Semantic scene segmentation from a bird's-eye-view (BEV) perspective plays a crucial role in facilitating planning and decision-making for mobile robots. Although recent vision-only methods have demonstrated notable advancements in performance, they often struggle under adverse illumination conditions such as rain or nighttime. While active sensors offer a solution to this challenge, the prohibitively high cost of LiDARs remains a limiting factor. Fusing camera data with automotive radars poses a more inexpensive alternative but has received less attention in prior research. In this work, we aim to advance this promising avenue by introducing BEVCar, a novel approach for joint BEV object and map segmentation. The core novelty of our approach lies in first learning a point-based encoding of raw radar data, which is then leveraged to efficiently initialize the lifting of image features into the BEV space. We perform extensive experiments on the nuScenes dataset and demonstrate that BEVCar outperforms the current state of the art. Moreover, we show that incorporating radar information significantly enhances robustness in challenging environmental conditions and improves segmentation performance for distant objects. To foster future research, we provide the weather split of the nuScenes dataset used in our experiments, along with our code and trained models at http://bevcar.cs.uni-freiburg.de.
Maps have played an indispensable role in enabling safe and automated driving. Although there have been many advances on different fronts ranging from SLAM to semantics, building an actionable hierarchical semantic representation of urban dynamic scenes from multiple agents is still a challenging problem. In this work, we present Collaborative URBan Scene Graphs (CURB-SG) that enable higher-order reasoning and efficient querying for many functions of automated driving. CURB-SG leverages panoptic LiDAR data from multiple agents to build large-scale maps using an effective graph-based collaborative SLAM approach that detects inter-agent loop closures. To semantically decompose the obtained 3D map, we build a lane graph from the paths of ego agents and their panoptic observations of other vehicles. Based on the connectivity of the lane graph, we segregate the environment into intersecting and non-intersecting road areas. Subsequently, we construct a multi-layered scene graph that includes lane information, the position of static landmarks and their assignment to certain map sections, other vehicles observed by the ego agents, and the pose graph from SLAM including 3D panoptic point clouds. We extensively evaluate CURB-SG in urban scenarios using a photorealistic simulator. We release our code at http://curb.cs.uni-freiburg.de.
Current state-of-the-art methods for panoptic segmentation require an immense amount of annotated training data that is both arduous and expensive to obtain posing a significant challenge for their widespread adoption. Concurrently, recent breakthroughs in visual representation learning have sparked a paradigm shift leading to the advent of large foundation models that can be trained with completely unlabeled images. In this work, we propose to leverage such task-agnostic image features to enable few-shot panoptic segmentation by presenting Segmenting Panoptic Information with Nearly 0 labels (SPINO). In detail, our method combines a DINOv2 backbone with lightweight network heads for semantic segmentation and boundary estimation. We show that our approach, albeit being trained with only ten annotated images, predicts high-quality pseudo-labels that can be used with any existing panoptic segmentation method. Notably, we demonstrate that SPINO achieves competitive results compared to fully supervised baselines while using less than 0.3% of the ground truth labels, paving the way for learning complex visual recognition tasks leveraging foundation models. To illustrate its general applicability, we further deploy SPINO on real-world robotic vision systems for both outdoor and indoor environments. To foster future research, we make the code and trained models publicly available at http://spino.cs.uni-freiburg.de.
Visual odometry is a fundamental task for many applications on mobile devices and robotic platforms. Since such applications are oftentimes not limited to predefined target domains and learning-based vision systems are known to generalize poorly to unseen environments, methods for continual adaptation during inference time are of significant interest. In this work, we introduce CoVIO for online continual learning of visual-inertial odometry. CoVIO effectively adapts to new domains while mitigating catastrophic forgetting by exploiting experience replay. In particular, we propose a novel sampling strategy to maximize image diversity in a fixed-size replay buffer that targets the limited storage capacity of embedded devices. We further provide an asynchronous version that decouples the odometry estimation from the network weight update step enabling continuous inference in real time. We extensively evaluate CoVIO on various real-world datasets demonstrating that it successfully adapts to new domains while outperforming previous methods. The code of our work is publicly available at http://continual-slam.cs.uni-freiburg.de.
