3D feature matching is the process of finding correspondences between 3D features or keypoints in point clouds or scenes.
In this paper, we propose a cross-view fusion framework that enhances the robustness of 6-DoF grasp pose estimation in corner views. Our framework alleviates occlusion by incorporating an auxiliary view and avoids the time-consuming, task-agnostic multi-view reconstruction through a post-fusion strategy. To enhance cross-view fusion, we propose a self-supervised contrastive learning strategy that leverages cross-view associations to regularize point cloud features. In brief, a cross-view point pair is considered a match if the two points correspond to the same 3D location, and a non-match if they represent distinct grasp directions. The learning strategy significantly enhances the spatial consistency and direction distinctiveness of point features, thereby facilitating cross-view fusion and improving estimation robustness. Furthermore, we propose a cross-view-aligned cylinder integration module to fuse grasp-relevant geometry into a comprehensive representation. Specifically, the module first aligns the cross-view points and features according to their similarity to enhance the robustness against noise. Subsequently, these points are registered into the cylindrical coordinate frame, emphasizing the rotation-symmetric geometry which is important for grasping. Finally, local self-attention and seed cross-attention layers are alternately employed, respectively enabling interactions within single views and across views, which supports fine-grained representation of grasp-relevant geometry. Our framework achieves strong performance on the GraspNet-1Billion benchmark and in real-world applications. Code is available at https://github.com/KJZhuAutomatic/Cross-view-Grasp.
LiDAR-based 3D Multi-Object Tracking (MOT) typically relies solely on geometric information, which is often insufficient to distinguish between targets during prolonged occlusions or in crowded human-populated environments. While integrating RGB-based Re-Identification (ReID) offers a theoretical solution for preserving identity context, existing approaches often rely on computationally expensive parallel detectors that hinder real-time robot responsiveness. This work presents a systematic study of image-based ReID in online 3D MOT, utilizing a lightweight projection-based framework to decouple geometric and appearance modeling for mobile robots. A comprehensive analysis of feature extraction architectures is conducted, employing lightweight CNNs and Vision Transformers, and evaluating various multi-modal data association strategies to balance computational latency with robust tracking. Experiments on the Pedestrian class of the KITTI dataset reveal that naive linear fusion, of appearance and motion costs, degrades performance due to visual noise. Conversely, a cascaded matching strategy successfully recovers occluded tracks without compromising overall precision, effectively preventing identity switches to maintain human-robot interaction continuity. We show that lightweight architectures can offer an optimal trade-off between the low latency required for safe navigation and the discriminative power needed for social awareness.
Oral 3D modelling is one of the most essential stages in dentistry, and many different approaches, such as impression taking and intraoral scanning, are commonly used for this phase, each with notable limitations. Impression taking, which involves placing alginate or silicone material in a tray and inserting it into the patient's oral cavity to form a negative mold, suffers from significant patient discomfort, material deformation errors, and difficulties in storage and transportation. Intraoral scanners, which directly scan oral structures in real time using structured light or laser technology, produce state-of-the-art results but are associated with substantially high equipment costs. To address these limitations, this paper proposes a software-based approach that reconstructs a 3D oral model using only ten 2D intraoral images captured from different angles, requiring no dedicated hardware devices. The proposed method reduces cost, eliminates the need for physical scanning equipment, minimises patient discomfort, and enables automated 3D reconstruction. The model is trained on the publicly available Dental3DS dataset, comprising 950 upper jaw samples, and employs MobileNetV2 as the image encoder combined with Multi-head Attention for multi-view feature fusion. The proposed model achieves an accuracy of 77.49%, measured by nearest-neighbor matching with a distance threshold of 0.035. However, predicted vertices tend to concentrate in high-density regions of the ground truth, resulting in uneven point distribution across the reconstructed model.
