Object detection is a computer vision task in which the goal is to detect and locate objects of interest in an image or video. The task involves identifying the position and boundaries of objects in an image, and classifying the objects into different categories. It forms a crucial part of vision recognition, alongside image classification and retrieval.
Understanding where drivers direct their visual attention during driving, as characterized by gaze behavior, is critical for developing next-generation advanced driver-assistance systems and improving road safety. This paper tackles this challenge as a semantic identification task from the road scenes captured by a vehicle's front-view camera. Specifically, the collocation of gaze points with object semantics is investigated using three distinct vision-based approaches: direct object detection (YOLOv13), segmentation-assisted classification (SAM2 paired with EfficientNetV2 versus YOLOv13), and query-based Vision-Language Models, VLMs (Qwen2.5-VL-7b versus Qwen2.5-VL-32b). The results demonstrate that the direct object detection (YOLOv13) and Qwen2.5-VL-32b significantly outperform other approaches, achieving Macro F1-Scores over 0.84. The large VLM (Qwen2.5-VL-32b), in particular, exhibited superior robustness and performance for identifying small, safety-critical objects such as traffic lights, especially in adverse nighttime conditions. Conversely, the segmentation-assisted paradigm suffers from a "part-versus-whole" semantic gap that led to large failure in recall. The results reveal a fundamental trade-off between the real-time efficiency of traditional detectors and the richer contextual understanding and robustness offered by large VLMs. These findings provide critical insights and practical guidance for the design of future human-aware intelligent driver monitoring systems.
We introduce Variational Joint Embedding (VJE), a framework that synthesizes joint embedding and variational inference to enable self-supervised learning of probabilistic representations in a reconstruction-free, non-contrastive setting. Compared to energy-based predictive objectives that optimize pointwise discrepancies, VJE maximizes a symmetric conditional evidence lower bound (ELBO) for a latent-variable model defined directly on encoder embeddings. We instantiate the conditional likelihood with a heavy-tailed Student-$t$ model using a polar decomposition that explicitly decouples directional and radial factors to prevent norm-induced instabilities during training. VJE employs an amortized inference network to parameterize a diagonal Gaussian variational posterior whose feature-wise variances are shared with the likelihood scale to capture anisotropic uncertainty without auxiliary projection heads. Across ImageNet-1K, CIFAR-10/100, and STL-10, VJE achieves performance comparable to standard non-contrastive baselines under linear and k-NN evaluation. We further validate these probabilistic semantics through one-class CIFAR-10 anomaly detection, where likelihood-based scoring under the proposed model outperforms comparable self-supervised baselines.
Heterogeneous multi-robot systems are increasingly deployed in long-horizon missions that require coordination among robots with diverse capabilities. However, existing planning approaches struggle to construct accurate symbolic representations and maintain plan consistency in dynamic environments. Classical PDDL planners require manually crafted symbolic models, while LLM-based planners often ignore agent heterogeneity and environmental uncertainty. We introduce KGLAMP, a knowledge-graph-guided LLM planning framework for heterogeneous multi-robot teams. The framework maintains a structured knowledge graph encoding object relations, spatial reachability, and robot capabilities, which guides the LLM in generating accurate PDDL problem specifications. The knowledge graph serves as a persistent, dynamically updated memory that incorporates new observations and triggers replanning upon detecting inconsistencies, enabling symbolic plans to adapt to evolving world states. Experiments on the MAT-THOR benchmark show that KGLAMP improves performance by at least 25.5% over both LLM-only and PDDL-based variants.
Back-support exoskeletons have been proposed to mitigate spinal loading in industrial handling, yet their effectiveness critically depends on timely and context-aware assistance. Most existing approaches rely either on load-estimation techniques (e.g., EMG, IMU) or on vision systems that do not directly inform control. In this work, we present a vision-gated control framework for an active lumbar occupational exoskeleton that leverages egocentric vision with wearable gaze tracking. The proposed system integrates real-time grasp detection from a first-person YOLO-based perception system, a finite-state machine (FSM) for task progression, and a variable admittance controller to adapt torque delivery to both posture and object state. A user study with 15 participants performing stooping load lifting trials under three conditions (no exoskeleton, exoskeleton without vision, exoskeleton with vision) shows that vision-gated assistance significantly reduces perceived physical demand and improves fluency, trust, and comfort. Quantitative analysis reveals earlier and stronger assistance when vision is enabled, while questionnaire results confirm user preference for the vision-gated mode. These findings highlight the potential of egocentric vision to enhance the responsiveness, ergonomics, safety, and acceptance of back-support exoskeletons.
