To achieve a flexible recommendation and retrieval system, it is desirable to calculate music similarity by focusing on multiple partial elements of musical pieces and allowing the users to select the element they want to focus on. A previous study proposed using multiple individual networks for calculating music similarity based on each instrumental sound, but it is impractical to use each signal as a query in search systems. Using separated instrumental sounds alternatively resulted in less accuracy due to artifacts. In this paper, we propose a method to compute similarities focusing on each instrumental sound with a single network that takes mixed sounds as input instead of individual instrumental sounds. Specifically, we design a single similarity embedding space with disentangled dimensions for each instrument, extracted by Conditional Similarity Networks, which is trained by the triplet loss using masks. Experimental results have shown that (1) the proposed method can obtain more accurate feature representation than using individual networks using separated sounds as input, (2) each sub-embedding space can hold the characteristics of the corresponding instrument, and (3) the selection of similar musical pieces focusing on each instrumental sound by the proposed method can obtain human consent, especially in drums and guitar.
Dimensionality reduction in vector databases is pivotal for streamlining AI data management, enabling efficient storage, faster computation, and improved model performance. This paper explores the benefits of reducing vector database dimensions, with a focus on computational efficiency and overcoming the curse of dimensionality. We introduce a novel application of Fast Fourier Transform (FFT) to dimensionality reduction, a method previously underexploited in this context. By demonstrating its utility across various AI domains, including Retrieval-Augmented Generation (RAG) models and image processing, this FFT-based approach promises to improve data retrieval processes and enhance the efficiency and scalability of AI solutions. The incorporation of FFT may not only optimize operations in real-time processing and recommendation systems but also extend to advanced image processing techniques, where dimensionality reduction can significantly improve performance and analysis efficiency. This paper advocates for the broader adoption of FFT in vector database management, marking a significant stride towards addressing the challenges of data volume and complexity in AI research and applications. Unlike many existing approaches, we directly handle the embedding vectors produced by the model after processing a test input.
Over recent years, news recommender systems have gained significant attention in both academia and industry, emphasizing the need for a standardized benchmark to evaluate and compare the performance of these systems. Concurrently, Green AI advocates for reducing the energy consumption and environmental impact of machine learning. To address these concerns, we introduce the first Green AI benchmarking framework for news recommendation, known as GreenRec, and propose a metric for assessing the tradeoff between recommendation accuracy and efficiency. Our benchmark encompasses 30 base models and their variants, covering traditional end-to-end training paradigms as well as our proposed efficient only-encode-once (OLEO) paradigm. Through experiments consuming 2000 GPU hours, we observe that the OLEO paradigm achieves competitive accuracy compared to state-of-the-art end-to-end paradigms and delivers up to a 2992\% improvement in sustainability metrics.
Sentence transformers are language models designed to perform semantic search. This study investigates the capacity of sentence transformers, fine-tuned on general question-answering datasets for asymmetric semantic search, to associate descriptions of human-generated routes across Great Britain with queries often used to describe hiking experiences. We find that sentence transformers have some zero-shot capabilities to understand quasi-geospatial concepts, such as route types and difficulty, suggesting their potential utility for routing recommendation systems.
Generative recommendation based on Large Language Models (LLMs) have transformed the traditional ranking-based recommendation style into a text-to-text generation paradigm. However, in contrast to standard NLP tasks that inherently operate on human vocabulary, current research in generative recommendations struggles to effectively encode recommendation items within the text-to-text framework using concise yet meaningful ID representations. To better align LLMs with recommendation needs, we propose IDGen, representing each item as a unique, concise, semantically rich, platform-agnostic textual ID using human language tokens. This is achieved by training a textual ID generator alongside the LLM-based recommender, enabling seamless integration of personalized recommendations into natural language generation. Notably, as user history is expressed in natural language and decoupled from the original dataset, our approach suggests the potential for a foundational generative recommendation model. Experiments show that our framework consistently surpasses existing models in sequential recommendation under standard experimental setting. Then, we explore the possibility of training a foundation recommendation model with the proposed method on data collected from 19 different datasets and tested its recommendation performance on 6 unseen datasets across different platforms under a completely zero-shot setting. The results show that the zero-shot performance of the pre-trained foundation model is comparable to or even better than some traditional recommendation models based on supervised training, showing the potential of the IDGen paradigm serving as the foundation model for generative recommendation. Code and data are open-sourced at https://github.com/agiresearch/IDGenRec.
