Electrical and Computer Engineering Department, Duke University, Durham, NC, USA
Abstract:Multimodal large language models (MLLMs) have made substantial advancements in video understanding, yet the reliability of their responses remains underexplored. This work presents a diagnostic study of absent answer detection for MLLMs in video understanding, where the correct answer is deliberately excluded from the candidate set and a reliable model is expected to recognize that no valid option exists. We evaluate the absent answer detection behavior under three settings: multiple-choice questions augmented with an ``None of the Above'' option, open-ended generation with a detection instruction, and standard evaluation without any guidance. Across a diverse set of models and benchmarks, we find that MLLMs overwhelmingly select plausible distractors rather than detecting the absent answer. This failure is more pronounced in temporal reasoning tasks and worsens with denser frame sampling. We further explore chain-of-thought prompting as a mitigation strategy and find that while it substantially improves detection rates, performance remains unsatisfactory, suggesting that prompting-based strategies alone are insufficient to fully address this limitation. These findings expose a systematic failure in absent answer detection and highlight the need for explicit detection mechanisms in multimodal systems.
Abstract:Large Language Models (LLMs) have achieved impressive performance across diverse domains but remain inefficient during the autoregressive decoding phase. Unlike the prefill stage, which employs compute-bound GEMM operations, decoding executes a sequence of small GEMV-like computations that are memory-bound and underutilize modern accelerators. Weight-only vector quantization (VQ) has emerged as an effective compression technique that clusters model weights into a shared codebook and replaces the original weight matrix with low-precision indices, enabling 2-bit-level weight compression. While this approach substantially reduces model size and memory bandwidth, it still suffers from two critical inefficiencies: the low utilization of GEMV computation and frequent memory conflicts during codebook lookups. This paper presents EVA, an efficient vector-quantization-based architecture that addresses both computational and memory bottlenecks in LLM decoding. EVA builds on a simple yet effective insight that combines input-codebook computation with conflict-free memory access. Instead of reconstructing quantized weights from indices, EVA directly performs dot products between input vectors and the weight codebook, transforming LLM decoding from GEMV to GEMM computation. It then performs structured lookups from an intermediate output buffer, eliminating memory bank conflicts. We further design a hardware-software co-optimized architecture specialized for LLM decoding while remaining compatible with conventional prefill execution. Evaluations show that EVA achieves up to 11.17$\times$ speedup and 7.17$\times$ higher energy efficiency compared with the SOTA lookup-based architecture, while preserving arithmetic precision after vector quantization. Our code is available at https://github.com/dbw6/Eva.git.
Abstract:Dual-system Vision-Language-Action (VLA) models achieve state-of-the-art robotic manipulation but are bottlenecked by the VLM backbone, which must execute at every control step while producing temporally redundant features. We propose Latent Bridge, a lightweight model that predicts VLM output deltas between timesteps, enabling the action head to operate on predicted outputs while the expensive VLM backbone is called only periodically. We instantiate Latent Bridge on two architecturally distinct VLAs: GR00T-N1.6 (feature-space bridge) and π0.5 (KV-cache bridge), demonstrating that the approach generalizes across VLA designs. Our task-agnostic DAgger training pipeline transfers across benchmarks without modification. Across four LIBERO suites, 24 RoboCasa kitchen tasks, and the ALOHA sim transfer-cube task, Latent Bridge achieves 95-100% performance retention while reducing VLM calls by 50-75%, yielding 1.65-1.73x net per-episode speedup.
Abstract:Point-based Neural Networks (PNNs) have become a key approach for point cloud processing. However, a core operation in these models, Farthest Point Sampling (FPS), often introduces significant inference latency, especially for large-scale processing. Despite existing CUDA- and hardware-level optimizations, FPS remains a major bottleneck due to exhaustive computations across multiple network layers in PNNs, which hinders scalability. Through systematic analysis, we identify three substantial redundancies in FPS, including unnecessary full-cloud computations, redundant late-stage iterations, and predictable inter-layer outputs that make later FPS computations avoidable. To address these, we propose \textbf{\textit{FlashFPS}}, a hardware-agnostic, plug-and-play framework for FPS acceleration, composed of \textit{FPS-Prune} and \textit{FPS-Cache}. \textit{FPS-Prune} introduces candidate pruning and iteration pruning to reduce redundant computations in FPS while preserving sampling quality, and \textit{FPS-Cache} eliminates layer-wise redundancy via cache-and-reuse. Integrated into existing CUDA libraries and state-of-the-art PNN accelerators, \textit{FlashFPS} achieves 5.16$\times$ speedup over the standard CUDA baseline on GPU and 2.69$\times$ on PNN accelerators, with negligible accuracy loss, enabling efficient and scalable PNN inference. Codes are released at https://github.com/Yuzhe-Fu/FlashFPS.
Abstract:Denoising generative models deliver high-fidelity generation but remain bottlenecked by inference latency due to the many iterative denoiser calls required during sampling. Training-free acceleration methods reduce latency by either sparsifying the model architecture or shortening the sampling trajectory. Current training-free acceleration methods are more complex than necessary: higher-order predictors amplify error under aggressive speedups, and architectural modifications hinder deployment. Beyond 2x acceleration, step skipping creates structural scarcity -- at most one fresh evaluation per local window -- leaving the computed output and its backward difference as the only causally grounded information. Based on this, we propose ZEUS, an acceleration method that predicts reduced denoiser evaluations using a second-order predictor, and stabilizes aggressive consecutive skipping with an interleaved scheme that avoids back-to-back extrapolations. ZEUS adds essentially zero overhead, no feature caches, and no architectural modifications, and it is compatible with different backbones, prediction objectives, and solver choices. Across image and video generation, ZEUS consistently improves the speed-fidelity performance over recent training-free baselines, achieving up to 3.2x end-to-end speedup while maintaining perceptual quality. Our code is available at: https://github.com/Ting-Justin-Jiang/ZEUS.