Generating talking avatars is a fundamental task in video generation. Although existing methods can generate full-body talking avatars with simple human motion, extending this task to grounded human-object interaction (GHOI) remains an open challenge, requiring the avatar to perform text-aligned interactions with surrounding objects. This challenge stems from the need for environmental perception and the control-quality dilemma in GHOI generation. To address this, we propose a novel dual-stream framework, InteractAvatar, which decouples perception and planning from video synthesis for grounded human-object interaction. Leveraging detection to enhance environmental perception, we introduce a Perception and Interaction Module (PIM) to generate text-aligned interaction motions. Additionally, an Audio-Interaction Aware Generation Module (AIM) is proposed to synthesize vivid talking avatars performing object interactions. With a specially designed motion-to-video aligner, PIM and AIM share a similar network structure and enable parallel co-generation of motions and plausible videos, effectively mitigating the control-quality dilemma. Finally, we establish a benchmark, GroundedInter, for evaluating GHOI video generation. Extensive experiments and comparisons demonstrate the effectiveness of our method in generating grounded human-object interactions for talking avatars. Project page: https://interactavatar.github.io
Region-of-Interest (ROI)-based image compression allocates bits unevenly according to the semantic importance of different regions. Such differentiated coding typically induces a sharp-peaked and heavy-tailed distribution. This distribution characteristic mathematically necessitates a probability model with adaptable shape parameters for accurate description. However, existing methods commonly use a Gaussian model to fit this distribution, resulting in a loss of coding performance. To systematically analyze the impact of this distribution on ROI coding, we develop a unified rate-distortion optimization theoretical paradigm. Building on this paradigm, we propose a novel Generalized Gaussian Model (GGM) to achieve flexible modeling of the latent variables distribution. To support stable optimization of GGM, we introduce effective differentiable functions and further propose a dynamic lower bound to alleviate train-test mismatch. Moreover, finite differences are introduced to solve the gradient computation after GGM fits the distribution. Experiments on COCO2017 demonstrate that our method achieves state-of-the-art in both ROI reconstruction and downstream tasks (e.g., Segmentation, Object Detection). Furthermore, compared to classical probability models, our GGM provides a more precise fit to feature distributions and achieves superior coding performance. The project page is at https://github.com/hukai-tju/ROIGGM.
Biological learning proceeds from easy to difficult tasks, gradually reinforcing perception and robustness. Inspired by this principle, we address Context-Entangled Content Segmentation (CECS), a challenging setting where objects share intrinsic visual patterns with their surroundings, as in camouflaged object detection. Conventional segmentation networks predominantly rely on architectural enhancements but often ignore the learning dynamics that govern robustness under entangled data distributions. We introduce CurriSeg, a dual-phase learning framework that unifies curriculum and anti-curriculum principles to improve representation reliability. In the Curriculum Selection phase, CurriSeg dynamically selects training data based on the temporal statistics of sample losses, distinguishing hard-but-informative samples from noisy or ambiguous ones, thus enabling stable capability enhancement. In the Anti-Curriculum Promotion phase, we design Spectral-Blindness Fine-Tuning, which suppresses high-frequency components to enforce dependence on low-frequency structural and contextual cues and thus strengthens generalization. Extensive experiments demonstrate that CurriSeg achieves consistent improvements across diverse CECS benchmarks without adding parameters or increasing total training time, offering a principled view of how progression and challenge interplay to foster robust and context-aware segmentation. Code will be released.
Logical anomalies are violations of predefined constraints on object quantity, spatial layout, and compositional relationships in industrial images. While prior work largely treats anomaly detection as a binary decision, such formulations cannot indicate which logical rule is broken and therefore offer limited value for quality assurance. We introduce Logical Anomaly Classification (LAC), a task that unifies anomaly detection and fine-grained violation classification in a single inference step. To tackle LAC, we propose LogiCls, a vision-language framework that decomposes complex logical constraints into a sequence of verifiable subqueries. We further present a data-centric instruction synthesis pipeline that generates chain-of-thought (CoT) supervision for these subqueries, coupling precise grounding annotations with diverse image-text augmentations to adapt vision language models (VLMs) to logic-sensitive reasoning. Training is stabilized by a difficulty-aware resampling strategy that emphasizes challenging subqueries and long tail constraint types. Extensive experiments demonstrate that LogiCls delivers robust, interpretable, and accurate industrial logical anomaly classification, providing both the predicted violation categories and their evidence trails.
We address dynamic manipulation of deformable linear objects by presenting SPiD, a physics-informed self-supervised learning framework that couples an accurate deformable object model with an augmented self-supervised training strategy. On the modeling side, we extend a mass-spring model to more accurately capture object dynamics while remaining lightweight enough for high-throughput rollouts during self-supervised learning. On the learning side, we train a neural controller using a task-oriented cost, enabling end-to-end optimization through interaction with the differentiable object model. In addition, we propose a self-supervised DAgger variant that detects distribution shift during deployment and performs offline self-correction to further enhance robustness without expert supervision. We evaluate our method primarily on the rope stabilization task, where a robot must bring a swinging rope to rest as quickly and smoothly as possible. Extensive experiments in both simulation and the real world demonstrate that the proposed controller achieves fast and smooth rope stabilization, generalizing across unseen initial states, rope lengths, masses, non-uniform mass distributions, and external disturbances. Additionally, we develop an affordable markerless rope perception method and demonstrate that our controller maintains performance with noisy and low-frequency state updates. Furthermore, we demonstrate the generality of the framework by extending it to the rope trajectory tracking task. Overall, SPiD offers a data-efficient, robust, and physically grounded framework for dynamic manipulation of deformable linear objects, featuring strong sim-to-real generalization.
Outside-in multi-camera perception is increasingly important in indoor environments, where networks of static cameras must support multi-target tracking under occlusion and heterogeneous viewpoints. We evaluate Sparse4D, a query-based spatiotemporal 3D detection and tracking framework that fuses multi-view features in a shared world frame and propagates sparse object queries via instance memory. We study reduced input frame rates, post-training quantization (INT8 and FP8), transfer to the WILDTRACK benchmark, and Transformer Engine mixed-precision fine-tuning. To better capture identity stability, we report Average Track Duration (AvgTrackDur), which measures identity persistence in seconds. Sparse4D remains stable under moderate FPS reductions, but below 2 FPS, identity association collapses even when detections are stable. Selective quantization of the backbone and neck offers the best speed-accuracy trade-off, while attention-related modules are consistently sensitive to low precision. On WILDTRACK, low-FPS pretraining yields large zero-shot gains over the base checkpoint, while small-scale fine-tuning provides limited additional benefit. Transformer Engine mixed precision reduces latency and improves camera scalability, but can destabilize identity propagation, motivating stability-aware validation.