Abstract:Human-AI joint planning in Unmanned Aerial Vehicles (UAVs) typically relies on control handover when facing environmental uncertainties, which is often inefficient and cognitively demanding for non-expert operators. To address this, we propose a novel framework that shifts the collaboration paradigm from control takeover to active information elicitation. We introduce the Minimal Information Neuro-Symbolic Tree (MINT), a reasoning mechanism that explicitly structures knowledge gaps regarding obstacles and goals into a queryable format. By leveraging large language models, our system formulates optimal binary queries to resolve specific ambiguities with minimal human interaction. We demonstrate the efficacy of this approach through a comprehensive workflow integrating a vision-language model for perception, voice interfaces, and a low-level UAV control module in both high-fidelity NVIDIA Isaac simulations and real-world deployments. Experimental results show that our method achieves a significant improvement in the success rate for complex search-and-rescue tasks while significantly reducing the frequency of human interaction compared to exhaustive querying baselines.
Abstract:Effective human-robot collaboration in open-world environments requires joint planning under uncertain conditions. However, existing approaches often treat humans as passive supervisors, preventing autonomous agents from becoming human-like teammates that can actively model teammate behaviors, reason about knowledge gaps, query, and elicit responses through communication to resolve uncertainties. To address these limitations, we propose a unified human-robot joint planning system designed to tackle dual sources of uncertainty: task-relevant knowledge gaps and latent human intent. Our system operates in two complementary modes. First, an uncertainty-mitigation joint planning module enables two-way conversations to resolve semantic ambiguity and object uncertainty. It utilizes an LLM-assisted active elicitation mechanism and a hypothesis-augmented A^* search, subsequently computing an optimal querying policy via dynamic programming to minimize interaction and verification costs. Second, a real-time intent-aware collaboration module maintains a probabilistic belief over the human's latent task intent via spatial and directional cues, enabling dynamic, coordination-aware task selection for agents without explicit communication. We validate the proposed system in both Gazebo simulations and real-world UAV deployments integrated with a Vision-Language Model (VLM)-based 3D semantic perception pipeline. Experimental results demonstrate that the system significantly cuts the interaction cost by 51.9% in uncertainty-mitigation planning and reduces the task execution time by 25.4% in intent-aware cooperation compared to the baselines.
Abstract:Recent progress in reinforcement learning with verifiable rewards (RLVR) shows that small, specialized language models (SLMs) can exhibit structured reasoning without relying on large monolithic LLMs. We introduce soft hidden-state collaboration, where multiple heterogeneous frozen SLM experts are integrated through their internal representations via a trainable attention interface. Experiments on Reasoning Gym and GSM8K show that this latent integration is competitive with strong single-model RLVR baselines. Ablations further reveal a dual mechanism of expert utilization: for simpler arithmetic domains, performance gains can largely be explained by static expert preferences, whereas more challenging settings induce increasingly concentrated and structured expert attention over training, indicating emergent specialization in how the router connects to relevant experts. Overall, hidden-state collaboration provides a compact mechanism for leveraging frozen experts, while offering an observational window into expert utilization patterns and their evolution under RLVR.
Abstract:Joint planning through language-based interactions is a key area of human-AI teaming. Planning problems in the open world often involve various aspects of incomplete information and unknowns, e.g., objects involved, human goals/intents -- thus leading to knowledge gaps in joint planning. We consider the problem of discovering optimal interaction strategies for AI agents to actively elicit human inputs in object-driven planning. To this end, we propose Minimal Information Neuro-Symbolic Tree (MINT) to reason about the impact of knowledge gaps and leverage self-play with MINT to optimize the AI agent's elicitation strategies and queries. More precisely, MINT builds a symbolic tree by making propositions of possible human-AI interactions and by consulting a neural planning policy to estimate the uncertainty in planning outcomes caused by remaining knowledge gaps. Finally, we leverage LLM to search and summarize MINT's reasoning process and curate a set of queries to optimally elicit human inputs for best planning performance. By considering a family of extended Markov decision processes with knowledge gaps, we analyze the return guarantee for a given MINT with active human elicitation. Our evaluation on three benchmarks involving unseen/unknown objects of increasing realism shows that MINT-based planning attains near-expert returns by issuing a limited number of questions per task while achieving significantly improved rewards and success rates.
Abstract:Model-based offline reinforcement learning is brittle under distribution shift: policy improvement drives rollouts into state--action regions weakly supported by the dataset, where compounding model error yields severe value overestimation. We propose Manifold-Constrained Energy-based Transition Models (MC-ETM), which train conditional energy-based transition models using a manifold projection--diffusion negative sampler. MC-ETM learns a latent manifold of next states and generates near-manifold hard negatives by perturbing latent codes and running Langevin dynamics in latent space with the learned conditional energy, sharpening the energy landscape around the dataset support and improving sensitivity to subtle out-of-distribution deviations. For policy optimization, the learned energy provides a single reliability signal: rollouts are truncated when the minimum energy over sampled next states exceeds a threshold, and Bellman backups are stabilized via pessimistic penalties based on Q-value-level dispersion across energy-guided samples. We formalize MC-ETM through a hybrid pessimistic MDP formulation and derive a conservative performance bound separating in-support evaluation error from truncation risk. Empirically, MC-ETM improves multi-step dynamics fidelity and yields higher normalized returns on standard offline control benchmarks, particularly under irregular dynamics and sparse data coverage.
