A Colored point cloud, as a simple and efficient 3D representation, has many advantages in various fields, including robotic navigation and scene reconstruction. This representation is now commonly used in 3D reconstruction tasks relying on cameras and LiDARs. However, fusing data from these two types of sensors is poorly performed in many existing frameworks, leading to unsatisfactory mapping results, mainly due to inaccurate camera poses. This paper presents OmniColor, a novel and efficient algorithm to colorize point clouds using an independent 360-degree camera. Given a LiDAR-based point cloud and a sequence of panorama images with initial coarse camera poses, our objective is to jointly optimize the poses of all frames for mapping images onto geometric reconstructions. Our pipeline works in an off-the-shelf manner that does not require any feature extraction or matching process. Instead, we find optimal poses by directly maximizing the photometric consistency of LiDAR maps. In experiments, we show that our method can overcome the severe visual distortion of omnidirectional images and greatly benefit from the wide field of view (FOV) of 360-degree cameras to reconstruct various scenarios with accuracy and stability. The code will be released at https://github.com/liubonan123/OmniColor/.
Heterogeneous information networks (HIN) have gained increasing popularity for being able to capture complex relations between nodes of diverse types. Meta-structure was proposed to identify important patterns of relations on HIN, which has been proven effective for extracting rich semantic information and facilitating graph neural networks to learn expressive representations. However, hand-crafted meta-structures pose challenges for scaling up, which draws wide research attention for developing automatic meta-structure search algorithms. Previous efforts concentrate on searching for meta-structures with good empirical prediction performance, overlooking explainability. Thus, they often produce meta-structures prone to overfitting and incomprehensible to humans. To address this, we draw inspiration from the emergent reasoning abilities of large language models (LLMs). We propose a novel REasoning meta-STRUCTure search (ReStruct) framework that integrates LLM reasoning into the evolutionary procedure. ReStruct uses a grammar translator to encode meta-structures into natural language sentences, and leverages the reasoning power of LLMs to evaluate semantically feasible meta-structures. ReStruct also employs performance-oriented evolutionary operations. These two competing forces jointly optimize for semantic explainability and empirical performance of meta-structures. We also design a differential LLM explainer that can produce natural language explanations for the discovered meta-structures, and refine the explanation by reasoning through the search history. Experiments on five datasets demonstrate ReStruct achieve SOTA performance in node classification and link recommendation tasks. Additionally, a survey study involving 73 graduate students shows that the meta-structures and natural language explanations generated by ReStruct are substantially more comprehensible.
Recently, the potential of large language models (LLMs) has been widely used in assisting programming. However, current research does not explore the artist potential of LLMs in creative coding within artist and AI collaboration. Our work probes the reflection type of artists in the creation process with such collaboration. We compare two common collaboration approaches: invoking the entire program and multiple subtasks. Our findings exhibit artists' different stimulated reflections in two different methods. Our finding also shows the correlation of reflection type with user performance, user satisfaction, and subjective experience in two collaborations through conducting two methods, including experimental data and qualitative interviews. In this sense, our work reveals the artistic potential of LLM in creative coding. Meanwhile, we provide a critical lens of human-AI collaboration from the artists' perspective and expound design suggestions for future work of AI-assisted creative tasks.
Recent research has highlighted the potential of LLM applications, like ChatGPT, for performing label annotation on social computing text. However, it is already well known that performance hinges on the quality of the input prompts. To address this, there has been a flurry of research into prompt tuning -- techniques and guidelines that attempt to improve the quality of prompts. Yet these largely rely on manual effort and prior knowledge of the dataset being annotated. To address this limitation, we propose APT-Pipe, an automated prompt-tuning pipeline. APT-Pipe aims to automatically tune prompts to enhance ChatGPT's text classification performance on any given dataset. We implement APT-Pipe and test it across twelve distinct text classification datasets. We find that prompts tuned by APT-Pipe help ChatGPT achieve higher weighted F1-score on nine out of twelve experimented datasets, with an improvement of 7.01% on average. We further highlight APT-Pipe's flexibility as a framework by showing how it can be extended to support additional tuning mechanisms.
