Abstract:In this work, we introduce WeSCE, a benchmark for quantifying security drift in code editing under weak-security constraints, where tasks specify only functional objectives without explicit security requirements. WeSCE consists of 400 executable programs derived from real-world code, covering feature addition, feature removal, bug fixing, and refactoring. To quantify security drift, we propose a continuous risk representation that aggregates heterogeneous vulnerability signals through a unified formulation, and define drift measures capturing changes in overall risk, worst-case severity, and vulnerability distribution under code transformations, providing a multi-scale view of security spanning average-case behavior to worst-case emphasis.
Abstract:Spatial intelligence is fundamental to embodied agents, yet existing benchmarks focus on local spatial perception from single or few viewpoints, overlooking global spatial awareness over continuous, long-horizon visual streams. To address this limitation, we introduce the Global-Spatial-Temporal Benchmark (GST-Bench), a VQA benchmark for global spatial intelligence in video understanding, comprising human-verified questions derived from 6,790 minutes of synthetically generated video. It requires models to perform accurate spatial inference from novel viewpoints unseen in the input video and to map egocentric observations onto global top-down images. A comprehensive evaluation of 22 state-of-the-art VLMs exposes a striking gap between models and humans: the strongest zero-shot model attains only 42.68, far below the human score of 79.08. To probe the cause of this gap, we construct GST-Bench-Local and find that models, despite strong local spatial understanding under the same task formulation, still fail to consolidate long-horizon observations into a globally consistent scene representation. We further provide GST-Train, a dataset for global spatial reasoning, as a complementary resource to facilitate future research on this challenge.
Abstract:SkillFab is an agent-native platform for turning missing capabilities into reviewed, reusable Agent Skills. At runtime, agents first search for reusable skills; when no adequate skill exists, the unmet capability becomes a demand-first issue before any repository or implementation branch needs to exist. Development then proceeds through a SkillFab-managed repository, Git-ingested commit evidence, maintainer review, and registry publication. The same lifecycle is exposed through web, REST, and MCP surfaces, so humans, scripts, and external agents operate on shared state rather than separate task logs. The current system uses scoped Git push URLs, native range commit ingestion, workflow-state reads, and workflow-event histories to make long-running agent work reviewable and recoverable. We document the platform model, architecture, implemented capabilities, and three case studies: an end-to-end OS-detect skill run, a Docker research package that converts operational practice into reusable skill knowledge, and an external optimization case showing how improved skill artifacts can enter SkillFab as reviewable, versioned submissions. Deployment: https://skillfab.ai.
Abstract:Audio is indispensable for real-world video, yet generation models have largely overlooked audio components. Current approaches to producing audio-visual content often rely on cascaded pipelines, which increase cost, accumulate errors, and degrade overall quality. While systems such as Veo 3 and Sora 2 emphasize the value of simultaneous generation, joint multimodal modeling introduces unique challenges in architecture, data, and training. Moreover, the closed-source nature of existing systems limits progress in the field. In this work, we introduce MOVA (MOSS Video and Audio), an open-source model capable of generating high-quality, synchronized audio-visual content, including realistic lip-synced speech, environment-aware sound effects, and content-aligned music. MOVA employs a Mixture-of-Experts (MoE) architecture, with a total of 32B parameters, of which 18B are active during inference. It supports IT2VA (Image-Text to Video-Audio) generation task. By releasing the model weights and code, we aim to advance research and foster a vibrant community of creators. The released codebase features comprehensive support for efficient inference, LoRA fine-tuning, and prompt enhancement.
Abstract:Adversarial online linear optimization (OLO) is essentially about making performance tradeoffs with respect to the unknown difficulty of the adversary. In the setting of one-dimensional fixed-time OLO on a bounded domain, it has been observed since Cover (1966) that achievable tradeoffs are governed by probabilistic inequalities, and these descriptive results can be converted into algorithms via dynamic programming, which, however, is not computationally efficient. We address this limitation by showing that Stein's method, a classical framework underlying the proofs of probabilistic limit theorems, can be operationalized as computationally efficient OLO algorithms. The associated regret and total loss upper bounds are "additively sharp", meaning that they surpass the conventional big-O optimality and match normal-approximation-based lower bounds by additive lower order terms. Our construction is inspired by the remarkably clean proof of a Wasserstein martingale central limit theorem (CLT) due to Röllin (2018). Several concrete benefits can be obtained from this general technique. First, with the same computational complexity, the proposed algorithm improves upon the total loss upper bounds of online gradient descent (OGD) and multiplicative weight update (MWU). Second, our algorithm can realize a continuum of optimal two-point tradeoffs between the total loss and the maximum regret over comparators, improving upon prior works in parameter-free online learning. Third, by allowing the adversary to randomize on an unbounded support, we achieve sharp in-expectation performance guarantees for OLO with noisy feedback.