Abstract:Real-world reinforcement learning is often \emph{nonstationary}: rewards and dynamics drift, accelerate, oscillate, and trigger abrupt switches in the optimal action. Existing theory often represents nonstationarity with coarse-scale models that measure \emph{how much} the environment changes, not \emph{how} it changes locally -- even though acceleration and near-ties drive tracking error and policy chattering. We take a geometric view of nonstationary discounted Markov Decision Processes (MDPs) by modeling the environment as a differentiable homotopy path and tracking the induced motion of the optimal Bellman fixed point. This yields a length-curvature-kink signature of intrinsic complexity: cumulative drift, acceleration/oscillation, and action-gap-induced nonsmoothness. We prove a solver-agnostic path-integral stability bound and derive gap-safe feasible regions that certify local stability away from switch regimes. Building on these results, we introduce \textit{Homotopy-Tracking RL (HT-RL)} and \textit{HT-MCTS}, lightweight wrappers that estimate replay-based proxies of length, curvature, and near-tie proximity online and adapt learning or planning intensity accordingly. Experiments show improved tracking and dynamic regret over matched static baselines, with the largest gains in oscillatory and switch-prone regimes.
Abstract:Automated cyber defense (ACD) seeks to protect computer networks with minimal or no human intervention, reacting to intrusions by taking corrective actions such as isolating hosts, resetting services, deploying decoys, or updating access controls. However, existing approaches for ACD, such as deep reinforcement learning (RL), often face difficult exploration in complex networks with large decision/state spaces and thus require an expensive amount of samples. Inspired by the need to learn sample-efficient defense policies, we frame ACD in CAGE Challenge 4 (CAGE-4 / CC4) as a context-based partially observable Markov decision problem and propose a planning-centric defense policy based on Monte Carlo Tree Search (MCTS). It explicitly models the exploration-exploitation tradeoff in ACD and uses statistical sampling to guide exploration and decision making. We make novel use of graph neural networks (GNNs) to embed observations from the network as attributed graphs, to enable permutation-invariant reasoning over hosts and their relationships. To make our solution practical in complex search spaces, we guide MCTS with learned graph embeddings and priors over graph-edit actions, combining model-free generalization and policy distillation with look-ahead planning. We evaluate the resulting agent on CC4 scenarios involving diverse network structures and adversary behaviors, and show that our search-guided, graph-embedding-based planning improves defense reward and robustness relative to state-of-the-art RL baselines.
Abstract:While recent Large Vision-Language Models (LVLMs) exhibit strong multimodal reasoning abilities, they often produce ungrounded or hallucinated responses because they rely too heavily on linguistic priors instead of visual evidence. This limitation highlights the absence of a quantitative measure of how much these models actually use visual information during reasoning. We propose Draft and Refine (DnR), an agent framework driven by a question-conditioned utilization metric. The metric quantifies the model's reliance on visual evidence by first constructing a query-conditioned relevance map to localize question-specific cues and then measuring dependence through relevance-guided probabilistic masking. Guided by this metric, the DnR agent refines its initial draft using targeted feedback from external visual experts. Each expert's output (such as boxes or masks) is rendered as visual cues on the image, and the model is re-queried to select the response that yields the largest improvement in utilization. This process strengthens visual grounding without retraining or architectural changes. Experiments across VQA and captioning benchmarks show consistent accuracy gains and reduced hallucination, demonstrating that measuring visual utilization provides a principled path toward more interpretable and evidence-driven multimodal agent systems.
Abstract:Bayesian optimization (BO) is a powerful framework for optimizing expensive black-box objectives, yet extending it to graph-structured domains remains challenging due to the discrete and combinatorial nature of graphs. Existing approaches often rely on either full graph topology-impractical for large or partially observed graphs-or incremental exploration, which can lead to slow convergence. We introduce a scalable framework for global optimization over graphs that employs low-rank spectral representations to build Gaussian process (GP) surrogates from sparse structural observations. The method jointly infers graph structure and node representations through learnable embeddings, enabling efficient global search and principled uncertainty estimation even with limited data. We also provide theoretical analysis establishing conditions for accurate recovery of underlying graph structure under different sampling regimes. Experiments on synthetic and real-world datasets demonstrate that our approach achieves faster convergence and improved optimization performance compared to prior methods.
Abstract:With the advancements of artificial intelligence (AI), we're seeing more scenarios that require AI to work closely with other agents, whose goals and strategies might not be known beforehand. However, existing approaches for training collaborative agents often require defined and known reward signals and cannot address the problem of teaming with unknown agents that often have latent objectives/rewards. In response to this challenge, we propose teaming with unknown agents framework, which leverages kernel density Bayesian inverse learning method for active goal deduction and utilizes pre-trained, goal-conditioned policies to enable zero-shot policy adaptation. We prove that unbiased reward estimates in our framework are sufficient for optimal teaming with unknown agents. We further evaluate the framework of redesigned multi-agent particle and StarCraft II micromanagement environments with diverse unknown agents of different behaviors/rewards. Empirical results demonstrate that our framework significantly advances the teaming performance of AI and unknown agents in a wide range of collaborative scenarios.