Photogrammetric mesh models obtained from aerial oblique images have been widely used for urban reconstruction. However, the photogrammetric meshes also suffer from severe texture problems, especially on the road areas due to occlusion. This paper proposes a structure-aware completion approach to improve the quality of meshes by removing undesired vehicles on the road seamlessly. Specifically, the discontinuous texture atlas is first integrated to a continuous screen space through rendering by the graphics pipeline; the rendering also records necessary mapping for deintegration to the original texture atlas after editing. Vehicle regions are masked by a standard object detection approach, e.g. Faster RCNN. Then, the masked regions are completed guided by the linear structures and regularities in the road region, which is implemented based on Patch Match. Finally, the completed rendered image is deintegrated to the original texture atlas and the triangles for the vehicles are also flattened for improved meshes. Experimental evaluations and analyses are conducted against three datasets, which are captured with different sensors and ground sample distances. The results reveal that the proposed method can quite realistic meshes after removing the vehicles. The structure-aware completion approach for road regions outperforms popular image completion methods and ablation study further confirms the effectiveness of the linear guidance. It should be noted that the proposed method is also capable to handle tiled mesh models for large-scale scenes. Dataset and code are available at vrlab.org.cn/~hanhu/projects/mesh.
In this paper, we propose a novel minimum gravitational potential energy (MPE)-based algorithm for global point set registration. The feature descriptors extraction algorithms have emerged as the standard approach to align point sets in the past few decades. However, the alignment can be challenging to take effect when the point set suffers from raw point data problems such as noises (Gaussian and Uniformly). Different from the most existing point set registration methods which usually extract the descriptors to find correspondences between point sets, our proposed MPE alignment method is able to handle large scale raw data offset without depending on traditional descriptors extraction, whether for the local or global registration methods. We decompose the solution into a global optimal convex approximation and the fast descent process to a local minimum. For the approximation step, the proposed minimum potential energy (MPE) approach consists of two main steps. Firstly, according to the construction of the force traction operator, we could simply compute the position of the potential energy minimum; Secondly, with respect to the finding of the MPE point, we propose a new theory that employs the two flags to observe the status of the registration procedure. The method of fast descent process to the minimum that we employed is the iterative closest point algorithm; it can achieve the global minimum. We demonstrate the performance of the proposed algorithm on synthetic data as well as on real data. The proposed method outperforms the other global methods in terms of both efficiency, accuracy and noise resistance.
Integration of aerial and ground images has been proved as an efficient approach to enhance the surface reconstruction in urban environments. However, as the first step, the feature point matching between aerial and ground images is remarkably difficult, due to the large differences in viewpoint and illumination conditions. Previous studies based on geometry-aware image rectification have alleviated this problem, but the performance and convenience of this strategy is limited by several flaws, e.g. quadratic image pairs, segregated extraction of descriptors and occlusions. To address these problems, we propose a novel approach: leveraging photogrammetric mesh models for aerial-ground image matching. The methods of this proposed approach have linear time complexity with regard to the number of images, can explicitly handle low overlap using multi-view images and can be directly injected into off-the-shelf structure-from-motion (SfM) and multi-view stereo (MVS) solutions. First, aerial and ground images are reconstructed separately and initially co-registered through weak georeferencing data. Second, aerial models are rendered to the initial ground views, in which the color, depth and normal images are obtained. Then, the synthesized color images and the corresponding ground images are matched by comparing the descriptors, filtered by local geometrical information, and then propagated to the aerial views using depth images and patch-based matching. Experimental evaluations using various datasets confirm the superior performance of the proposed methods in aerial-ground image matching. In addition, incorporation of the existing SfM and MVS solutions into these methods enables more complete and accurate models to be directly obtained.