Methods for learning latent user representations from historical behavior logs have gained traction for recommendation tasks in e-commerce, content streaming, and other settings. However, this area still remains relatively underexplored in video and mobile gaming contexts. In this work, we present a novel method for overcoming this limitation by extending a long-range Transformer model from the natural language processing domain to player behavior data. We discuss specifics of behavior tracking in games and propose preprocessing and tokenization approaches by viewing in-game events in an analogous way to words in sentences, thus enabling learning player representations in a self-supervised manner in the absence of ground-truth annotations. We experimentally demonstrate the efficacy of the proposed approach in fitting the distribution of behavior events by evaluating intrinsic language modeling metrics. Furthermore, we qualitatively analyze the emerging structure of the learned embedding space and show its value for generating insights into behavior patterns to inform downstream applications.
Traditional recommender systems (RS) have used user-item rating histories as their primary data source, with collaborative filtering being one of the principal methods. However, generative models have recently developed abilities to model and sample from complex data distributions, including not only user-item interaction histories but also text, images, and videos - unlocking this rich data for novel recommendation tasks. Through this comprehensive and multi-disciplinary survey, we aim to connect the key advancements in RS using Generative Models (Gen-RecSys), encompassing: a foundational overview of interaction-driven generative models; the application of large language models (LLM) for generative recommendation, retrieval, and conversational recommendation; and the integration of multimodal models for processing and generating image and video content in RS. Our holistic perspective allows us to highlight necessary paradigms for evaluating the impact and harm of Gen-RecSys and identify open challenges. A more up-to-date version of the papers is maintained at: https://github.com/yasdel/LLM-RecSys.
We explore link prediction as a proxy for automatically surfacing documents from existing literature that might be topically or contextually relevant to a new document. Our model uses transformer-based graph embeddings to encode the meaning of each document, presented as a node within a citation network. We show that the semantic representations that our model generates can outperform other content-based methods in recommendation and ranking tasks. This provides a holistic approach to exploring citation graphs in domains where it is critical that these documents properly cite each other, so as to minimize the possibility of any inconsistencies
Addressing the challenges related to data sparsity, cold-start problems, and diversity in recommendation systems is both crucial and demanding. Many current solutions leverage knowledge graphs to tackle these issues by combining both item-based and user-item collaborative signals. A common trend in these approaches focuses on improving ranking performance at the cost of escalating model complexity, reducing diversity, and complicating the task. It is essential to provide recommendations that are both personalized and diverse, rather than solely relying on achieving high rank-based performance, such as Click-through Rate, Recall, etc. In this paper, we propose a hybrid multi-task learning approach, training on user-item and item-item interactions. We apply item-based contrastive learning on descriptive text, sampling positive and negative pairs based on item metadata. Our approach allows the model to better understand the relationships between entities within the knowledge graph by utilizing semantic information from text. It leads to more accurate, relevant, and diverse user recommendations and a benefit that extends even to cold-start users who have few interactions with items. We perform extensive experiments on two widely used datasets to validate the effectiveness of our approach. Our findings demonstrate that jointly training user-item interactions and item-based signals using synopsis text is highly effective. Furthermore, our results provide evidence that item-based contrastive learning enhances the quality of entity embeddings, as indicated by metrics such as uniformity and alignment.
Large language models (LLMs) have shown excellent performance on various NLP tasks. To use LLMs as strong sequential recommenders, we explore the in-context learning approach to sequential recommendation. We investigate the effects of instruction format, task consistency, demonstration selection, and number of demonstrations. As increasing the number of demonstrations in ICL does not improve accuracy despite using a long prompt, we propose a novel method called LLMSRec-Syn that incorporates multiple demonstration users into one aggregated demonstration. Our experiments on three recommendation datasets show that LLMSRec-Syn outperforms state-of-the-art LLM-based sequential recommendation methods. In some cases, LLMSRec-Syn can perform on par with or even better than supervised learning methods. Our code is publicly available at https://github.com/demoleiwang/LLMSRec_Syn.