In this paper, we study a new problem of cross-domain video based person re-identification (Re-ID). Specifically, we take the synthetic video dataset as the source domain for training and use the real-world videos for testing, which significantly reduces the dependence on real training data collection and annotation. To unveil the power of synthetic data for video person Re-ID, we first propose a self-supervised domain invariant feature learning strategy for both static and temporal features. Then, to further improve the person identification ability in the target domain, we develop a mean-teacher scheme with the self-supervised ID consistency loss. Experimental results on four real datasets verify the rationality of cross-synthetic-real domain adaption and the effectiveness of our method. We are also surprised to find that the synthetic data performs even better than the real data in the cross-domain setting.
Multi-view multi-human association and tracking (MvMHAT), is a new but important problem for multi-person scene video surveillance, aiming to track a group of people over time in each view, as well as to identify the same person across different views at the same time, which is different from previous MOT and multi-camera MOT tasks only considering the over-time human tracking. This way, the videos for MvMHAT require more complex annotations while containing more information for self learning. In this work, we tackle this problem with a self-supervised learning aware end-to-end network. Specifically, we propose to take advantage of the spatial-temporal self-consistency rationale by considering three properties of reflexivity, symmetry and transitivity. Besides the reflexivity property that naturally holds, we design the self-supervised learning losses based on the properties of symmetry and transitivity, for both appearance feature learning and assignment matrix optimization, to associate the multiple humans over time and across views. Furthermore, to promote the research on MvMHAT, we build two new large-scale benchmarks for the network training and testing of different algorithms. Extensive experiments on the proposed benchmarks verify the effectiveness of our method. We have released the benchmark and code to the public.
We tackle a new problem of multi-view camera and subject registration in the bird's eye view (BEV) without pre-given camera calibration. This is a very challenging problem since its only input is several RGB images from different first-person views (FPVs) for a multi-person scene, without the BEV image and the calibration of the FPVs, while the output is a unified plane with the localization and orientation of both the subjects and cameras in a BEV. We propose an end-to-end framework solving this problem, whose main idea can be divided into following parts: i) creating a view-transform subject detection module to transform the FPV to a virtual BEV including localization and orientation of each pedestrian, ii) deriving a geometric transformation based method to estimate camera localization and view direction, i.e., the camera registration in a unified BEV, iii) making use of spatial and appearance information to aggregate the subjects into the unified BEV. We collect a new large-scale synthetic dataset with rich annotations for evaluation. The experimental results show the remarkable effectiveness of our proposed method.
Person re-identification (Re-ID) is a classical computer vision task and has achieved great progress so far. Recently, long-term Re-ID with clothes-changing has attracted increasing attention. However, existing methods mainly focus on image-based setting, where richer temporal information is overlooked. In this paper, we focus on the relatively new yet practical problem of clothes-changing video-based person re-identification (CCVReID), which is less studied. We systematically study this problem by simultaneously considering the challenge of the clothes inconsistency issue and the temporal information contained in the video sequence for the person Re-ID problem. Based on this, we develop a two-branch confidence-aware re-ranking framework for handling the CCVReID problem. The proposed framework integrates two branches that consider both the classical appearance features and cloth-free gait features through a confidence-guided re-ranking strategy. This method provides the baseline method for further studies. Also, we build two new benchmark datasets for CCVReID problem, including a large-scale synthetic video dataset and a real-world one, both containing human sequences with various clothing changes. We will release the benchmark and code in this work to the public.
Gait recognition is an important AI task, which has been progressed rapidly with the development of deep learning. However, existing learning based gait recognition methods mainly focus on the single domain, especially the constrained laboratory environment. In this paper, we study a new problem of unsupervised domain adaptive gait recognition (UDA-GR), that learns a gait identifier with supervised labels from the indoor scenes (source domain), and is applied to the outdoor wild scenes (target domain). For this purpose, we develop an uncertainty estimation and regularization based UDA-GR method. Specifically, we investigate the characteristic of gaits in the indoor and outdoor scenes, for estimating the gait sample uncertainty, which is used in the unsupervised fine-tuning on the target domain to alleviate the noises of the pseudo labels. We also establish a new benchmark for the proposed problem, experimental results on which show the effectiveness of the proposed method. We will release the benchmark and source code in this work to the public.
