Enabling computational systems with the ability to localize actions in video-based content has manifold applications. Traditionally, such a problem is approached in a fully-supervised setting where video-clips with complete frame-by-frame annotations around the actions of interest are provided for training. However, the data requirements needed to achieve adequate generalization in this setting is prohibitive. In this work, we circumvent this issue by casting the problem in a weakly supervised setting, i.e., by considering videos as labelled `sets' of unlabelled video segments. Firstly, we apply unsupervised segmentation to take advantage of the elementary structure of each video. Subsequently, a convolutional neural network is used to extract RGB features from the resulting video segments. Finally, Multiple Instance Learning (MIL) is employed to predict labels at the video segment level, thus inherently performing spatio-temporal action detection. In contrast to previous work, we make use of a different MIL formulation in which the label of each video segment is continuous rather then discrete, making the resulting optimization function tractable. Additionally, we utilize a set splitting technique for regularization. Experimental results considering multiple performance indicators on the UCF-Sports data-set support the effectiveness of our approach.
Building correspondences across different modalities, such as video and language, has recently become critical in many visual recognition applications, such as video captioning. Inspired by machine translation, recent models tackle this task using an encoder-decoder strategy. The (video) encoder is traditionally a Convolutional Neural Network (CNN), while the decoding (for language generation) is done using a Recurrent Neural Network (RNN). Current state-of-the-art methods, however, train encoder and decoder separately. CNNs are pretrained on object and/or action recognition tasks and used to encode video-level features. The decoder is then optimised on such static features to generate the video's description. This disjoint setup is arguably sub-optimal for input (video) to output (description) mapping. In this work, we propose to optimise both encoder and decoder simultaneously in an end-to-end fashion. In a two-stage training setting, we first initialise our architecture using pre-trained encoders and decoders -- then, the entire network is trained end-to-end in a fine-tuning stage to learn the most relevant features for video caption generation. In our experiments, we use GoogLeNet and Inception-ResNet-v2 as encoders and an original Soft-Attention (SA-) LSTM as a decoder. Analogously to gains observed in other computer vision problems, we show that end-to-end training significantly improves over the traditional, disjoint training process. We evaluate our End-to-End (EtENet) Networks on the Microsoft Research Video Description (MSVD) and the MSR Video to Text (MSR-VTT) benchmark datasets, showing how EtENet achieves state-of-the-art performance across the board.
Recently, three dimensional (3D) convolutional neural networks (CNNs) have emerged as dominant methods to capture spatiotemporal representations, by adding to pre-existing 2D CNNs a third, temporal dimension. Such 3D CNNs, however, are anti-causal (i.e., they exploit information from both the past and the future to produce feature representations, thus preventing their use in online settings), constrain the temporal reasoning horizon to the size of the temporal convolution kernel, and are not temporal resolution-preserving for video sequence-to-sequence modelling, as, e.g., in spatiotemporal action detection. To address these serious limitations, we present a new architecture for the causal/online spatiotemporal representation of videos. Namely, we propose a recurrent convolutional network (RCN), which relies on recurrence to capture the temporal context across frames at every level of network depth. Our network decomposes 3D convolutions into (1) a 2D spatial convolution component, and (2) an additional hidden state $1\times 1$ convolution applied across time. The hidden state at any time $t$ is assumed to depend on the hidden state at $t-1$ and on the current output of the spatial convolution component. As a result, the proposed network: (i) provides flexible temporal reasoning, (ii) produces causal outputs, and (iii) preserves temporal resolution. Our experiments on the large-scale large "Kinetics" dataset show that the proposed method achieves superior performance compared to 3D CNNs, while being causal and using fewer parameters.
In this Book we argue that the fruitful interaction of computer vision and belief calculus is capable of stimulating significant advances in both fields. From a methodological point of view, novel theoretical results concerning the geometric and algebraic properties of belief functions as mathematical objects are illustrated and discussed in Part II, with a focus on both a perspective 'geometric approach' to uncertainty and an algebraic solution to the issue of conflicting evidence. In Part III we show how these theoretical developments arise from important computer vision problems (such as articulated object tracking, data association and object pose estimation) to which, in turn, the evidential formalism is able to provide interesting new solutions. Finally, some initial steps towards a generalization of the notion of total probability to belief functions are taken, in the perspective of endowing the theory of evidence with a complete battery of estimation and inference tools to the benefit of all scientists and practitioners.
