Abstract:We give extensive empirical evidence against the common belief that variational learning is ineffective for large neural networks. We show that an optimizer called Improved Variational Online Newton (IVON) consistently matches or outperforms Adam for training large networks such as GPT-2 and ResNets from scratch. IVON's computational costs are nearly identical to Adam but its predictive uncertainty is better. We show several new use cases of IVON where we improve fine-tuning and model merging in Large Language Models, accurately predict generalization error, and faithfully estimate sensitivity to data. We find overwhelming evidence in support of effectiveness of variational learning.
Abstract:Bilevel optimization aims to optimize an outer objective function that depends on the solution to an inner optimization problem. It is routinely used in Machine Learning, notably for hyperparameter tuning. The conventional method to compute the so-called hypergradient of the outer problem is to use the Implicit Function Theorem (IFT). As a function of the error of the inner problem resolution, we study the error of the IFT method. We analyze two strategies to reduce this error: preconditioning the IFT formula and reparameterizing the inner problem. We give a detailed account of the impact of these two modifications on the error, highlighting the role played by higher-order derivatives of the functionals at stake. Our theoretical findings explain when super efficiency, namely reaching an error on the hypergradient that depends quadratically on the error on the inner problem, is achievable and compare the two approaches when this is impossible. Numerical evaluations on hyperparameter tuning for regression problems substantiate our theoretical findings.
Abstract:Accurate and comprehensive semantic segmentation of Bird's Eye View (BEV) is essential for ensuring safe and proactive navigation in autonomous driving. Although cooperative perception has exceeded the detection capabilities of single-agent systems, prevalent camera-based algorithms in cooperative perception neglect valuable information derived from historical observations. This limitation becomes critical during sensor failures or communication issues as cooperative perception reverts to single-agent perception, leading to degraded performance and incomplete BEV segmentation maps. This paper introduces TempCoBEV, a temporal module designed to incorporate historical cues into current observations, thereby improving the quality and reliability of BEV map segmentations. We propose an importance-guided attention architecture to effectively integrate temporal information that prioritizes relevant properties for BEV map segmentation. TempCoBEV is an independent temporal module that seamlessly integrates into state-of-the-art camera-based cooperative perception models. We demonstrate through extensive experiments on the OPV2V dataset that TempCoBEV performs better than non-temporal models in predicting current and future BEV map segmentations, particularly in scenarios involving communication failures. We show the efficacy of TempCoBEV and its capability to integrate historical cues into the current BEV map, improving predictions under optimal communication conditions by up to 2% and under communication failures by up to 19%. The code will be published on GitHub.
Abstract:Event cameras offer the exciting possibility of tracking the camera's pose during high-speed motion and in adverse lighting conditions. Despite this promise, existing event-based monocular visual odometry (VO) approaches demonstrate limited performance on recent benchmarks. To address this limitation, some methods resort to additional sensors such as IMUs, stereo event cameras, or frame-based cameras. Nonetheless, these additional sensors limit the application of event cameras in real-world devices since they increase cost and complicate system requirements. Moreover, relying on a frame-based camera makes the system susceptible to motion blur and HDR. To remove the dependency on additional sensors and to push the limits of using only a single event camera, we present Deep Event VO (DEVO), the first monocular event-only system with strong performance on a large number of real-world benchmarks. DEVO sparsely tracks selected event patches over time. A key component of DEVO is a novel deep patch selection mechanism tailored to event data. We significantly decrease the pose tracking error on seven real-world benchmarks by up to 97% compared to event-only methods and often surpass or are close to stereo or inertial methods. Code is available at https://github.com/tum-vision/DEVO
Abstract:Diffusion models have recently revolutionized the field of image synthesis due to their ability to generate photorealistic images. However, one of the major drawbacks of diffusion models is that the image generation process is costly. A large image-to-image network has to be applied many times to iteratively refine an image from random noise. While many recent works propose techniques to reduce the number of required steps, they generally treat the underlying denoising network as a black box. In this work, we investigate the behavior of the layers within the network and find that 1) the layers' output changes smoothly over time, 2) the layers show distinct patterns of change, and 3) the change from step to step is often very small. We hypothesize that many layer computations in the denoising network are redundant. Leveraging this, we introduce block caching, in which we reuse outputs from layer blocks of previous steps to speed up inference. Furthermore, we propose a technique to automatically determine caching schedules based on each block's changes over timesteps. In our experiments, we show through FID, human evaluation and qualitative analysis that Block Caching allows to generate images with higher visual quality at the same computational cost. We demonstrate this for different state-of-the-art models (LDM and EMU) and solvers (DDIM and DPM).
