Abstract:Image-to-video (I2V) generation has the potential for societal harm because it enables the unauthorized animation of static images to create realistic deepfakes. While existing defenses effectively protect against static image manipulation, extending these to I2V generation remains underexplored and non-trivial. In this paper, we systematically analyze why modern I2V models are highly robust against naive image-level adversarial attacks (i.e., immunization). We observe that the video encoding process rapidly dilutes the adversarial noise across future frames, and the continuous text-conditioned guidance actively overrides the intended disruptive effect of the immunization. Building on these findings, we propose the Immune2V framework which enforces temporally balanced latent divergence at the encoder level to prevent signal dilution, and aligns intermediate generative representations with a precomputed collapse-inducing trajectory to counteract the text-guidance override. Extensive experiments demonstrate that Immune2V produces substantially stronger and more persistent degradation than adapted image-level baselines under the same imperceptibility budget.
Abstract:The mean-field Schrödinger bridge (MFSB) problem concerns designing a minimum-effort controller that guides a diffusion process with nonlocal interaction to reach a given distribution from another by a fixed deadline. Unlike the standard Schrödinger bridge, the dynamical constraint for MFSB is the mean-field limit of a population of interacting agents with controls. It serves as a natural model for large-scale multi-agent systems. The MFSB is computationally challenging because the nonlocal interaction makes the problem nonconvex. We propose a generalization of the Hopf-Cole transform for MFSB and, building on it, design a Sinkhorn-type recursive algorithm to solve the associated system of integro-PDEs. Under mild assumptions on the interaction potential, we discuss convergence guarantees for the proposed algorithm. We present numerical examples with repulsive and attractive interactions to illustrate the theoretical contributions.
Abstract:Steering large-scale swarms in only a few control updates is challenging because real systems operate in sampled-data form: control inputs are updated intermittently and applied over finite intervals. In this regime, the natural object is not an instantaneous velocity field, but a finite-window control quantity that captures the system response over each sampling interval. Inspired by MeanFlow, we introduce a control-space learning framework for swarm steering under linear time-invariant dynamics. The learned object is the coefficient that parameterizes the finite-horizon minimum-energy control over each interval. We show that this coefficient admits both an integral representation and a local differential identity along bridge trajectories, which leads to a simple stop-gradient training objective. At implementation time, the learned coefficient is used directly in sampled-data updates, so the prescribed dynamics and actuation map are respected by construction. The resulting framework provides a scalable approach to few-step swarm steering that is consistent with the sampled-data structure of real control systems.
Abstract:Humanoid loco-manipulation requires coordinated high-level motion plans with stable, low-level whole-body execution under complex robot-environment dynamics and long-horizon tasks. While diffusion policies (DPs) show promise for learning from demonstrations, deploying them on humanoids poses critical challenges: the motion planner trained offline is decoupled from the low-level controller, leading to poor command tracking, compounding distribution shift, and task failures. The common approach of scaling demonstration data is prohibitively expensive for high-dimensional humanoid systems. To address this challenge, we present REFINE-DP (REinforcement learning FINE-tuning of Diffusion Policy), a hierarchical framework that jointly optimizes a DP high-level planner and an RL-based low-level loco-manipulation controller. The DP is fine-tuned via a PPO-based diffusion policy gradient to improve task success rate, while the controller is simultaneously updated to accurately track the planner's evolving command distribution, reducing the distributional mismatch that degrades motion quality. We validate REFINE-DP on a humanoid robot performing loco-manipulation tasks, including door traversal and long-horizon object transport. REFINE-DP achieves an over $90\%$ success rate in simulation, even in out-of-distribution cases not seen in the pre-trained data, and enables smooth autonomous task execution in real-world dynamic environments. Our proposed method substantially outperforms pre-trained DP baselines and demonstrates that RL fine-tuning is key to reliable humanoid loco-manipulation. https://refine-dp.github.io/REFINE-DP/
Abstract:Diffusion models excel at short-horizon robot planning, yet scaling them to long-horizon tasks remains challenging due to computational constraints and limited training data. Existing compositional approaches stitch together short segments by separately denoising each component and averaging overlapping regions. However, this suffers from instability as the factorization assumption breaks down in noisy data space, leading to inconsistent global plans. We propose that the key to stable compositional generation lies in enforcing boundary agreement on the estimated clean data (Tweedie estimates) rather than on noisy intermediate states. Our method formulates long-horizon planning as inference over a chain-structured factor graph of overlapping video chunks, where pretrained short-horizon video diffusion models provide local priors. At inference time, we enforce boundary agreement through a novel combination of synchronous and asynchronous message passing that operates on Tweedie estimates, producing globally consistent guidance without requiring additional training. Our training-free framework demonstrates significant improvements over existing baselines, effectively generalizing to unseen start-goal combinations that were not present in the original training data. Project website: https://comp-visual-planning.github.io/
Abstract:We present an optimal-control-based particle filtering method for state estimation in hybrid systems that undergo intermittent contact with their environments. We follow the path integral filtering framework that exploits the duality between the smoothing problem and optimal control. We leverage saltation matrices to map out the uncertainty propagation during contact events for hybrid systems. The resulting path integral optimal control problem allows for a state estimation algorithm robust to outlier effects, flexible to non-Gaussian noise distributions, that also handles the challenging contact dynamics in hybrid systems. This work offers a computationally efficient and reliable estimation algorithm for hybrid systems with stochastic dynamics. We also present extensive experimental results demonstrating that our approach consistently outperforms strong baselines across multiple settings.