Abstract:AI Clones aim to simulate an individual's thoughts and behaviors to enable long-term, personalized interaction, placing stringent demands on memory systems to model experiences, emotions, and opinions over time. Existing memory benchmarks primarily rely on user-agent conversational histories, which are temporally fragmented and insufficient for capturing continuous life trajectories. We introduce CloneMem, a benchmark for evaluating longterm memory in AI Clone scenarios grounded in non-conversational digital traces, including diaries, social media posts, and emails, spanning one to three years. CloneMem adopts a hierarchical data construction framework to ensure longitudinal coherence and defines tasks that assess an agent's ability to track evolving personal states. Experiments show that current memory mechanisms struggle in this setting, highlighting open challenges for life-grounded personalized AI. Code and dataset are available at https://github.com/AvatarMemory/CloneMemBench
Abstract:This work introduces MELA-TTS, a novel joint transformer-diffusion framework for end-to-end text-to-speech synthesis. By autoregressively generating continuous mel-spectrogram frames from linguistic and speaker conditions, our architecture eliminates the need for speech tokenization and multi-stage processing pipelines. To address the inherent difficulties of modeling continuous features, we propose a representation alignment module that aligns output representations of the transformer decoder with semantic embeddings from a pretrained ASR encoder during training. This mechanism not only speeds up training convergence, but also enhances cross-modal coherence between the textual and acoustic domains. Comprehensive experiments demonstrate that MELA-TTS achieves state-of-the-art performance across multiple evaluation metrics while maintaining robust zero-shot voice cloning capabilities, in both offline and streaming synthesis modes. Our results establish a new benchmark for continuous feature generation approaches in TTS, offering a compelling alternative to discrete-token-based paradigms.
Abstract:The Matrix Multiplicative Weight Update (MMWU) is a seminal online learning algorithm with numerous applications. Applied to the matrix version of the Learning from Expert Advice (LEA) problem on the $d$-dimensional spectraplex, it is well known that MMWU achieves the minimax-optimal regret bound of $O(\sqrt{T\log d})$, where $T$ is the time horizon. In this paper, we present an improved algorithm achieving the instance-optimal regret bound of $O(\sqrt{T\cdot S(X||d^{-1}I_d)})$, where $X$ is the comparator in the regret, $I_d$ is the identity matrix, and $S(\cdot||\cdot)$ denotes the quantum relative entropy. Furthermore, our algorithm has the same computational complexity as MMWU, indicating that the improvement in the regret bound is ``free''. Technically, we first develop a general potential-based framework for matrix LEA, with MMWU being its special case induced by the standard exponential potential. Then, the crux of our analysis is a new ``one-sided'' Jensen's trace inequality built on a Laplace transform technique, which allows the application of general potential functions beyond exponential to matrix LEA. Our algorithm is finally induced by an optimal potential function from the vector LEA problem, based on the imaginary error function. Complementing the above, we provide a memory lower bound for matrix LEA, and explore the applications of our algorithm in quantum learning theory. We show that it outperforms the state of the art for learning quantum states corrupted by depolarization noise, random quantum states, and Gibbs states. In addition, applying our algorithm to linearized convex losses enables predicting nonlinear quantum properties, such as purity, quantum virtual cooling, and R\'{e}nyi-$2$ correlation.
Abstract:Recent Continual Learning (CL)-based Temporal Knowledge Graph Reasoning (TKGR) methods focus on significantly reducing computational cost and mitigating catastrophic forgetting caused by fine-tuning models with new data. However, existing CL-based TKGR methods still face two key limitations: (1) They usually one-sidedly reorganize individual historical facts, while overlooking the historical context essential for accurately understanding the historical semantics of these facts; (2) They preserve historical knowledge by simply replaying historical facts, while ignoring the potential conflicts between historical and emerging facts. In this paper, we propose a Deep Generative Adaptive Replay (DGAR) method, which can generate and adaptively replay historical entity distribution representations from the whole historical context. To address the first challenge, historical context prompts as sampling units are built to preserve the whole historical context information. To overcome the second challenge, a pre-trained diffusion model is adopted to generate the historical distribution. During the generation process, the common features between the historical and current distributions are enhanced under the guidance of the TKGR model. In addition, a layer-by-layer adaptive replay mechanism is designed to effectively integrate historical and current distributions. Experimental results demonstrate that DGAR significantly outperforms baselines in reasoning and mitigating forgetting.
Abstract:This paper presents a comprehensive review of the NTIRE 2025 Challenge on Single-Image Efficient Super-Resolution (ESR). The challenge aimed to advance the development of deep models that optimize key computational metrics, i.e., runtime, parameters, and FLOPs, while achieving a PSNR of at least 26.90 dB on the $\operatorname{DIV2K\_LSDIR\_valid}$ dataset and 26.99 dB on the $\operatorname{DIV2K\_LSDIR\_test}$ dataset. A robust participation saw \textbf{244} registered entrants, with \textbf{43} teams submitting valid entries. This report meticulously analyzes these methods and results, emphasizing groundbreaking advancements in state-of-the-art single-image ESR techniques. The analysis highlights innovative approaches and establishes benchmarks for future research in the field.