The paper presents a direct visual-inertial odometry system. In particular, a tightly coupled nonlinear optimization based method is proposed by integrating the recent advances in direct dense tracking and Inertial Measurement Unit (IMU) pre-integration, and a factor graph optimization is adapted to estimate the pose of the camera and rebuild a semi-dense map. Two sliding windows are maintained in the proposed approach. The first one, based on Direct Sparse Odometry (DSO), is to estimate the depths of candidate points for mapping and dense visual tracking. In the second one, measurements from the IMU pre-integration and dense visual tracking are fused probabilistically using a tightly-coupled, optimization-based sensor fusion framework. As a result, the IMU pre-integration provides additional constraints to suppress the scale drift induced by the visual odometry. Evaluations on real-world benchmark datasets show that the proposed method achieves competitive results in indoor scenes.
In this paper, we address the problem of weakly supervised object localization (WSL), which trains a detection network on the dataset with only image-level annotations. The proposed approach is built on the observation that the proposal set from the training dataset is a collection of background, object parts, and objects. Several strategies are taken to adaptively eliminate the noisy proposals and generate pseudo object-level annotations for the weakly labeled dataset. A multiple instance learning (MIL) algorithm enhanced by mask-out strategy is adopted to collect the class-specific object proposals, which are then utilized to adapt a pre-trained classification network to a detection network. In addition, the detection results from the detection network are re-weighted by jointly considering the detection scores and the overlap ratio of proposals in a proposal subset optimization framework. The optimal proposals work as object-level labels that enable a pseudo-strongly supervised dataset for training the detection network. Consequently, we establish a fully adaptive detection network. Extensive evaluations on the PASCAL VOC 2007 and 2012 datasets demonstrate a significant improvement compared with the state-of-the-art methods.
Approximating distributions over complicated manifolds, such as natural images, are conceptually attractive. The deep latent variable model, trained using variational autoencoders and generative adversarial networks, is now a key technique for representation learning. However, it is difficult to unify these two models for exact latent-variable inference and parallelize both reconstruction and sampling, partly due to the regularization under the latent variables, to match a simple explicit prior distribution. These approaches are prone to be oversimplified, and can only characterize a few modes of the true distribution. Based on the recently proposed Wasserstein autoencoder (WAE) with a new regularization as an optimal transport. The paper proposes a stacked Wasserstein autoencoder (SWAE) to learn a deep latent variable model. SWAE is a hierarchical model, which relaxes the optimal transport constraints at two stages. At the first stage, the SWAE flexibly learns a representation distribution, i.e., the encoded prior; and at the second stage, the encoded representation distribution is approximated with a latent variable model under the regularization encouraging the latent distribution to match the explicit prior. This model allows us to generate natural textual outputs as well as perform manipulations in the latent space to induce changes in the output space. Both quantitative and qualitative results demonstrate the superior performance of SWAE compared with the state-of-the-art approaches in terms of faithful reconstruction and generation quality.
In this paper we propose integrating a priori knowledge into both design and training of convolutional neural networks (CNNs) to learn object representations that are invariant to affine transformations (i.e., translation, scale, rotation). Accordingly we propose a novel multi-scale maxout CNN and train it end-to-end with a novel rotation-invariant regularizer. This regularizer aims to enforce the weights in each 2D spatial filter to approximate circular patterns. In this way, we manage to handle affine transformations in training using convolution, multi-scale maxout, and circular filters. Empirically we demonstrate that such knowledge can significantly improve the data-efficiency as well as generalization and robustness of learned models. For instance, on the Traffic Sign data set and trained with only 10 images per class, our method can achieve 84.15% that outperforms the state-of-the-art by 29.80% in terms of test accuracy.
In this paper, we propose a simple while effective unsupervised deep feature transfer algorithm for low resolution image classification. No fine-tuning on convenet filters is required in our method. We use pre-trained convenet to extract features for both high- and low-resolution images, and then feed them into a two-layer feature transfer network for knowledge transfer. A SVM classifier is learned directly using these transferred low resolution features. Our network can be embedded into the state-of-the-art deep neural networks as a plug-in feature enhancement module. It preserves data structures in feature space for high resolution images, and transfers the distinguishing features from a well-structured source domain (high resolution features space) to a not well-organized target domain (low resolution features space). Extensive experiments on VOC2007 test set show that the proposed method achieves significant improvements over the baseline of using feature extraction.