Abstract:In this paper, we present Laplacian multiscale flow matching (LapFlow), a novel framework that enhances flow matching by leveraging multi-scale representations for image generative modeling. Our approach decomposes images into Laplacian pyramid residuals and processes different scales in parallel through a mixture-of-transformers (MoT) architecture with causal attention mechanisms. Unlike previous cascaded approaches that require explicit renoising between scales, our model generates multi-scale representations in parallel, eliminating the need for bridging processes. The proposed multi-scale architecture not only improves generation quality but also accelerates the sampling process and promotes scaling flow matching methods. Through extensive experimentation on CelebA-HQ and ImageNet, we demonstrate that our method achieves superior sample quality with fewer GFLOPs and faster inference compared to single-scale and multi-scale flow matching baselines. The proposed model scales effectively to high-resolution generation (up to 1024$\times$1024) while maintaining lower computational overhead.
Abstract:Diffusion language models (dLLMs) recently emerged as a promising alternative to auto-regressive LLMs. The latest works further extended it to multimodal understanding and generation tasks. In this work, we propose LaViDa-R1, a multimodal, general-purpose reasoning dLLM. Unlike existing works that build reasoning dLLMs through task-specific reinforcement learning, LaViDa-R1 incorporates diverse multimodal understanding and generation tasks in a unified manner. In particular, LaViDa-R1 is built with a novel unified post-training framework that seamlessly integrates supervised finetuning (SFT) and multi-task reinforcement learning (RL). It employs several novel training techniques, including answer-forcing, tree search, and complementary likelihood estimation, to enhance effectiveness and scalability. Extensive experiments demonstrate LaViDa-R1's strong performance on a wide range of multimodal tasks, including visual math reasoning, reason-intensive grounding, and image editing.
Abstract:Learning discrete neural samplers is challenging due to the lack of gradients and combinatorial complexity. While stochastic optimal control (SOC) and Schrödinger bridge (SB) provide principled solutions, efficient SOC solvers like adjoint matching (AM), which excel in continuous domains, remain unexplored for discrete spaces. We bridge this gap by revealing that the core mechanism of AM is $\mathit{state}\text{-}\mathit{space~agnostic}$, and introduce $\mathbf{discrete~ASBS}$, a unified framework that extends AM and adjoint Schrödinger bridge sampler (ASBS) to discrete spaces. Theoretically, we analyze the optimality conditions of the discrete SB problem and its connection to SOC, identifying a necessary cyclic group structure on the state space to enable this extension. Empirically, discrete ASBS achieves competitive sample quality with significant advantages in training efficiency and scalability.
Abstract:Reinforcement learning has been widely applied to diffusion and flow models for visual tasks such as text-to-image generation. However, these tasks remain challenging because diffusion models have intractable likelihoods, which creates a barrier for directly applying popular policy-gradient type methods. Existing approaches primarily focus on crafting new objectives built on already heavily engineered LLM objectives, using ad hoc estimators for likelihood, without a thorough investigation into how such estimation affects overall algorithmic performance. In this work, we provide a systematic analysis of the RL design space by disentangling three factors: i) policy-gradient objectives, ii) likelihood estimators, and iii) rollout sampling schemes. We show that adopting an evidence lower bound (ELBO) based model likelihood estimator, computed only from the final generated sample, is the dominant factor enabling effective, efficient, and stable RL optimization, outweighing the impact of the specific policy-gradient loss functional. We validate our findings across multiple reward benchmarks using SD 3.5 Medium, and observe consistent trends across all tasks. Our method improves the GenEval score from 0.24 to 0.95 in 90 GPU hours, which is $4.6\times$ more efficient than FlowGRPO and $2\times$ more efficient than the SOTA method DiffusionNFT without reward hacking.