Abstract:The intrication of brain signals drives research that leverages multimodal AI to align brain modalities with visual and textual data for explainable descriptions. However, most existing studies are limited to coarse interpretations, lacking essential details on object descriptions, locations, attributes, and their relationships. This leads to imprecise and ambiguous reconstructions when using such cues for visual decoding. To address this, we analyze different choices of vision feature spaces from pre-trained visual components within Multimodal Large Language Models (MLLMs) and introduce a zero-shot multimodal brain decoding method that interacts with these models to decode across multiple levels of granularities. % To assess a model's ability to decode fine details from brain signals, we propose the Multi-Granularity Brain Detail Understanding Benchmark (MG-BrainDub). This benchmark includes two key tasks: detailed descriptions and salient question-answering, with metrics highlighting key visual elements like objects, attributes, and relationships. Our approach enhances neural decoding precision and supports more accurate neuro-decoding applications. Code will be available at https://github.com/weihaox/VINDEX.
Abstract:Tactile perception is profoundly influenced by the surface properties of objects in contact. However, despite their crucial role in shaping tactile experiences, these material characteristics have been largely neglected in existing tactile representation learning methods. Most approaches primarily focus on aligning tactile data with visual or textual information, overlooking the richness of tactile feedback that comes from understanding the materials' inherent properties. In this work, we address this gap by revisiting the tactile representation learning framework and incorporating material-aware priors into the learning process. These priors, which represent pre-learned characteristics specific to different materials, allow tactile models to better capture and generalize the nuances of surface texture. Our method enables more accurate, contextually rich tactile feedback across diverse materials and textures, improving performance in real-world applications such as robotics, haptic feedback systems, and material editing.
Abstract:The advent of text-driven 360-degree panorama generation, enabling the synthesis of 360-degree panoramic images directly from textual descriptions, marks a transformative advancement in immersive visual content creation. This innovation significantly simplifies the traditionally complex process of producing such content. Recent progress in text-to-image diffusion models has accelerated the rapid development in this emerging field. This survey presents a comprehensive review of text-driven 360-degree panorama generation, offering an in-depth analysis of state-of-the-art algorithms and their expanding applications in 360-degree 3D scene generation. Furthermore, we critically examine current limitations and propose promising directions for future research. A curated project page with relevant resources and research papers is available at https://littlewhitesea.github.io/Text-Driven-Pano-Gen/.
Abstract:We introduce the physically based neural bidirectional reflectance distribution function (PBNBRDF), a novel, continuous representation for material appearance based on neural fields. Our model accurately reconstructs real-world materials while uniquely enforcing physical properties for realistic BRDFs, specifically Helmholtz reciprocity via reparametrization and energy passivity via efficient analytical integration. We conduct a systematic analysis demonstrating the benefits of adhering to these physical laws on the visual quality of reconstructed materials. Additionally, we enhance the color accuracy of neural BRDFs by introducing chromaticity enforcement supervising the norms of RGB channels. Through both qualitative and quantitative experiments on multiple databases of measured real-world BRDFs, we show that adhering to these physical constraints enables neural fields to more faithfully and stably represent the original data and achieve higher rendering quality.
Abstract:In multivariate time series classification, although current sequence analysis models have excellent classification capabilities, they show significant shortcomings when dealing with long sequence multivariate data, such as prolonged training times and decreased accuracy. This paper focuses on optimizing model performance for long-sequence multivariate data by mitigating the impact of extended time series and multiple variables on the model. We propose a principal component analysis (PCA)-based temporal streaming compression and dimensionality reduction algorithm for time series data (temporal streaming batch PCA, TSBPCA), which continuously updates the compact representation of the entire sequence through streaming PCA time estimation with time block updates, enhancing the data representation capability of a range of sequence analysis models. We evaluated this method using various models on five real datasets, and the experimental results show that our method performs well in terms of classification accuracy and time efficiency. Notably, our method demonstrates a trend of increasing effectiveness as sequence length grows; on the two longest sequence datasets, accuracy improved by about 7.2%, and execution time decreased by 49.5%.