Bandit Convex Optimization (BCO) is a fundamental framework for modeling sequential decision-making with partial information, where the only feedback available to the player is the one-point or two-point function values. In this paper, we investigate BCO in non-stationary environments and choose the \emph{dynamic regret} as the performance measure, which is defined as the difference between the cumulative loss incurred by the algorithm and that of any feasible comparator sequence. Let $T$ be the time horizon and $P_T$ be the path-length of the comparator sequence that reflects the non-stationary of environments. We propose a novel algorithm that achieves $O(T^{3/4}(1+P_T)^{1/2})$ and $O(T^{1/2}(1+P_T)^{1/2})$ dynamic regret respectively for the one-point and two-point feedback models. The latter result is optimal, matching the $\Omega(T^{1/2}(1+P_T)^{1/2})$ lower bound established in this paper. Notably, our algorithm is more adaptive to non-stationary environments since it does not require prior knowledge of the path-length $P_T$ ahead of time, which is generally unknown.
To deal with changing environments, a new performance measure---adaptive regret, defined as the maximum static regret over any interval, is proposed in online learning. Under the setting of online convex optimization, several algorithms have been successfully developed to minimize the adaptive regret. However, existing algorithms lack universality in the sense that they can only handle one type of convex functions and need apriori knowledge of parameters. By contrast, there exist universal algorithms, such as MetaGrad, that attain optimal static regret for multiple types of convex functions simultaneously. Along this line of research, this paper presents the first universal algorithm for minimizing the adaptive regret of convex functions. Specifically, we borrow the idea of maintaining multiple learning rates in MetaGrad to handle the uncertainty of functions, and utilize the technique of sleeping experts to capture changing environments. In this way, our algorithm automatically adapts to the property of functions (convex, exponentially concave, or strongly convex), as well as the nature of environments (stationary or changing). As a by product, it also allows the type of functions to switch between rounds.
In this paper, we study the multi-objective bandits (MOB) problem, where a learner repeatedly selects one arm to play and then receives a reward vector consisting of multiple objectives. MOB has found many real-world applications as varied as online recommendation and network routing. On the other hand, these applications typically contain contextual information that can guide the learning process which, however, is ignored by most of existing work. To utilize this information, we associate each arm with a context vector and assume the reward follows the generalized linear model (GLM). We adopt the notion of Pareto regret to evaluate the learner's performance and develop a novel algorithm for minimizing it. The essential idea is to apply a variant of the online Newton step to estimate model parameters, based on which we utilize the upper confidence bound (UCB) policy to construct an approximation of the Pareto front, and then uniformly at random choose one arm from the approximate Pareto front. Theoretical analysis shows that the proposed algorithm achieves an $\tilde O(d\sqrt{T})$ Pareto regret, where $T$ is the time horizon and $d$ is the dimension of contexts, which matches the optimal result for single objective contextual bandits problem. Numerical experiments demonstrate the effectiveness of our method.
Image-to-image translation, which translates input images to a different domain with a learned one-to-one mapping, has achieved impressive success in recent years. The success of translation mainly relies on the network architecture to reserve the structural information while modify the appearance slightly at the pixel level through adversarial training. Although these networks are able to learn the mapping, the translated images are predictable without exclusion. It is more desirable to diversify them using image-to-image translation by introducing uncertainties, i.e., the generated images hold potential for variations in colors and textures in addition to the general similarity to the input images, and this happens in both the target and source domains. To this end, we propose a novel generative adversarial network (GAN) based model, InjectionGAN, to learn a many-to-many mapping. In this model, the input image is combined with latent variables, which comprise of domain-specific attribute and unspecific random variations. The domain-specific attribute indicates the target domain of the translation, while the unspecific random variations introduce uncertainty into the model. A unified framework is proposed to regroup these two parts and obtain diverse generations in each domain. Extensive experiments demonstrate that the diverse generations have high quality for the challenging image-to-image translation tasks where no pairing information of the training dataset exits. Both quantitative and qualitative results prove the superior performance of InjectionGAN over the state-of-the-art approaches.
In this paper, we study adaptive online convex optimization, and aim to design a universal algorithm that achieves optimal regret bounds for multiple common types of loss functions. Existing universal methods are limited in the sense that they are optimal for only a subclass of loss functions. To address this limitation, we propose a novel online method, namely Maler, which enjoys the optimal $O(\sqrt{T})$, $O(d\log T)$ and $O(\log T)$ regret bounds for general convex, exponentially concave, and strongly convex functions respectively. The essential idea is to run multiple types of learning algorithms with different learning rates in parallel, and utilize a meta algorithm to track the best one on the fly. Empirical results demonstrate the effectiveness of our method.