Recent advancements in vision-language foundation models have significantly enhanced open-vocabulary 3D scene understanding. However, the generalizability of existing methods is constrained due to their framework designs and their reliance on 3D data. We address this limitation by introducing Generalizable Open-Vocabulary Neural Semantic Fields (GOV-NeSF), a novel approach offering a generalizable implicit representation of 3D scenes with open-vocabulary semantics. We aggregate the geometry-aware features using a cost volume, and propose a Multi-view Joint Fusion module to aggregate multi-view features through a cross-view attention mechanism, which effectively predicts view-specific blending weights for both colors and open-vocabulary features. Remarkably, our GOV-NeSF exhibits state-of-the-art performance in both 2D and 3D open-vocabulary semantic segmentation, eliminating the need for ground truth semantic labels or depth priors, and effectively generalize across scenes and datasets without fine-tuning.
In this paper, we propose an instance similarity learning (ISL) method for unsupervised feature representation. Conventional methods assign close instance pairs in the feature space with high similarity, which usually leads to wrong pairwise relationship for large neighborhoods because the Euclidean distance fails to depict the true semantic similarity on the feature manifold. On the contrary, our method mines the feature manifold in an unsupervised manner, through which the semantic similarity among instances is learned in order to obtain discriminative representations. Specifically, we employ the Generative Adversarial Networks (GAN) to mine the underlying feature manifold, where the generated features are applied as the proxies to progressively explore the feature manifold so that the semantic similarity among instances is acquired as reliable pseudo supervision. Extensive experiments on image classification demonstrate the superiority of our method compared with the state-of-the-art methods. The code is available at https://github.com/ZiweiWangTHU/ISL.git.
This paper presents a practical methodology for collecting performance data necessary to conduct hierarchical Roofline analysis on NVIDIA GPUs. It discusses the extension of the Empirical Roofline Toolkit for broader support of a range of data precisions and Tensor Core support and introduces a Nsight Compute based method to accurately collect application performance information. This methodology allows for automated machine characterization and application characterization for Roofline analysis across the entire memory hierarchy on NVIDIA GPUs, and it is validated by a complex deep learning application used for climate image segmentation. We use two versions of the code, in TensorFlow and PyTorch respectively, to demonstrate the use and effectiveness of this methodology. We highlight how the application utilizes the compute and memory capabilities on the GPU and how the implementation and performance differ in two deep learning frameworks.
Deep learning applications are usually very compute-intensive and require a long run time for training and inference. This has been tackled by researchers from both hardware and software sides, and in this paper, we propose a Roofline-based approach to performance analysis to facilitate the optimization of these applications. This approach is an extension of the Roofline model widely used in traditional high-performance computing applications, and it incorporates both compute/bandwidth complexity and run time in its formulae to provide insights into deep learning-specific characteristics. We take two sets of representative kernels, 2D convolution and long short-term memory, to validate and demonstrate the use of this new approach, and investigate how arithmetic intensity, cache locality, auto-tuning, kernel launch overhead, and Tensor Core usage can affect performance. Compared to the common ad-hoc approach, this study helps form a more systematic way to analyze code performance and identify optimization opportunities for deep learning applications.