We propose a novel angular velocity estimation method to increase the robustness of Simultaneous Localization And Mapping (SLAM) algorithms against gyroscope saturations induced by aggressive motions. Field robotics expose robots to various hazards, including steep terrains, landslides, and staircases, where substantial accelerations and angular velocities can occur if the robot loses stability and tumbles. These extreme motions can saturate sensor measurements, especially gyroscopes, which are the first sensors to become inoperative. While the structural integrity of the robot is at risk, the resilience of the SLAM framework is oftentimes given little consideration. Consequently, even if the robot is physically capable of continuing the mission, its operation will be compromised due to a corrupted representation of the world. Regarding this problem, we propose a way to estimate the angular velocity using accelerometers during extreme rotations caused by tumbling. We show that our method reduces the median localization error by 71.5 % in translation and 65.5 % in rotation and reduces the number of SLAM failures by 73.3 % on the collected data. We also propose the Tumbling-Induced Gyroscope Saturation (TIGS) dataset, which consists of outdoor experiments recording the motion of a lidar subject to angular velocities four times higher than other available datasets. The dataset is available online at https://github.com/norlab-ulaval/Norlab_wiki/wiki/TIGS-Dataset.
Visual Odometry (VO) is one of the fundamental tasks in computer vision for robotics. However, its performance is deeply affected by High Dynamic Range (HDR) scenes, omnipresent outdoor. While new Automatic-Exposure (AE) approaches to mitigate this have appeared, their comparison in a reproducible manner is problematic. This stems from the fact that the behavior of AE depends on the environment, and it affects the image acquisition process. Consequently, AE has traditionally only been benchmarked in an online manner, making the experiments non-reproducible. To solve this, we propose a new methodology based on an emulator that can generate images at any exposure time. It leverages BorealHDR, a unique multi-exposure stereo dataset collected over 8.4 km, on 50 trajectories with challenging illumination conditions. Moreover, it contains pose ground truth for each image and a global 3D map, based on lidar data. We show that using these images acquired at different exposure times, we can emulate realistic images keeping a Root-Mean-Square Error (RMSE) below 1.78 % compared to ground truth images. To demonstrate the practicality of our approach for offline benchmarking, we compared three state-of-the-art AE algorithms on key elements of Visual Simultaneous Localization And Mapping (VSLAM) pipeline, against four baselines. Consequently, reproducible evaluation of AE is now possible, speeding up the development of future approaches. Our code and dataset are available online at this link: https://github.com/norlab-ulaval/BorealHDR