Scientific collaborations are increasingly relying on large volumes of data for their work and many of them employ tiered systems to replicate the data to their worldwide user communities. Each user in the community often selects a different subset of data for their analysis tasks; however, members of a research group often are working on related research topics that require similar data objects. Thus, there is a significant amount of data sharing possible. In this work, we study the access traces of a federated storage cache known as the Southern California Petabyte Scale Cache. By studying the access patterns and potential for network traffic reduction by this caching system, we aim to explore the predictability of the cache uses and the potential for a more general in-network data caching. Our study shows that this distributed storage cache is able to reduce the network traffic volume by a factor of 2.35 during a part of the study period. We further show that machine learning models could predict cache utilization with an accuracy of 0.88. This demonstrates that such cache usage is predictable, which could be useful for managing complex networking resources such as in-network caching.
Visual object tracking is an important task in computer vision, which has many real-world applications, e.g., video surveillance, visual navigation. Visual object tracking also has many challenges, e.g., object occlusion and deformation. To solve above problems and track the target accurately and efficiently, many tracking algorithms have emerged in recent years. This paper presents the rationale and representative works of two most popular tracking frameworks in past ten years, i.e., the corelation filter and Siamese network for object tracking. Then we present some deep learning based tracking methods categorized by different network structures. We also introduce some classical strategies for handling the challenges in tracking problem. Further, this paper detailedly present and compare the benchmarks and challenges for tracking, from which we summarize the development history and development trend of visual tracking. Focusing on the future development of object tracking, which we think would be applied in real-world scenes before some problems to be addressed, such as the problems in long-term tracking, low-power high-speed tracking and attack-robust tracking. In the future, the integration of multimodal data, e.g., the depth image, thermal image with traditional color image, will provide more solutions for visual tracking. Moreover, tracking task will go together with some other tasks, e.g., video object detection and segmentation.
Gait recognition, a promising long-distance biometric technology, has aroused intense interest in computer vision. Existing works on gait recognition can be divided into appearance-based methods and model-based methods, which extract features from silhouettes and skeleton data, respectively. However, since appearance-based methods are greatly affected by clothing changing and carrying condition, and model-based methods are limited by the accuracy of pose estimation approaches, gait recognition remains challenging in practical applications. In order to integrate the advantages of such two approaches, a two-branch neural network (NN) is proposed in this paper. Our method contains two branches, namely a CNN-based branch taking silhouettes as input and a GCN-based branch taking skeletons as input. In addition, two new modules are proposed in the GCN-based branch for better gait representation. First, we present a simple yet effective fully connected graph convolution operator to integrate the multi-scale graph convolutions and alleviate the dependence on natural human joint connections. Second, we deploy a multi-dimension attention module named STC-Att to learn spatial, temporal and channel-wise attention simultaneously. We evaluated the proposed two-branch neural network on the CASIA-B dataset. The experimental results show that our method achieves state-of-the-art performance in various conditions.
Human group detection, which splits crowd of people into groups, is an important step for video-based human social activity analysis. The core of human group detection is the human social relation representation and division.In this paper, we propose a new two-stage multi-head framework for human group detection. In the first stage, we propose a human behavior simulator head to learn the social relation feature embedding, which is self-supervisely trained by leveraging the socially grounded multi-person behavior relationship. In the second stage, based on the social relation embedding, we develop a self-attention inspired network for human group detection. Remarkable performance on two state-of-the-art large-scale benchmarks, i.e., PANDA and JRDB-Group, verifies the effectiveness of the proposed framework. Benefiting from the self-supervised social relation embedding, our method can provide promising results with very few (labeled) training data. We will release the source code to the public.
To obtain a more comprehensive activity understanding for a crowded scene, in this paper, we propose a new problem of panoramic human activity recognition (PAR), which aims to simultaneous achieve the individual action, social group activity, and global activity recognition. This is a challenging yet practical problem in real-world applications. For this problem, we develop a novel hierarchical graph neural network to progressively represent and model the multi-granularity human activities and mutual social relations for a crowd of people. We further build a benchmark to evaluate the proposed method and other existing related methods. Experimental results verify the rationality of the proposed PAR problem, the effectiveness of our method and the usefulness of the benchmark. We will release the source code and benchmark to the public for promoting the study on this problem.