, which depicts the relationships from seen classes to unseen ones through three meticulously designed explorations, i.e., point-wise, pair-wise and class-wise consistency constraints. By regressing attributes from the proposed attribute prototype network, COMAE learns the local features that are relevant to the visual attributes. Then COMAE utilizes contrastive learning to comprehensively depict the context of attributes, rather than instance-independent optimization. Finally, the class-wise constraint is designed to cohesively learn the hash code, image representation, and visual attributes more effectively. Experimental results on the popular ZSH datasets demonstrate that COMAE outperforms state-of-the-art hashing techniques, especially in scenarios with a larger number of unseen label classes.
In this paper, we establish a task-oriented cross-system design framework to minimize the required packet rate for timely and accurate modeling of a real-world robotic arm in the Metaverse, where sensing, communication, prediction, control, and rendering are considered. To optimize a scheduling policy and prediction horizons, we design a Constraint Proximal Policy Optimization(C-PPO) algorithm by integrating domain knowledge from relevant systems into the advanced reinforcement learning algorithm, Proximal Policy Optimization(PPO). Specifically, the Jacobian matrix for analyzing the motion of the robotic arm is included in the state of the C-PPO algorithm, and the Conditional Value-at-Risk(CVaR) of the state-value function characterizing the long-term modeling error is adopted in the constraint. Besides, the policy is represented by a two-branch neural network determining the scheduling policy and the prediction horizons, respectively. To evaluate our algorithm, we build a prototype including a real-world robotic arm and its digital model in the Metaverse. The experimental results indicate that domain knowledge helps to reduce the convergence time and the required packet rate by up to 50%, and the cross-system design framework outperforms a baseline framework in terms of the required packet rate and the tail distribution of the modeling error.
As an emerging concept, the Metaverse has the potential to revolutionize the social interaction in the post-pandemic era by establishing a digital world for online education, remote healthcare, immersive business, intelligent transportation, and advanced manufacturing. The goal is ambitious, yet the methodologies and technologies to achieve the full vision of the Metaverse remain unclear. In this paper, we first introduce the three infrastructure pillars that lay the foundation of the Metaverse, i.e., human-computer interfaces, sensing and communication systems, and network architectures. Then, we depict the roadmap towards the Metaverse that consists of four stages with different applications. To support diverse applications in the Metaverse, we put forward a novel design methodology: task-oriented design, and further review the challenges and the potential solutions. In the case study, we develop a prototype to illustrate how to synchronize a real-world device and its digital model in the Metaverse by task-oriented design, where a deep reinforcement learning algorithm is adopted to minimize the required communication throughput by optimizing the sampling and prediction systems subject to a synchronization error constraint.
The metaverse has the potential to revolutionize the next generation of the Internet by supporting highly interactive services with the help of Mixed Reality (MR) technologies; still, to provide a satisfactory experience for users, the synchronization between the physical world and its digital models is crucial. This work proposes a sampling, communication and prediction co-design framework to minimize the communication load subject to a constraint on tracking the Mean Squared Error (MSE) between a real-world device and its digital model in the metaverse. To optimize the sampling rate and the prediction horizon, we exploit expert knowledge and develop a constrained Deep Reinforcement Learning (DRL) algorithm, named Knowledge-assisted Constrained Twin-Delayed Deep Deterministic (KC-TD3) policy gradient algorithm. We validate our framework on a prototype composed of a real-world robotic arm and its digital model. Compared with existing approaches: (1) When the tracking error constraint is stringent (MSE=0.002 degrees), our policy degenerates into the policy in the sampling-communication co-design framework. (2) When the tracking error constraint is mild (MSE=0.007 degrees), our policy degenerates into the policy in the prediction-communication co-design framework. (3) Our framework achieves a better trade-off between the average MSE and the average communication load compared with a communication system without sampling and prediction. For example, the average communication load can be reduced up to 87% when the track error constraint is 0.002 degrees. (4) Our policy outperforms the benchmark with the static sampling rate and prediction horizon optimized by exhaustive search, in terms of the tail probability of the tracking error. Furthermore, with the assistance of expert knowledge, the proposed algorithm KC-TD3 achieves better convergence time, stability, and final policy performance.
This paper presents a smart sliding Chinese pinyin Input Method Editor (IME) for touchscreen devices which allows user finger sliding from one key to another on the touchscreen instead of tapping keys one by one, while the target Chinese character sequence will be predicted during the sliding process to help user input Chinese characters efficiently. Moreover, the layout of the virtual keyboard of our IME adapts to user sliding for more efficient inputting. The layout adaption process is utilized with Recurrent Neural Networks (RNN) and deep reinforcement learning. The pinyin-to-character converter is implemented with a sequence-to-sequence (Seq2Seq) model to predict the target Chinese sequence. A sliding simulator is built to automatically produce sliding samples for model training and virtual keyboard test. The key advantage of our proposed IME is that nearly all its built-in tactics can be optimized automatically with deep learning algorithms only following user behavior. Empirical studies verify the effectiveness of the proposed model and show a better user input efficiency.