In this work, we present a method to predict an entire `action tube' (a set of temporally linked bounding boxes) in a trimmed video just by observing a smaller subset of it. Predicting where an action is going to take place in the near future is essential to many computer vision based applications such as autonomous driving or surgical robotics. Importantly, it has to be done in real-time and in an online fashion. We propose a Tube Prediction network (TPnet) which jointly predicts the past, present and future bounding boxes along with their action classification scores. At test time TPnet is used in a (temporal) sliding window setting, and its predictions are put into a tube estimation framework to construct/predict the video long action tubes not only for the observed part of the video but also for the unobserved part. Additionally, the proposed action tube predictor helps in completing action tubes for unobserved segments of the video. We quantitatively demonstrate the latter ability, and the fact that TPnet improves state-of-the-art detection performance, on one of the standard action detection benchmarks - J-HMDB-21 dataset.
The notion of belief likelihood function of repeated trials is introduced, whenever the uncertainty for individual trials is encoded by a belief measure (a finite random set). This generalises the traditional likelihood function, and provides a natural setting for belief inference from statistical data. Factorisation results are proven for the case in which conjunctive or disjunctive combination are employed, leading to analytical expressions for the lower and upper likelihoods of `sharp' samples in the case of Bernoulli trials, and to the formulation of a generalised logistic regression framework.
Current state-of-the-art methods solve spatiotemporal action localisation by extending 2D anchors to 3D-cuboid proposals on stacks of frames, to generate sets of temporally connected bounding boxes called \textit{action micro-tubes}. However, they fail to consider that the underlying anchor proposal hypotheses should also move (transition) from frame to frame, as the actor or the camera does. Assuming we evaluate $n$ 2D anchors in each frame, then the number of possible transitions from each 2D anchor to the next, for a sequence of $f$ consecutive frames, is in the order of $O(n^f)$, expensive even for small values of $f$. To avoid this problem, we introduce a Transition-Matrix-based Network (TraMNet) which relies on computing transition probabilities between anchor proposals while maximising their overlap with ground truth bounding boxes across frames, and enforcing sparsity via a transition threshold. As the resulting transition matrix is sparse and stochastic, this reduces the proposal hypothesis search space from $O(n^f)$ to the cardinality of the thresholded matrix. At training time, transitions are specific to cell locations of the feature maps, so that a sparse (efficient) transition matrix is used to train the network. At test time, a denser transition matrix can be obtained either by decreasing the threshold or by adding to it all the relative transitions originating from any cell location, allowing the network to handle transitions in the test data that might not have been present in the training data, and making detection translation-invariant. Finally, we show that our network can handle sparse annotations such as those available in the DALY dataset. We report extensive experiments on the DALY, UCF101-24 and Transformed-UCF101-24 datasets to support our claims.
We present the new Road Event and Activity Detection (READ) dataset, designed and created from an autonomous vehicle perspective to take action detection challenges to autonomous driving. READ will give scholars in computer vision, smart cars and machine learning at large the opportunity to conduct research into exciting new problems such as understanding complex (road) activities, discerning the behaviour of sentient agents, and predicting both the label and the location of future actions and events, with the final goal of supporting autonomous decision making.
Current state-of-the-art action detection systems are tailored for offline batch-processing applications. However, for online applications like human-robot interaction, current systems fall short, either because they only detect one action per video, or because they assume that the entire video is available ahead of time. In this work, we introduce a real-time and online joint-labelling and association algorithm for action detection that can incrementally construct space-time action tubes on the most challenging action videos in which different action categories occur concurrently. In contrast to previous methods, we solve the detection-window association and action labelling problems jointly in a single pass. We demonstrate superior online association accuracy and speed (2.2ms per frame) as compared to the current state-of-the-art offline systems. We further demonstrate that the entire action detection pipeline can easily be made to work effectively in real-time using our action tube construction algorithm.
We present a deep-learning framework for real-time multiple spatio-temporal (S/T) action localisation, classification and early prediction. Current state-of-the-art approaches work offline and are too slow to be useful in real- world settings. To overcome their limitations we introduce two major developments. Firstly, we adopt real-time SSD (Single Shot MultiBox Detector) convolutional neural networks to regress and classify detection boxes in each video frame potentially containing an action of interest. Secondly, we design an original and efficient online algorithm to incrementally construct and label `action tubes' from the SSD frame level detections. As a result, our system is not only capable of performing S/T detection in real time, but can also perform early action prediction in an online fashion. We achieve new state-of-the-art results in both S/T action localisation and early action prediction on the challenging UCF101-24 and J-HMDB-21 benchmarks, even when compared to the top offline competitors. To the best of our knowledge, ours is the first real-time (up to 40fps) system able to perform online S/T action localisation and early action prediction on the untrimmed videos of UCF101-24.