Although dynamic 3D (i.e., 4D) reconstruction from a monocular dynamic camera has recently advanced, it remains fundamentally limited by depth ambiguity. In this paper, we focus on an alternative practical way, i.e., sparse dynamic camera setup, where a handful of independently moving cameras capture the same subjects. While keeping capture costs low, this setup introduces multi-view constraints and remains practical for real-world video production such as sports, concerts, and TV shows. Despite its potential, our experiments show that naive extensions of existing monocular or dense-fixed camera-based methods are insufficient since they fail to resolve the complex spatiotemporal inconsistencies across views and time. To fill this gap, we propose a simple yet effective 3D track initialization method designed to ensure spatiotemporal consistency by integrating inter-camera feature matching with intra-camera point tracking. Additionally, we incorporate a noise-robust depth-ordering regularization loss and a spatiotemporally diverse batch sampling strategy to enhance optimization stability and cross-view generalization. Furthermore, to address the lack of standardized benchmarks for this task, we introduce LetCamsGo, a new real-world video dataset with 5 sequences across 4 diverse environments, recorded by three independently moving cameras and one fixed camera. Comprehensive benchmarking on LetCamsGo demonstrated that our proposed framework improves 4D reconstruction quality in dynamic regions compared with baselines, paving the way for a low-cost 4D reconstruction paradigm in the wild.
Joint contact forces govern implant longevity, cartilage health, and rehabilitation outcomes, shaping who develops osteoarthritis, who recovers well from joint replacement, and who benefits from biomechanical interventions. Yet they remain measurable only invasively, in a few dozen patients with instrumented implants. I present a physics-free pipeline to predict instantaneous 3D hip and knee contact forces from an uncalibrated monocular video: no markers, force plates, electromyography, subject-specific imaging, or musculoskeletal model. Parametric body meshes are recovered per frame, encoded as kinematic features, and decoded into forces by a transformer whose pose stream is adaptively modulated at every layer by body shape, joint, side, activity text, and self-supervised video tokens (V-JEPA 2), unifying hip and knee in a single model. Under leave-one-subject-out cross-validation across 26 patients and 25 activity categories from the in vivo OrthoLoad database, the pipeline matches the accuracy of subject-specific musculoskeletal simulations ($0.32 \pm 0.08$ BW RMSE for hip; $0.23 \pm 0.03$ BW for knee) and resolves peak force changes smaller than those reported for gait retraining and osteoarthritis progression. Applied zero-shot to an independent instrumented cohort, it rivals or outperforms prior published methods. Even without curated activity labels, video features alone preserve accuracy and enable end-to-end inference on raw footage. Driven by the predictor, a generative motion prior produces biomechanically plausible variants with reduced peak loading, rediscovering strategies from the predictive simulation literature. This pipeline establishes uncalibrated monocular video as a viable modality for estimating joint loading, opening a path toward retrospective analysis of archived clinical recordings, primary-care screening, and at-home rehabilitation tracking.
Accurate registration of CAD models to CT scans is essential for establishing ground truth geometry in volumetric imaging. Obtaining reliable object masks is of growing importance in machine learning settings; as recent architectures grow more capable, huge datasets are required to fully utilise their capabilities. Traditional intensity-based methods fail when CT grayscale values lack calibration references, while point-based algorithms (e.g., ICP, RANSAC) require feature correspondence unavailable between idealized CAD geometry and noisy volumetric CT data. We propose a two-stage geometric registration method for cylindrical objects (ionization chambers) that takes advantage of the distinctive geometric features of the objects. First, we estimate the 3D rotation axis by detecting elliptical cross-sections across CT slices, fitting ellipses to edge-detected contours, and performing PCA on the fitted ellipse centers after RANSAC outlier removal. Second, we voxelize the CAD model, orient it along the detected axis, and maximize volumetric overlap with the CT scan through translational adjustment. This approach achieves robust registration with tilt and orientation errors below $0.1^\circ$ without intensity calibration or feature matching. Once registered, the aligned CAD model provides ground truth geometry for applications including machine learning-based object localization and automated analysis in industrial CT workflows.
