Picture for Mengyang Feng

Mengyang Feng

Disentangling Foreground and Background Motion for Enhanced Realism in Human Video Generation

Add code
May 28, 2024
Figure 1 for Disentangling Foreground and Background Motion for Enhanced Realism in Human Video Generation
Figure 2 for Disentangling Foreground and Background Motion for Enhanced Realism in Human Video Generation
Figure 3 for Disentangling Foreground and Background Motion for Enhanced Realism in Human Video Generation
Figure 4 for Disentangling Foreground and Background Motion for Enhanced Realism in Human Video Generation
Viaarxiv icon

DiffusionGAN3D: Boosting Text-guided 3D Generation and Domain Adaption by Combining 3D GANs and Diffusion Priors

Add code
Dec 29, 2023
Viaarxiv icon

DreaMoving: A Human Video Generation Framework based on Diffusion Models

Add code
Dec 11, 2023
Viaarxiv icon

Diffusion360: Seamless 360 Degree Panoramic Image Generation based on Diffusion Models

Add code
Nov 22, 2023
Viaarxiv icon

Boosting3D: High-Fidelity Image-to-3D by Boosting 2D Diffusion Prior to 3D Prior with Progressive Learning

Add code
Nov 22, 2023
Figure 1 for Boosting3D: High-Fidelity Image-to-3D by Boosting 2D Diffusion Prior to 3D Prior with Progressive Learning
Figure 2 for Boosting3D: High-Fidelity Image-to-3D by Boosting 2D Diffusion Prior to 3D Prior with Progressive Learning
Figure 3 for Boosting3D: High-Fidelity Image-to-3D by Boosting 2D Diffusion Prior to 3D Prior with Progressive Learning
Figure 4 for Boosting3D: High-Fidelity Image-to-3D by Boosting 2D Diffusion Prior to 3D Prior with Progressive Learning
Viaarxiv icon

A Hierarchical Representation Network for Accurate and Detailed Face Reconstruction from In-The-Wild Images

Add code
Feb 28, 2023
Viaarxiv icon

An Unsupervised Game-Theoretic Approach to Saliency Detection

Add code
Aug 08, 2017
Figure 1 for An Unsupervised Game-Theoretic Approach to Saliency Detection
Figure 2 for An Unsupervised Game-Theoretic Approach to Saliency Detection
Figure 3 for An Unsupervised Game-Theoretic Approach to Saliency Detection
Figure 4 for An Unsupervised Game-Theoretic Approach to Saliency Detection
Viaarxiv icon

Hierarchical Cellular Automata for Visual Saliency

Add code
May 26, 2017
Figure 1 for Hierarchical Cellular Automata for Visual Saliency
Figure 2 for Hierarchical Cellular Automata for Visual Saliency
Figure 3 for Hierarchical Cellular Automata for Visual Saliency
Figure 4 for Hierarchical Cellular Automata for Visual Saliency
Viaarxiv icon

Vanishing point attracts gaze in free-viewing and visual search tasks

Add code
Sep 06, 2016
Figure 1 for Vanishing point attracts gaze in free-viewing and visual search tasks
Figure 2 for Vanishing point attracts gaze in free-viewing and visual search tasks
Figure 3 for Vanishing point attracts gaze in free-viewing and visual search tasks
Figure 4 for Vanishing point attracts gaze in free-viewing and visual search tasks
Viaarxiv icon

Fixation prediction with a combined model of bottom-up saliency and vanishing point

Add code
Dec 06, 2015
Figure 1 for Fixation prediction with a combined model of bottom-up saliency and vanishing point
Figure 2 for Fixation prediction with a combined model of bottom-up saliency and vanishing point
Figure 3 for Fixation prediction with a combined model of bottom-up saliency and vanishing point
Figure 4 for Fixation prediction with a combined model of bottom-up saliency and vanishing point
Viaarxiv icon