We propose a method that achieves near-optimal rates for smooth stochastic convex optimization and requires essentially no prior knowledge of problem parameters. This improves on prior work which requires knowing at least the initial distance to optimality d0. Our method, U-DoG, combines UniXGrad (Kavis et al., 2019) and DoG (Ivgi et al., 2023) with novel iterate stabilization techniques. It requires only loose bounds on d0 and the noise magnitude, provides high probability guarantees under sub-Gaussian noise, and is also near-optimal in the non-smooth case. Our experiments show consistent, strong performance on convex problems and mixed results on neural network training.
We introduce ZeroSCROLLS, a zero-shot benchmark for natural language understanding over long texts, which contains only test sets, without training or development data. We adapt six tasks from the SCROLLS benchmark, and add four new datasets, including two novel information fusing tasks, such as aggregating the percentage of positive reviews. Using ZeroSCROLLS, we conduct a comprehensive evaluation of both open-source and closed large language models, finding that Claude outperforms ChatGPT, and that GPT-4 achieves the highest average score. However, there is still room for improvement on multiple open challenges in ZeroSCROLLS, such as aggregation tasks, where models struggle to pass the naive baseline. As the state of the art is a moving target, we invite researchers to evaluate their ideas on the live ZeroSCROLLS leaderboard
We propose a tuning-free dynamic SGD step size formula, which we call Distance over Gradients (DoG). The DoG step sizes depend on simple empirical quantities (distance from the initial point and norms of gradients) and have no ``learning rate'' parameter. Theoretically, we show that a slight variation of the DoG formula enjoys strong parameter-free convergence guarantees for stochastic convex optimization assuming only \emph{locally bounded} stochastic gradients. Empirically, we consider a broad range of vision and language transfer learning tasks, and show that DoG's performance is close to that of SGD with tuned learning rate. We also propose a per-layer variant of DoG that generally outperforms tuned SGD, approaching the performance of tuned Adam.
Transformer-based pretrained language models (LMs) are ubiquitous across natural language understanding, but cannot be applied to long sequences such as stories, scientific articles and long documents, due to their quadratic complexity. While a myriad of efficient transformer variants have been proposed, they are typically based on custom implementations that require expensive pretraining from scratch. In this work, we propose SLED: SLiding-Encoder and Decoder, a simple approach for processing long sequences that re-uses and leverages battle-tested short-text pretrained LMs. Specifically, we partition the input into overlapping chunks, encode each with a short-text LM encoder and use the pretrained decoder to fuse information across chunks (fusion-in-decoder). We illustrate through controlled experiments that SLED offers a viable strategy for long text understanding and evaluate our approach on SCROLLS, a benchmark with seven datasets across a wide range of language understanding tasks. We find that SLED is competitive with specialized models that are up to 50x larger and require a dedicated and expensive pretraining step.
Neural scaling laws define a predictable relationship between a model's parameter count and its performance after training in the form of a power law. However, most research to date has not explicitly investigated whether scaling laws can be used to accelerate model development. In this work, we perform such an empirical investigation across a wide range of language understanding tasks, starting from models with as few as 10K parameters, and evaluate downstream performance across 9 language understanding tasks. We find that scaling laws emerge at finetuning time in some NLP tasks, and that they can also be exploited for debugging convergence when training large models. Moreover, for tasks where scaling laws exist, they can be used to predict the performance of larger models, which enables effective model selection. However, revealing scaling laws requires careful hyperparameter tuning and multiple runs for the purpose of uncertainty estimation, which incurs additional overhead, partially offsetting the computational benefits.
NLP benchmarks have largely focused on short texts, such as sentences and paragraphs, even though long texts comprise a considerable amount of natural language in the wild. We introduce SCROLLS, a suite of tasks that require reasoning over long texts. We examine existing long-text datasets, and handpick ones where the text is naturally long, while prioritizing tasks that involve synthesizing information across the input. SCROLLS contains summarization, question answering, and natural language inference tasks, covering multiple domains, including literature, science, business, and entertainment. Initial baselines, including Longformer Encoder-Decoder, indicate that there is ample room for improvement on SCROLLS. We make all datasets available in a unified text-to-text format and host a live leaderboard to facilitate research on model architecture and pretraining methods.
Interpretability is becoming an active research topic as machine learning (ML) models are more widely used to make critical decisions. Tabular data is one of the most commonly used modes of data in diverse applications such as healthcare and finance. Much of the existing interpretability methods used for tabular data only report feature-importance scores -- either locally (per example) or globally (per model) -- but they do not provide interpretation or visualization of how the features interact. We address this limitation by introducing Feature Vectors, a new global interpretability method designed for tabular datasets. In addition to providing feature-importance, Feature Vectors discovers the inherent semantic relationship among features via an intuitive feature visualization technique. Our systematic experiments demonstrate the empirical utility of this new method by applying it to several real-world datasets. We further provide an easy-to-use Python package for Feature Vectors.
Discrete adversarial attacks are symbolic perturbations to a language input that preserve the output label but lead to a prediction error. While such attacks have been extensively explored for the purpose of evaluating model robustness, their utility for improving robustness has been limited to offline augmentation only, i.e., given a trained model, attacks are used to generate perturbed (adversarial) examples, and the model is re-trained exactly once. In this work, we address this gap and leverage discrete attacks for online augmentation, where adversarial examples are generated at every step, adapting to the changing nature of the model. We also consider efficient attacks based on random sampling, that unlike prior work are not based on expensive search-based procedures. As a second contribution, we provide a general formulation for multiple search-based attacks from past work, and propose a new attack based on best-first search. Surprisingly, we find that random sampling leads to impressive gains in robustness, outperforming the commonly-used offline augmentation, while leading to a speedup at training time of ~10x. Furthermore, online augmentation with search-based attacks justifies the higher training cost, significantly improving robustness on three datasets. Last, we show that our proposed algorithm substantially improves robustness compared to prior methods.
Generating high-quality images from scene graphs, that is, graphs that describe multiple entities in complex relations, is a challenging task that attracted substantial interest recently. Prior work trained such models by using supervised learning, where the goal is to produce the exact target image layout for each scene graph. It relied on predicting object locations and shapes independently and in parallel. However, scene graphs are underspecified, and thus the same scene graph often occurs with many target images in the training data. This leads to generated images with high inter-object overlap, empty areas, blurry objects, and overall compromised quality. In this work, we propose a method that alleviates these issues by generating all object layouts together and reducing the reliance on such supervision. Our model predicts layouts directly from embeddings (without predicting intermediate boxes) by gradually upsampling, refining and contextualizing object layouts. It is trained with a novel adversarial loss, that optimizes the interaction between object pairs. This improves coverage and removes overlaps, while maintaining sensible contours and respecting objects relations. We empirically show on the COCO-STUFF dataset that our proposed approach substantially improves the quality of generated layouts as well as the overall image quality. Our evaluation shows that we improve layout coverage by almost 20 points, and drop object overlap to negligible amounts. This leads to better image generation, relation fulfillment and objects quality.