Abstract:Multimodal Large Language Models (MLLMs) have shown strong performance on video question answering, but their application to long-form videos is constrained by limited context length and computational cost, making keyframe sampling essential. Existing approaches typically rely on semantic relevance or reinforcement learning, which either fail to capture evidential clues or suffer from inefficient combinatorial optimization. In this work, we propose an evidence-driven keyframe sampling framework grounded in information bottleneck theory. We formulate keyframe selection as maximizing the conditional mutual information between selected frames and the query, providing a principled objective that reflects each frame's contribution to answering the question. To make this objective tractable, we exploit its structure to derive a decomposed optimization that reduces subset selection to independent frame-level scoring. We further introduce a query-conditioned evidence scoring network trained with a contrastive objective to estimate evidential importance efficiently. Experiments on long-form video understanding benchmarks show that our method consistently outperforms prior sampling strategies under strict token budgets, while significantly improving training efficiency.
Abstract:Large language models (LLMs) and agentic systems have shown promise for automated software development, but applying them to hardware-in-the-loop (HIL) embedded and Internet-of-Things (IoT) systems remains challenging due to the tight coupling between software logic and physical hardware behavior. Code that compiles successfully may still fail when deployed on real devices because of timing constraints, peripheral initialization requirements, or hardware-specific behaviors. To address this challenge, we introduce a skills-based agentic framework for HIL embedded development together with IoT-SkillsBench, a benchmark designed to systematically evaluate AI agents in real embedded programming environments. IoT-SkillsBench spans three representative embedded platforms, 23 peripherals, and 42 tasks across three difficulty levels, where each task is evaluated under three agent configurations (no-skills, LLM-generated skills, and human-expert skills) and validated through real hardware execution. Across 378 hardware validated experiments, we show that concise human-expert skills with structured expert knowledge enable near-perfect success rates across platforms.
Abstract:Think about how human handles complex reading tasks: marking key points, inferring their relationships, and structuring information to guide understanding and responses. Likewise, can a large language model benefit from text structure to enhance text-processing performance? To explore it, in this work, we first introduce Structure of Thought (SoT), a prompting technique that explicitly guides models to construct intermediate text structures, consistently boosting performance across eight tasks and three model families. Building upon this insight, we present T2S-Bench, the first benchmark designed to evaluate and improve text-to-structure capabilities of models. T2S-Bench includes 1.8K samples across 6 scientific domains and 32 structural types, rigorously constructed to ensure accuracy, fairness, and quality. Evaluation on 45 mainstream models reveals substantial improvement potential: the average accuracy on the multi-hop reasoning task is only 52.1%, and even the most advanced model achieves 58.1% node accuracy in end-to-end extraction. Furthermore, on Qwen2.5-7B-Instruct, SoT alone yields an average +5.7% improvement across eight diverse text-processing tasks, and fine-tuning on T2S-Bench further increases this gain to +8.6%. These results highlight the value of explicit text structuring and the complementary contributions of SoT and T2S-Bench. Dataset and eval code have been released at https://t2s-bench.github.io/T2S-Bench-Page/.
Abstract:Safety evaluation and red-teaming of large language models remain predominantly text-centric, and existing frameworks lack the infrastructure to systematically test whether alignment generalizes to audio, image, and video inputs. We present MUSE (Multimodal Unified Safety Evaluation), an open-source, run-centric platform that integrates automatic cross-modal payload generation, three multi-turn attack algorithms (Crescendo, PAIR, Violent Durian), provider-agnostic model routing, and an LLM judge with a five-level safety taxonomy into a single browser-based system. A dual-metric framework distinguishes hard Attack Success Rate (Compliance only) from soft ASR (including Partial Compliance), capturing partial information leakage that binary metrics miss. To probe whether alignment generalizes across modality boundaries, we introduce Inter-Turn Modality Switching (ITMS), which augments multi-turn attacks with per-turn modality rotation. Experiments across six multimodal LLMs from four providers show that multi-turn strategies can achieve up to 90-100% ASR against models with near-perfect single-turn refusal. ITMS does not uniformly raise final ASR on already-saturated baselines, but accelerates convergence by destabilizing early-turn defenses, and ablation reveals that the direction of modality effects is model-family-specific rather than universal, underscoring the need for provider-aware cross-modal safety testing.
Abstract:We present AgentOptics, an agentic AI framework for high-fidelity, autonomous optical system control built on the Model Context Protocol (MCP). AgentOptics interprets natural language tasks and executes protocol-compliant actions on heterogeneous optical devices through a structured tool abstraction layer. We implement 64 standardized MCP tools across 8 representative optical devices and construct a 410-task benchmark to evaluate request understanding, role-aware responses, multi-step coordination, robustness to linguistic variation, and error handling. We assess two deployment configurations--commercial online LLMs and locally hosted open-source LLMs--and compare them with LLM-based code generation baselines. AgentOptics achieves 87.7%--99.0% average task success rates, significantly outperforming code-generation approaches, which reach up to 50% success. We further demonstrate broader applicability through five case studies extending beyond device-level control to system orchestration, monitoring, and closed-loop optimization. These include DWDM link provisioning and coordinated monitoring of coherent 400 GbE and analog radio-over-fiber (ARoF) channels; autonomous characterization and bias optimization of a wideband ARoF link carrying 5G fronthaul traffic; multi-span channel provisioning with launch power optimization; closed-loop fiber polarization stabilization; and distributed acoustic sensing (DAS)-based fiber monitoring with LLM-assisted event detection. These results establish AgentOptics as a scalable, robust paradigm for autonomous control and orchestration of heterogeneous optical systems.