Pre-propagation graph neural networks (PPGNNs) push all graph-dependent computation into a preprocessing step and train only on the resulting dense hop features, which makes them highly scalable. A puzzle in this regime is that more complex hop aggregators do not reliably outperform simpler ones: on many benchmarks, a plain MLP-based aggregator matches or beats hop-attention variants. We revisit this behavior from a graph-filter perspective. Over a precomputed diffusion basis, existing PPGNNs differ mainly in how filter coefficients are shared across nodes and feature channels, rather than simply in raw aggregator capacity. MLP-based architectures learn channel-dependent filters that are largely shared across nodes, while hop-attention-based architectures learn node-dependent mixtures that are largely shared across channels. This reveals a missing regime in standard PPGNN designs: joint node- and channel-adaptive filtering under the pre-propagation computational contract. We propose FilterMoE, a mixture-of-experts PPGNN in which a small bank of learnable Chebyshev filter experts is routed jointly over nodes and channels by a 3D gating tensor. Across eleven homophilic and heterophilic benchmarks, FilterMoE outperforms strong PPGNN baselines on nine datasets and ranks first on all three large-scale benchmarks, improving the average test score by 1.53 points. These results establish joint node-channel filter routing as a robust alternative to dataset-specific hop-aggregator selection.
Current 3D spatial reasoning methods face a fundamental trade-off: neuro-symbolic 3D (NS3D) concept learners achieve interpretable reasoning through compositional programs but are constrained to closed-set concept vocabularies and simple programs; end-to-end 3D multi-modal LLMs (3D MLLMs) could handle complex natural language and open-vocabulary concepts but suffer from black-box reasoning without explicit spatial verification. We introduce APEIRIA, a neuro-symbolic 3D MLLM to bridge two paradigms by distilling symbolic reasoning patterns into MLLMs with natural language chain-of-thought. Our three-stage curriculum progressively builds reasoning capabilities: a) 3D perception alignment grounds object visual-geometric features to the LLM, b) CoT-SFT teaches query decomposition and stepwise verification from symbolic program traces, and c) CoT-RL extends reasoning patterns to open-set concepts and deeply nested instructions. By transferring reasoning patterns rather than concept-specific knowledge, APEIRIA preserves key NS3D virtues: transparent reasoning and modular interchangeability of planning and perception components. Evaluations on grounding, question answering, and captioning show that APEIRIA surpasses prior NS3D methods and matches state-of-the-art 3D MLLMs on 3D spatial reasoning datasets, unifying symbolic methods' systematic reasoning with MLLMs' flexibility. Code is available at https://github.com/oceanflowlab/APEIRIA.
Recent feedforward 3D reconstruction methods predict point maps and estimate global 3D geometry remarkably well. However, their predictions still exhibit inaccurate local surface geometry, which is clearly visible qualitatively but only weakly reflected in common metrics. To make these errors more explicit in evaluation, we introduce a point map normal metric that evaluates the local surface orientation induced by neighboring 3D predictions. To reduce these errors, we propose two complementary components: a point gradient matching loss that supervises depth-normalized 3D finite differences, and a Neighborhood Attention Decoder (NAD) that progressively upsamples features and uses Neighborhood Attention for local feature mixing. Across eight zero-shot monocular geometry benchmarks, our model, SurGe, achieves the best average rank for global point map AbsRel and consistently improves local point map and point map normal evaluations.
Integrating open-vocabulary semantic information into dynamic 3D scene representations is essential for long-term embodied scene understanding. However, existing methods often suffer from fragile instance association due to incomplete cross-view cues, while their limited ability to handle object-level topological changes restricts long-term robotic task execution. Moreover, current 3D scene understanding methods either rely on simple feature matching without explicit spatial reasoning or assume offline ground-truth 3D geometry. To address these challenges, we present DGSG-Mind, a hybrid instance-aware 3D Gaussian dynamic scene graph system with an embodied reasoning agent. Our system couples a probabilistic voxel grid with explicit 3D Gaussians to enable robust cross-modal instance fusion and incremental semantic mapping. It handles dynamic changes through Gaussian-based visual relocalization and localized masked refinement guided by geometric-semantic consistency. Built on the instance Gaussian map, DGSG-Mind further constructs a hierarchical scene graph and develops the 3D Gaussian Mind, which integrates structural relations, spatial-semantic information, and visually annotated RoI Gaussian renderings for multimodal reasoning. Extensive experiments show that DGSG-Mind achieves the best zero-shot 3DVG performance among methods operating on self-reconstructed maps, while also delivering strong performance in 3D open-vocabulary semantic segmentation and scene reconstruction. We further deploy DGSG-Mind on real-world robots to demonstrate its target-oriented reasoning and dynamic update capabilities. The project page of DGSG-Mind is available at https://icr-lab.github.io/DGSG-Mind