Regularized arrangement of primitives on building fa\c{c}ades to aligned locations and consistent sizes is important towards structured reconstruction of urban environment. Mixed integer linear programing was used to solve the problem, however, it is extreamly time consuming even for state-of-the-art commercial solvers. Aiming to alleviate this issue, we cast the problem into binary integer programming, which omits the requirements for real value parameters and is more efficient to be solved . Firstly, the bounding boxes of the primitives are detected using the YOLOv3 architecture in real-time. Secondly, the coordinates of the upper left corners and the sizes of the bounding boxes are automatically clustered in a binary integer programming optimization, which jointly considers the geometric fitness, regularity and additional constraints; this step does not require \emph{a priori} knowledge, such as the number of clusters or pre-defined grammars. Finally, the regularized bounding boxes can be directly used to guide the fa\c{c}ade reconstruction in an interactive envinronment. Experimental evaluations have revealed that the accuracies for the extraction of primitives are above 0.85, which is sufficient for the following 3D reconstruction. The proposed approach only takes about $ 10\% $ to $ 20\% $ of the runtime than previous approach and reduces the diversity of the bounding boxes to about $20\%$ to $50\%$
Precision mapping of landslide inventory is crucial for hazard mitigation. Most landslides generally co-exist with other confusing geological features, and the presence of such areas can only be inferred unambiguously at a large scale. In addition, local information is also important for the preservation of object boundaries. Aiming to solve this problem, this paper proposes an effective approach to fuse both local and non-local features to surmount the contextual problem. Built upon the U-Net architecture that is widely adopted in the remote sensing community, we utilize two additional modules. The first one uses dilated convolution and the corresponding atrous spatial pyramid pooling, which enlarged the receptive field without sacrificing spatial resolution or increasing memory usage. The second uses a scale attention mechanism to guide the up-sampling of features from the coarse level by a learned weight map. In implementation, the computational overhead against the original U-Net was only a few convolutional layers. Experimental evaluations revealed that the proposed method outperformed state-of-the-art general-purpose semantic segmentation approaches. Furthermore, ablation studies have shown that the two models afforded extensive enhancements in landslide-recognition performance.
Accurately and efficiently extracting building footprints from a wide range of remote sensed imagery remains a challenge due to their complex structure, variety of scales and diverse appearances. Existing convolutional neural network (CNN)-based building extraction methods are complained that they cannot detect the tiny buildings because the spatial information of CNN feature maps are lost during repeated pooling operations of the CNN, and the large buildings still have inaccurate segmentation edges. Moreover, features extracted by a CNN are always partial which restricted by the size of the respective field, and large-scale buildings with low texture are always discontinuous and holey when extracted. This paper proposes a novel multi attending path neural network (MAP-Net) for accurately extracting multiscale building footprints and precise boundaries. MAP-Net learns spatial localization-preserved multiscale features through a multi-parallel path in which each stage is gradually generated to extract high-level semantic features with fixed resolution. Then, an attention module adaptively squeezes channel-wise features from each path for optimization, and a pyramid spatial pooling module captures global dependency for refining discontinuous building footprints. Experimental results show that MAP-Net outperforms state-of-the-art (SOTA) algorithms in boundary localization accuracy as well as continuity of large buildings. Specifically, our method achieved 0.68\%, 1.74\%, 1.46\% precision, and 1.50\%, 1.53\%, 0.82\% IoU score improvement without increasing computational complexity compared with the latest HRNetv2 on the Urban 3D, Deep Globe and WHU datasets, respectively. The TensorFlow implementation is available at https://github.com/lehaifeng/MAPNet.
Middle-echo, which covers one or a few corresponding points, is a specific type of 3D point cloud acquired by a multi-echo laser scanner. In this paper, we propose a novel approach for automatic segmentation of trees that leverages middle-echo information from LiDAR point clouds. First, using a convolution classification method, the proposed type of point clouds reflected by the middle echoes are identified from all point clouds. The middle-echo point clouds are distinguished from the first and last echoes. Hence, the crown positions of the trees are quickly detected from the huge number of point clouds. Second, to accurately extract trees from all point clouds, we propose a 3D deep learning network, PointNLM, to semantically segment tree crowns. PointNLM captures the long-range relationship between the point clouds via a non-local branch and extracts high-level features via max-pooling applied to unordered points. The whole framework is evaluated using the Semantic 3D reduced-test set. The IoU of tree point cloud segmentation reached 0.864. In addition, the semantic segmentation network was tested using the Paris-Lille-3D dataset. The average IoU outperformed several other popular methods. The experimental results indicate that the proposed algorithm provides an excellent solution for vegetation segmentation from LiDAR point clouds.
Catastrophic forgetting is a challenge issue in continual learning when a deep neural network forgets the knowledge acquired from the former task after learning on subsequent tasks. However, existing methods try to find the joint distribution of parameters shared with all tasks. This idea can be questionable because this joint distribution may not present when the number of tasks increase. On the other hand, It also leads to "long-term" memory issue when the network capacity is limited since adding tasks will "eat" the network capacity. In this paper, we proposed a Soft Parameters Pruning (SPP) strategy to reach the trade-off between short-term and long-term profit of a learning model by freeing those parameters less contributing to remember former task domain knowledge to learn future tasks, and preserving memories about previous tasks via those parameters effectively encoding knowledge about tasks at the same time. The SPP also measures the importance of parameters by information entropy in a label free manner. The experiments on several tasks shows SPP model achieved the best performance compared with others state-of-the-art methods. Experiment results also indicate that our method is less sensitive to hyper-parameter and better generalization. Our research suggests that a softer strategy, i.e. approximate optimize or sub-optimal solution, will benefit alleviating the dilemma of memory. The source codes are available at https://github.com/lehaifeng/Learning_by_memory.