Abstract:We address prevailing challenges of the brain-powered research, departing from the observation that the literature hardly recover accurate spatial information and require subject-specific models. To address these challenges, we propose UMBRAE, a unified multimodal decoding of brain signals. First, to extract instance-level conceptual and spatial details from neural signals, we introduce an efficient universal brain encoder for multimodal-brain alignment and recover object descriptions at multiple levels of granularity from subsequent multimodal large language model (MLLM). Second, we introduce a cross-subject training strategy mapping subject-specific features to a common feature space. This allows a model to be trained on multiple subjects without extra resources, even yielding superior results compared to subject-specific models. Further, we demonstrate this supports weakly-supervised adaptation to new subjects, with only a fraction of the total training data. Experiments demonstrate that UMBRAE not only achieves superior results in the newly introduced tasks but also outperforms methods in well established tasks. To assess our method, we construct and share with the community a comprehensive brain understanding benchmark BrainHub. Our code and benchmark are available at https://weihaox.github.io/UMBRAE.
Abstract:In this work we present DREAM, an fMRI-to-image method for reconstructing viewed images from brain activities, grounded on fundamental knowledge of the human visual system. We craft reverse pathways that emulate the hierarchical and parallel nature of how humans perceive the visual world. These tailored pathways are specialized to decipher semantics, color, and depth cues from fMRI data, mirroring the forward pathways from visual stimuli to fMRI recordings. To do so, two components mimic the inverse processes within the human visual system: the Reverse Visual Association Cortex (R-VAC) which reverses pathways of this brain region, extracting semantics from fMRI data; the Reverse Parallel PKM (R-PKM) component simultaneously predicting color and depth from fMRI signals. The experiments indicate that our method outperforms the current state-of-the-art models in terms of the consistency of appearance, structure, and semantics. Code will be made publicly available to facilitate further research in this field.
Abstract:Recent years have seen remarkable progress in deep learning powered visual content creation. This includes 3D-aware generative image synthesis, which produces high-fidelity images in a 3D-consistent manner while simultaneously capturing compact surfaces of objects from pure image collections without the need for any 3D supervision, thus bridging the gap between 2D imagery and 3D reality. The 3D-aware generative models have shown that the introduction of 3D information can lead to more controllable image generation. The task of 3D-aware image synthesis has taken the field of computer vision by storm, with hundreds of papers accepted to top-tier journals and conferences in recent year (mainly the past two years), but there lacks a comprehensive survey of this remarkable and swift progress. Our survey aims to introduce new researchers to this topic, provide a useful reference for related works, and stimulate future research directions through our discussion section. Apart from the presented papers, we aim to constantly update the latest relevant papers along with corresponding implementations at https://weihaox.github.io/awesome-3D-aware-synthesis.
Abstract:In this paper, we propose to model the video dynamics by learning the trajectory of independently inverted latent codes from GANs. The entire sequence is seen as discrete-time observations of a continuous trajectory of the initial latent code, by considering each latent code as a moving particle and the latent space as a high-dimensional dynamic system. The latent codes representing different frames are therefore reformulated as state transitions of the initial frame, which can be modeled by neural ordinary differential equations. The learned continuous trajectory allows us to perform infinite frame interpolation and consistent video manipulation. The latter task is reintroduced for video editing with the advantage of requiring the core operations to be applied to the first frame only while maintaining temporal consistency across all frames. Extensive experiments demonstrate that our method achieves state-of-the-art performance but with much less computation.
Abstract:Recently, several spatial-temporal memory-based methods have verified that storing intermediate frames and their masks as memory are helpful to segment target objects in videos. However, they mainly focus on better matching between the current frame and the memory frames without explicitly paying attention to the quality of the memory. Therefore, frames with poor segmentation masks are prone to be memorized, which leads to a segmentation mask error accumulation problem and further affect the segmentation performance. In addition, the linear increase of memory frames with the growth of frame number also limits the ability of the models to handle long videos. To this end, we propose a Quality-aware Dynamic Memory Network (QDMN) to evaluate the segmentation quality of each frame, allowing the memory bank to selectively store accurately segmented frames to prevent the error accumulation problem. Then, we combine the segmentation quality with temporal consistency to dynamically update the memory bank to improve the practicability of the models. Without any bells and whistles, our QDMN achieves new state-of-the-art performance on both DAVIS and YouTube-VOS benchmarks. Moreover, extensive experiments demonstrate that the proposed Quality Assessment Module (QAM) can be applied to memory-based methods as generic plugins and significantly improves performance. Our source code is available at https://github.com/workforai/QDMN.