360 images, with a field-of-view (FoV) of 180x360, provide immersive and realistic environments for emerging virtual reality (VR) applications, such as virtual tourism, where users desire to create diverse panoramic scenes from a narrow FoV photo they take from a viewpoint via portable devices. It thus brings us to a technical challenge: `How to allow the users to freely create diverse and immersive virtual scenes from a narrow FoV image with a specified viewport?' To this end, we propose a transformer-based 360 image outpainting framework called Dream360, which can generate diverse, high-fidelity, and high-resolution panoramas from user-selected viewports, considering the spherical properties of 360 images. Compared with existing methods, e.g., [3], which primarily focus on inputs with rectangular masks and central locations while overlooking the spherical property of 360 images, our Dream360 offers higher outpainting flexibility and fidelity based on the spherical representation. Dream360 comprises two key learning stages: (I) codebook-based panorama outpainting via Spherical-VQGAN (S-VQGAN), and (II) frequency-aware refinement with a novel frequency-aware consistency loss. Specifically, S-VQGAN learns a sphere-specific codebook from spherical harmonic (SH) values, providing a better representation of spherical data distribution for scene modeling. The frequency-aware refinement matches the resolution and further improves the semantic consistency and visual fidelity of the generated results. Our Dream360 achieves significantly lower Frechet Inception Distance (FID) scores and better visual fidelity than existing methods. We also conducted a user study involving 15 participants to interactively evaluate the quality of the generated results in VR, demonstrating the flexibility and superiority of our Dream360 framework.
We present VR PreM+, an innovative VR system designed to enhance web exploration beyond traditional computer screens. Unlike static 2D displays, VR PreM+ leverages 3D environments to create an immersive pre-learning experience. Using keyword-based information retrieval allows users to manage and connect various content sources in a dynamic 3D space, improving communication and data comparison. We conducted preliminary and user studies that demonstrated efficient information retrieval, increased user engagement, and a greater sense of presence. These findings yielded three design guidelines for future VR information systems: display, interaction, and user-centric design. VR PreM+ bridges the gap between traditional web browsing and immersive VR, offering an interactive and comprehensive approach to information acquisition. It holds promise for research, education, and beyond.
Cities play an important role in achieving sustainable development goals (SDGs) to promote economic growth and meet social needs. Especially satellite imagery is a potential data source for studying sustainable urban development. However, a comprehensive dataset in the United States (U.S.) covering multiple cities, multiple years, multiple scales, and multiple indicators for SDG monitoring is lacking. To support the research on SDGs in U.S. cities, we develop a satellite imagery dataset using deep learning models for five SDGs containing 25 sustainable development indicators. The proposed dataset covers the 100 most populated U.S. cities and corresponding Census Block Groups from 2014 to 2023. Specifically, we collect satellite imagery and identify objects with state-of-the-art object detection and semantic segmentation models to observe cities' bird's-eye view. We further gather population, nighttime light, survey, and built environment data to depict SDGs regarding poverty, health, education, inequality, and living environment. We anticipate the dataset to help urban policymakers and researchers to advance SDGs-related studies, especially applying satellite imagery to monitor long-term and multi-scale SDGs in cities.
In the era of Internet of Things (IoT), Digital Twin (DT) is envisioned to empower various areas as a bridge between physical objects and the digital world. Through virtualization and simulation techniques, multiple functions can be achieved by leveraging computing resources. In this process, Mobile Cloud Computing (MCC) and Mobile Edge Computing (MEC) have become two of the key factors to achieve real-time feedback. However, current works only considered edge servers or cloud servers in the DT system models. Besides, The models ignore the DT with not only one data resource. In this paper, we propose a new DT system model considering a heterogeneous MEC/MCC environment. Each DT in the model is maintained in one of the servers via multiple data collection devices. The offloading decision-making problem is also considered and a new offloading scheme is proposed based on Distributed Deep Learning (DDL). Simulation results demonstrate that our proposed algorithm can effectively and efficiently decrease the system's average latency and energy consumption. Significant improvement is achieved compared with the baselines under the dynamic environment of DTs.
The multitude of data generated by sensors available on users' mobile devices, combined with advances in machine learning techniques, support context-aware services in recognizing the current situation of a user (i.e., physical context) and optimizing the system's personalization features. However, context-awareness performances mainly depend on the accuracy of the context inference process, which is strictly tied to the availability of large-scale and labeled datasets. In this work, we present a framework developed to collect datasets containing heterogeneous sensing data derived from personal mobile devices. The framework has been used by 3 voluntary users for two weeks, generating a dataset with more than 36K samples and 1331 features. We also propose a lightweight approach to model the user context able to efficiently perform the entire reasoning process on the user mobile device. To this aim, we used six dimensionality reduction techniques in order to optimize the context classification. Experimental results on the generated dataset show that we achieve a 10x speed up and a feature reduction of more than 90% while keeping the accuracy loss less than 3%.