Abstract:Historical buildings are a treasure and milestone of human cultural heritage. Reconstructing the 3D models of these building hold significant value. The rapid development of neural rendering methods makes it possible to recover the 3D shape only based on archival photographs. However, this task presents considerable challenges due to the limitations of such datasets. Historical photographs are often limited in number and the scenes in these photos might have altered over time. The radiometric quality of these images is also often sub-optimal. To address these challenges, we introduce an approach to reconstruct the geometry of historical buildings, employing volumetric rendering techniques. We leverage dense point clouds as a geometric prior and introduce a color appearance embedding loss to recover the color of the building given limited available color images. We aim for our work to spark increased interest and focus on preserving historical buildings. Thus, we also introduce a new historical dataset of the Hungarian National Theater, providing a new benchmark for the reconstruction method.
Abstract:Synthesizing novel views for urban environments is crucial for tasks like autonomous driving and virtual tours. Compared to object-level or indoor situations, outdoor settings present unique challenges, such as inconsistency across frames due to moving vehicles and camera pose drift over lengthy sequences. In this paper, we introduce a method that tackles these challenges on view synthesis for outdoor scenarios. We employ a neural point light field scene representation and strategically detect and mask out dynamic objects to reconstruct novel scenes without artifacts. Moreover, we simultaneously optimize camera pose along with the view synthesis process, and thus, we simultaneously refine both elements. Through validation on real-world urban datasets, we demonstrate state-of-the-art results in synthesizing novel views of urban scenes.
Abstract:We tackle the problem of 3D point cloud localization based on a few natural linguistic descriptions and introduce a novel neural network, Text2Loc, that fully interprets the semantic relationship between points and text. Text2Loc follows a coarse-to-fine localization pipeline: text-submap global place recognition, followed by fine localization. In global place recognition, relational dynamics among each textual hint are captured in a hierarchical transformer with max-pooling (HTM), whereas a balance between positive and negative pairs is maintained using text-submap contrastive learning. Moreover, we propose a novel matching-free fine localization method to further refine the location predictions, which completely removes the need for complicated text-instance matching and is lighter, faster, and more accurate than previous methods. Extensive experiments show that Text2Loc improves the localization accuracy by up to $2\times$ over the state-of-the-art on the KITTI360Pose dataset. We will make the code publicly available.
Abstract:Contemporary large-scale visual language models (VLMs) exhibit strong representation capacities, making them ubiquitous for enhancing image and text understanding tasks. They are often trained in a contrastive manner on a large and diverse corpus of images and corresponding text captions scraped from the internet. Despite this, VLMs often struggle with compositional reasoning tasks which require a fine-grained understanding of the complex interactions of objects and their attributes. This failure can be attributed to two main factors: 1) Contrastive approaches have traditionally focused on mining negative examples from existing datasets. However, the mined negative examples might not be difficult for the model to discriminate from the positive. An alternative to mining would be negative sample generation 2) But existing generative approaches primarily focus on generating hard negative texts associated with a given image. Mining in the other direction, i.e., generating negative image samples associated with a given text has been ignored. To overcome both these limitations, we propose a framework that not only mines in both directions but also generates challenging negative samples in both modalities, i.e., images and texts. Leveraging these generative hard negative samples, we significantly enhance VLMs' performance in tasks involving multimodal compositional reasoning. Our code and dataset are released at https://ugorsahin.github.io/enhancing-multimodal-compositional-reasoning-of-vlm.html.
Abstract:3D semantic scene understanding is a fundamental challenge in computer vision. It enables mobile agents to autonomously plan and navigate arbitrary environments. SSC formalizes this challenge as jointly estimating dense geometry and semantic information from sparse observations of a scene. Current methods for SSC are generally trained on 3D ground truth based on aggregated LiDAR scans. This process relies on special sensors and annotation by hand which are costly and do not scale well. To overcome this issue, our work presents the first self-supervised approach to SSC called S4C that does not rely on 3D ground truth data. Our proposed method can reconstruct a scene from a single image and only relies on videos and pseudo segmentation ground truth generated from off-the-shelf image segmentation network during training. Unlike existing methods, which use discrete voxel grids, we represent scenes as implicit semantic fields. This formulation allows querying any point within the camera frustum for occupancy and semantic class. Our architecture is trained through rendering-based self-supervised losses. Nonetheless, our method achieves performance close to fully supervised state-of-the-art methods. Additionally, our method demonstrates strong generalization capabilities and can synthesize accurate segmentation maps for far away viewpoints.