Operating a robot in the open world requires a high level of robustness with respect to previously unseen environments. Optimally, the robot is able to adapt by itself to new conditions without human supervision, e.g., automatically adjusting its perception system to changing lighting conditions. In this work, we address the task of continual learning for deep learning-based monocular depth estimation and panoptic segmentation in new environments in an online manner. We introduce CoDEPS to perform continual learning involving multiple real-world domains while mitigating catastrophic forgetting by leveraging experience replay. In particular, we propose a novel domain-mixing strategy to generate pseudo-labels to adapt panoptic segmentation. Furthermore, we explicitly address the limited storage capacity of robotic systems by proposing sampling strategies for constructing a fixed-size replay buffer based on rare semantic class sampling and image diversity. We perform extensive evaluations of CoDEPS on various real-world datasets demonstrating that it successfully adapts to unseen environments without sacrificing performance on previous domains while achieving state-of-the-art results. The code of our work is publicly available at http://codeps.cs.uni-freiburg.de.
A key component of graph-based SLAM systems is the ability to detect loop closures in a trajectory to reduce the drift accumulated over time from the odometry. Most LiDAR-based methods achieve this goal by using only the geometric information, disregarding the semantics of the scene. In this work, we introduce PADLoC, a LiDAR-based loop closure detection and registration architecture comprising a shared 3D convolutional feature extraction backbone, a global descriptor head for loop closure detection, and a novel transformer-based head for point cloud matching and registration. We present multiple methods for estimating the point-wise matching confidence based on diversity indices. Additionally, to improve forward-backward consistency, we propose the use of two shared matching and registration heads with their source and target inputs swapped by exploiting that the estimated relative transformations must be inverse of each other. Furthermore, we leverage panoptic information during training in the form of a novel loss function that reframes the matching problem as a classification task in the case of the semantic labels and as a graph connectivity assignment for the instance labels. We perform extensive evaluations of PADLoC on multiple real-world datasets demonstrating that it achieves state-of-the-art performance. The code of our work is publicly available at http://padloc.cs.uni-freiburg.de.
While lifelong SLAM addresses the capability of a robot to adapt to changes within a single environment over time, in this paper we introduce the task of continual SLAM. Here, a robot is deployed sequentially in a variety of different environments and has to transfer its knowledge of previously experienced environments to thus far unseen environments, while avoiding catastrophic forgetting. This is particularly relevant in the context of vision-based approaches, where the relevant features vary widely between different environments. We propose a novel approach for solving the continual SLAM problem by introducing CL-SLAM. Our approach consists of a dual-network architecture that handles both short-term adaptation and long-term memory retention by incorporating a replay buffer. Extensive evaluations of CL-SLAM in three different environments demonstrate that it outperforms several baselines inspired by existing continual learning-based visual odometry methods. The code of our work is publicly available at http://continual-slam.cs.uni-freiburg.de.
Existing learning methods for LiDAR-based applications use 3D points scanned under a pre-determined beam configuration, e.g., the elevation angles of beams are often evenly distributed. Those fixed configurations are task-agnostic, so simply using them can lead to sub-optimal performance. In this work, we take a new route to learn to optimize the LiDAR beam configuration for a given application. Specifically, we propose a reinforcement learning-based learning-to-optimize (RL-L2O) framework to automatically optimize the beam configuration in an end-to-end manner for different LiDAR-based applications. The optimization is guided by the final performance of the target task and thus our method can be integrated easily with any LiDAR-based application as a simple drop-in module. The method is especially useful when a low-resolution (low-cost) LiDAR is needed, for instance, for system deployment at a massive scale. We use our method to search for the beam configuration of a low-resolution LiDAR for two important tasks: 3D object detection and localization. Experiments show that the proposed RL-L2O method improves the performance in both tasks significantly compared to the baseline methods. We believe that a combination of our method with the recent advances of programmable LiDARs can start a new research direction for LiDAR-based active perception. The code is publicly available at https://github.com/vniclas/lidar_beam_selection
This paper presents the FSOCO dataset, a collaborative dataset for vision-based cone detection systems in Formula Student Driverless competitions. It contains human annotated ground truth labels for both bounding boxes and instance-wise segmentation masks. The data buy-in philosophy of FSOCO asks student teams to contribute to the database first before being granted access ensuring continuous growth. By providing clear labeling guidelines and tools for a sophisticated raw image selection, new annotations are guaranteed to meet the desired quality. The effectiveness of the approach is shown by comparing prediction results of a network trained on FSOCO and its unregulated predecessor. The FSOCO dataset can be found at fsoco-dataset.com.