Abstract:An agent harness is the external control layer that turns a base LLM into an executable agent by managing context, tools, orchestration, memory, decoding, and output handling. While harness design strongly affects agent behavior, most automatic improvement methods optimize narrower artifacts such as prompts, pipelines, or workflows, and deployed agents usually reuse a single global harness for all cases. We introduce MemoHarness, an adaptive harness optimization framework that learns from its own executions. MemoHarness decomposes the harness into six editable control dimensions, stores per-case diagnoses and distilled global patterns in a dual-layer experience bank, and adapts the learned harness to each test case using retrieved experience without test-time labels, feedback, or additional search. In our evaluation across shell-agent, code-generation, and analytical-reasoning benchmarks, MemoHarness improves over the fixed harnesses we compare against and shows selective transfer to unseen suites and base models. Its additional context can also remain cost-competitive when much of the retrieved experience is cacheable. These results provide evidence that execution experience is a practical substrate for building agent harnesses that are more adaptive than a single static configuration, while leaving broader claims about statistical robustness and component attribution to future work.
Abstract:The deployment of Mixture-of-Experts (MoE) models on production high-bandwidth superpods, such as NVIDIA's NVL72/576 and Huawei's CloudMatrix384, introduces critical challenges beyond raw interconnect bandwidth. While these systems provide unified global address spaces and high-bandwidth fabrics, their full potential for sparse MoE communication is hindered by three fundamental bottlenecks: (1) Strict execution serialization imposed by coarse-grained Bulk Synchronous Parallel (BSP) orchestration of interdependent communication phases; (2) Prohibitive synchronization overhead that fails to scale alongside high interconnect bandwidth; and (3) Severe load imbalance resulting from distance-agnostic scheduling of irregular token traffic. To eliminate these bottlenecks, we introduce UBEP (Unified-Bus Expert Parallelism), a production-ready communication library that rethinks MoE's All-to-All primitives for modern superpod architectures. Through large scale experiments, UBEP reduces All-to-All latency by up to 52.4% and MoE inference Time Per Output Token (TPOT) by up to 11.1%.
Abstract:While prior studies have successfully compressed vision Transformers (ViTs) through various pruning techniques, most have concentrated on width pruning to achieve significant reductions in model size. Depth pruning, which removes entire layers from a ViT, is notoriously difficult for accuracy recovery despite its potential to deliver higher speedups, limiting the acceleration achieved by existing joint width-and-depth pruning methods. In this work, we reveal that the failure of existing depth pruning methods lies in their neglect of heterogeneity between different layers, and we introduce HetDPT, a heterogeneity-aware depth pruning method that avoids dimension mismatch. Comprehensive experiments on ImageNet-1K, CIFAR-100, COCO, and ADE20K validate our method: HetDPT achieves a 1.58$\times$ speedup for DeiT-B while maintaining accuracy and a 1.39$\times$ speedup for DeiT-S with nearly no accuracy degradation. Furthermore, when combined with width pruning, HetDPT+ sets a new state-of-the-art record in extreme ViT pruning, enhancing the acceleration ratio from 4.24$\times$ to 5.19$\times$ for the Isomorphic-Pruning-2.6G configuration while maintaining near-lossless accuracy; our code is available at https://github.com/Efficient-AI-for-All/HetDPT.
Abstract:Robot autonomous navigation that accounts for surrounding human activities is crucial for ensuring both safety and natural human-robot interaction in real-world environments shared by humans and robots. Simulation of complex and diverse navigation scenarios serves as the foundation for training reliable robot navigation policies and accurately evaluating the performance of algorithms, offering an efficient alternative to manual supervision of real data. However, current human-aware navigation research faces significant challenges due to the scarcity of diverse, high-quality scene data. Existing simulation platforms often rely on handcrafted rules to approximate pedestrian behavior and lack the capability to provide extensive sensor signals, typically assuming perfect observations. To address these limitations, this paper presents NavIsaacLab, a comprehensive framework for benchmarking and training human-aware navigation policies through physics-based and photo-realistic simulations of pedestrians and scenes. Based on Isaac Lab, the proposed framework employs photo-realistic scene rendering capabilities and supports parallel simulation on GPU, delivering real-time and accurate 3D visual feedback to robots. To enhance the realism of human behavior, a data-driven approach is employed that incorporates a trajectory diffusion model and an adversarial motion learning controller, enabling controllable, physics-based pedestrian simulation. Furthermore, the integration of diverse cross-scale scenes provides a robust benchmark for state-of-the-art human-aware navigation methods.
Abstract:Robot crowd navigation requires the ability to infer human intentions while accounting for the structural constraints of the environment. Currently, deep reinforcement learning (DRL) provides a promising method for learning navigation policies that understand human intentions. However, most of them rely on limited scene representations, treating pedestrians as simple 2D points and ignoring rich visual cues from both humans and the environment. To address this issue, we introduce iCrowdNav, a novel visual crowd navigation method with intention-aware scene representations, to encode behavioral and structural context from egocentric visual observations. Our method employs two key components: a spatio-temporal encoder for extracting occupancy features of the scene, and Intent-Interact Former (I$^2$ Former), an attention-based module that encodes human poses to infer pedestrians' motion intentions. These features are integrated into a compact state embedding that supports effective DRL policy training. Extensive experiments show that our method achieves superior performance over baselines, and real-world deployment demonstrates vision-based crowd navigation.
