Abstract:Driving-world generation has emerged as a core capability for scalable autonomous-driving simulation, yet existing methods remain limited in object-level controllability and long-horizon stability. We present M$^\text{4}$World, a Multi-view and Multimodal generative driving world model that synthesizes future surround-view video streams and synchronized LiDAR scans while supporting interactive object Manipulation and stable Minute-long streaming. Fine-grained object manipulation is realized through a flexible conditioning interface that supports explicit control over both the spatial layout and visual appearance of individual objects. Stable minute-long streaming, on the other hand, is achieved through a multi-stage training framework that enables online causal generation in only four denoising steps while maintaining coherent world dynamics throughout extended rollouts. Building on these components, we introduce an efficient few-clip post-training as well as a suite of visual reference-conditioned generation models, preserving general generation ability while allowing rare-case customization for long-tail controllability. To assess controllability beyond realism, we further introduce an automated VLM-based judging pipeline that evaluates scene-level condition adherence, view-wise object controllability, and cross-view object consistency. Comprehensive experiments show that M$^\text{4}$World consistently delivers high generation quality, precise controllability, and stable minute-long streaming. Together with downstream long-tail augmentation and scene editing, these results demonstrate the potential of M$^\text{4}$World for controllable, scalable driving simulation.
Abstract:Multimodal large language models (MLLMs) have shown promising reasoning abilities, yet evaluating their performance in specialized domains remains challenging. STEM reasoning is a particularly valuable testbed because it provides highly verifiable feedback, but existing benchmarks often permit unimodal shortcuts due to modality redundancy and focus mainly on final-answer accuracy, overlooking the reasoning process itself. To address this challenge, we introduce StepSTEM: a graduate-level benchmark of 283 problems across mathematics, physics, chemistry, biology, and engineering for fine-grained evaluation of cross-modal reasoning in MLLMs. StepSTEM is constructed through a rigorous curation pipeline that enforces strict complementarity between textual and visual inputs. We further propose a general step-level evaluation framework for both text-only chain-of-thought and interleaved image-text reasoning, using dynamic programming to align predicted reasoning steps with multiple reference solutions. Experiments across a wide range of models show that current MLLMs still rely heavily on textual reasoning, with even Gemini 3.1 Pro and Claude Opus 4.6 achieving only 38.29% accuracy. These results highlight substantial headroom for genuine cross-modal STEM reasoning and position StepSTEM as a benchmark for fine-grained evaluation of multimodal reasoning. Source code is available at https://github.com/lll-hhh/STEPSTEM.




Abstract:Robotic grasping plays an important role in the field of robotics. The current state-of-the-art robotic grasping detection systems are usually built on the conventional vision, such as RGB-D camera. Compared to traditional frame-based computer vision, neuromorphic vision is a small and young community of research. Currently, there are limited event-based datasets due to the troublesome annotation of the asynchronous event stream. Annotating large scale vision dataset often takes lots of computation resources, especially the troublesome data for video-level annotation. In this work, we consider the problem of detecting robotic grasps in a moving camera view of a scene containing objects. To obtain more agile robotic perception, a neuromorphic vision sensor (DAVIS) attaching to the robot gripper is introduced to explore the potential usage in grasping detection. We construct a robotic grasping dataset named Event-Stream Dataset with 91 objects. A spatio-temporal mixed particle filter (SMP Filter) is proposed to track the led-based grasp rectangles which enables video-level annotation of a single grasp rectangle per object. As leds blink at high frequency, the Event-Stream dataset is annotated in a high frequency of 1 kHz. Based on the Event-Stream dataset, we develop a deep neural network for grasping detection which consider the angle learning problem as classification instead of regression. The method performs high detection accuracy on our Event-Stream dataset with 93% precision at object-wise level. This work provides a large-scale and well-annotated dataset, and promotes the neuromorphic vision applications in agile robot.