Crash bugs cause unexpected program behaviors or even termination, requiring high-priority resolution. However, manually resolving crash bugs is challenging and labor-intensive, and researchers have proposed various techniques for their automated localization and repair. ChatGPT, a recent large language model (LLM), has garnered significant attention due to its exceptional performance across various domains. This work performs the first investigation into ChatGPT's capability in resolve real-world crash bugs, focusing on its effectiveness in both localizing and repairing code-related and environment-related crash bugs. Specifically, we initially assess ChatGPT's fundamental ability to resolve crash bugs with basic prompts in a single iteration. We observe that ChatGPT performs better at resolving code-related crash bugs compared to environment-related ones, and its primary challenge in resolution lies in inaccurate localization. Additionally, we explore ChatGPT's potential with various advanced prompts. Furthermore, by stimulating ChatGPT's self-planning, it methodically investigates each potential crash-causing environmental factor through proactive inquiry, ultimately identifying the root cause of the crash. Based on our findings, we propose IntDiagSolver, an interaction methodology designed to facilitate precise crash bug resolution through continuous interaction with LLMs. Evaluating IntDiagSolver on multiple LLMs reveals consistent enhancement in the accuracy of crash bug resolution, including ChatGPT, Claude, and CodeLlama.
In this work, we make the first attempt to evaluate LLMs in a more challenging code generation scenario, i.e. class-level code generation. We first manually construct the first class-level code generation benchmark ClassEval of 100 class-level Python code generation tasks with approximately 500 person-hours. Based on it, we then perform the first study of 11 state-of-the-art LLMs on class-level code generation. Based on our results, we have the following main findings. First, we find that all existing LLMs show much worse performance on class-level code generation compared to on standalone method-level code generation benchmarks like HumanEval; and the method-level coding ability cannot equivalently reflect the class-level coding ability among LLMs. Second, we find that GPT-4 and GPT-3.5 still exhibit dominate superior than other LLMs on class-level code generation, and the second-tier models includes Instruct-Starcoder, Instruct-Codegen, and Wizardcoder with very similar performance. Third, we find that generating the entire class all at once (i.e. holistic generation strategy) is the best generation strategy only for GPT-4 and GPT-3.5, while method-by-method generation (i.e. incremental and compositional) is better strategies for the other models with limited ability of understanding long instructions and utilizing the middle information. Lastly, we find the limited model ability of generating method-dependent code and discuss the frequent error types in generated classes. Our benchmark is available at https://github.com/FudanSELab/ClassEval.
In this work, we evaluate 10 open-source instructed LLMs on four representative code comprehension and generation tasks. We have the following main findings. First, for the zero-shot setting, instructed LLMs are very competitive on code comprehension and generation tasks and sometimes even better than small SOTA models specifically fine-tuned on each downstream task. We also find that larger instructed LLMs are not always better on code-related tasks. Second, for the few-shot setting, we find that adding demonstration examples substantially helps instructed LLMs perform better on most code comprehension and generation tasks; however, the examples would sometimes induce unstable or even worse performance. Furthermore, we find widely-used BM25-based shot selection strategy significantly outperforms the basic random selection or fixed selection only on generation problems. Third, for the fine-tuning setting, we find that fine-tuning could further improve the model performance on downstream code comprehension and generation tasks compared to the zero-shot/one-shot performance. In addition, after being fine-tuned on the same downstream task dataset, instructed LLMs outperform both the small SOTA models and similar-scaled LLMs without instruction tuning. Based on our findings, we further present practical implications on model and usage recommendation, performance and cost trade-offs, and future direction.
Automated Program Repair (APR) improves software reliability by generating patches for a buggy program automatically. Recent APR techniques leverage deep learning (DL) to build models to learn to generate patches from existing patches and code corpora. While promising, DL-based APR techniques suffer from the abundant syntactically or semantically incorrect patches in the patch space. These patches often disobey the syntactic and semantic domain knowledge of source code and thus cannot be the correct patches to fix a bug. We propose a DL-based APR approach KNOD, which incorporates domain knowledge to guide patch generation in a direct and comprehensive way. KNOD has two major novelties, including (1) a novel three-stage tree decoder, which directly generates Abstract Syntax Trees of patched code according to the inherent tree structure, and (2) a novel domain-rule distillation, which leverages syntactic and semantic rules and teacher-student distributions to explicitly inject the domain knowledge into the decoding procedure during both the training and inference phases. We evaluate KNOD on three widely-used benchmarks. KNOD fixes 72 bugs on the Defects4J v1.2, 25 bugs on the QuixBugs, and 50 bugs on the additional Defects4J v2.0 benchmarks, outperforming all existing APR tools.
Deep Learning (DL) is finding its way into a growing number of mobile software applications. These software applications, named as DL based mobile applications (abbreviated as mobile DL apps) integrate DL models trained using large-scale data with DL programs. A DL program encodes the structure of a desirable DL model and the process by which the model is trained using training data. Due to the increasing dependency of current mobile apps on DL, software engineering (SE) for mobile DL apps has become important. However, existing efforts in SE research community mainly focus on the development of DL models and extensively analyze faults in DL programs. In contrast, faults related to the deployment of DL models on mobile devices (named as deployment faults of mobile DL apps) have not been well studied. Since mobile DL apps have been used by billions of end users daily for various purposes including for safety-critical scenarios, characterizing their deployment faults is of enormous importance. To fill the knowledge gap, this paper presents the first comprehensive study on the deployment faults of mobile DL apps. We identify 304 real deployment faults from Stack Overflow and GitHub, two commonly used data sources for studying software faults. Based on the identified faults, we construct a fine-granularity taxonomy consisting of 23 categories regarding to fault symptoms and distill common fix strategies for different fault types. Furthermore, we suggest actionable implications and research avenues that could further facilitate the deployment of DL models on mobile devices.