Abstract:As large language models (LLMs) are increasingly deployed in real-world applications, alignment is no longer governed by a single universal notion of safety or helpfulness, but instead by provider- or application-specific model specifications. These specifications are typically long, structured, and frequently updated, yet existing alignment pipelines lack a systematic mechanism to operationalize them as training signals. In this paper, we propose specification-grounded alignment, a new alignment paradigm that treats provider-authored model specifications as the primary alignment target rather than abstract principles or static benchmarks. To instantiate this paradigm, we introduce SpecAlign, a framework that synthesizes alignment data directly from specification documents. SpecAlign combines structured rule annotation, controllable specification instantiation, and multi-agent adversarial data synthesis to generate fine-grained, boundary-aware preference pairs that capture both compliant behaviors and meaningful specification violations. Experiments across multiple model specifications and backbone models demonstrate that training with SpecAlign consistently improves rule compliance while preserving general capabilities and avoiding over-conservative behavior. These results suggest that grounding alignment in explicit model specifications enables rapid, precise, and scalable adaptation of LLM behavior to evolving policy requirements.
Abstract:Large language models (LLMs) are increasingly deployed as UX judges that inspect interfaces, diagnose usability problems, and propose repairs. Yet no controlled benchmark measures whether the resulting critiques are reliable and actionable across heterogeneous product surfaces. We introduce UXBench, a benchmark for evaluating LLMs as interaction-grounded UX judges. UXBench comprises local-first runnable web fixtures spanning ten product-surface families, paired with coverage-gated browser exploration that forces models to collect interaction evidence before reporting. Each judge model produces a structured UX report over seven rubric dimensions; report quality is measured by whether a fixed downstream repair agent can improve the interface based on the critique. We evaluate eight frontier models under both an automated repair-lift protocol and a blind human validation study. Results show that UX judging is neither saturated nor one dimensional: models differ meaningfully in report actionability, exhibit distinct rubric-level repair signatures, vary in fixture-level reliability, and trade leadership across surface categories
Abstract:Video Large Multimodal Models have achieved remarkable progress in video understanding, yet they remain prone to hallucinations, where generated responses are not faithfully supported by the input video. In this paper, we propose MultiToP, a multimodal-context-aware visual token patching framework that mitigates hallucinations by refining unreliable visual tokens before language generation. MultiToP introduces a lightweight Visual Token Patcher to predict token-level replacement distributions and selectively substitute unreliable visual tokens with a dynamic global patch token. To train the patcher effectively, we further propose information-guided rank calibration, which uses answer-conditioned frame-level information cues derived from the backbone to guide token replacement. Combined with ground-truth answer supervision and sparsity regularization, MultiToP enables localized visual evidence refinement without modifying the original model. Extensive experiments demonstrate that MultiToP effectively reduces hallucinations on Vript-HAL with negligible inference overhead, improving the F1 scores of Qwen3-VL-4B-Instruct by 50.60% over the vanilla model. Meanwhile, MultiToP preserves general video understanding ability, yielding an 18.58% relative accuracy gain on ActivityNet-QA for Video-LLaVA-7B.
Abstract:Muon has recently demonstrated strong empirical performance in large language model training, but the theoretical role of momentum in Muon remains unclear. Existing analyses of Muon either remove momentum to study spectral updates in isolation, or retain momentum without explaining why it improves empirical performance. Our work bridges this gap by showing momentum in Muon acts as a spectral filter. Under a structured signal-plus-perturbation gradient model, we prove that momentum suppresses perturbations while preserving the dominant signal, thereby enlarging the spectral gap between them. This enlarged gap stabilizes the singular subspaces of the matrix passed to Muon's orthogonalization step, making the resulting update more reliable. We further show that applying momentum before orthogonalization achieves provably stronger alignment with the signal component of the gradient than either reversing this order or simply removing momentum. Experiments across diverse tasks, including LLM pretraining, support our theoretical analysis. More broadly, our theory offers a starting point for understanding the benefits of momentum in other matrix-based optimizers.
Abstract:Estimating individual treatment effect (ITE) from observational graph data is crucial for decision-making in the fields such as commerce and medicine. This task is challenging due to interference, where individual outcomes can be influenced by the treatments and covariates of their neighbors. Existing methods attempt to model such interference for accurate ITE estimation. However, a critical issue is often overlooked: differentiated networked effect (DNE), an effect caused by local networks consisting of neighbors with varying importance and scales. Capturing DNE is vital; otherwise, we will end up with imprecise ITE estimation due to an erroneous characterization of interference, which can result in misguided decisions. To address this challenge, we propose a novel interference modeling mechanism that incorporates two partial attention mechanisms and a message amplifier. The partial attention mechanisms automatically estimate the importance of different neighbors in contributing to interference, while the message amplifier adjusts the results of the interference modeling mechanism based on the scale of neighbors, all of which enables the model to capture DNE. Experiments on three real-world graphs demonstrate that our methods outperform existing approaches for ITE estimation from graph data, which corroborates the importance of explicitly capturing DNE.