Image-based virtual try-on aims to transfer target in-shop clothing to a dressed model image, the objectives of which are totally taking off original clothing while preserving the contents outside of the try-on area, naturally wearing target clothing and correctly inpainting the gap between target clothing and original clothing. Tremendous efforts have been made to facilitate this popular research area, but cannot keep the type of target clothing with the try-on area affected by original clothing. In this paper, we focus on the unpaired virtual try-on situation where target clothing and original clothing on the model are different, i.e., the practical scenario. To break the correlation between the try-on area and the original clothing and make the model learn the correct information to inpaint, we propose an adaptive mask training paradigm that dynamically adjusts training masks. It not only improves the alignment and fit of clothing but also significantly enhances the fidelity of virtual try-on experience. Furthermore, we for the first time propose two metrics for unpaired try-on evaluation, the Semantic-Densepose-Ratio (SDR) and Skeleton-LPIPS (S-LPIPS), to evaluate the correctness of clothing type and the accuracy of clothing texture. For unpaired try-on validation, we construct a comprehensive cross-try-on benchmark (Cross-27) with distinctive clothing items and model physiques, covering a broad try-on scenarios. Experiments demonstrate the effectiveness of the proposed methods, contributing to the advancement of virtual try-on technology and offering new insights and tools for future research in the field. The code, model and benchmark will be publicly released.
Image-based virtual try-on aims to synthesize a naturally dressed person image with a clothing image, which revolutionizes online shopping and inspires related topics within image generation, showing both research significance and commercial potentials. However, there is a great gap between current research progress and commercial applications and an absence of comprehensive overview towards this field to accelerate the development. In this survey, we provide a comprehensive analysis of the state-of-the-art techniques and methodologies in aspects of pipeline architecture, person representation and key modules such as try-on indication, clothing warping and try-on stage. We propose a new semantic criteria with CLIP, and evaluate representative methods with uniformly implemented evaluation metrics on the same dataset. In addition to quantitative and qualitative evaluation of current open-source methods, we also utilize ControlNet to fine-tune a recent large image generation model (PBE) to show future potentials of large-scale models on image-based virtual try-on task. Finally, unresolved issues are revealed and future research directions are prospected to identify key trends and inspire further exploration. The uniformly implemented evaluation metrics, dataset and collected methods will be made public available at https://github.com/little-misfit/Survey-Of-Virtual-Try-On.