DTC is a technical system that reflects the raw channel fading states and variations in a digital form at the virtual space, to actively adapt to novel communication techniques of the wireless communication system (WCS) at the physical or link level. To realize DTC, in this article, the concept and construction method of the radio environment knowledge pool (REKP) is proposed, which possesses the advantages of being controllable, interpretable, renewable, and generalized. Concretely, it is a collection that represents the regular pattern representations and interconnections between propagation environment information (PEI) and channel data. It also has the ability to update knowledge based on environment changes, human cognition, and technological developments. Firstly, the current state of knowledge-based research in the communication field and that for acquiring channel knowledge and achieving DTC are summarized. Secondly, how to construct and update REKP to conduct key communication tasks is given. Then, the typical cases with extensive numerical results are presented to demonstrate the great potential of REKP in enabling DTC. Finally, how to utilize REKP to address key challenges in implementing DTC and 6G WCS are discussed, including interpretability and generalization of DTC, and enhancing performance and reducing costs in the 6G WCS.
Crohn's disease (CD) is a chronic and relapsing inflammatory condition that affects segments of the gastrointestinal tract. CD activity is determined by histological findings, particularly the density of neutrophils observed on Hematoxylin and Eosin stains (H&E) imaging. However, understanding the broader morphometry and local cell arrangement beyond cell counting and tissue morphology remains challenging. To address this, we characterize six distinct cell types from H&E images and develop a novel approach for the local spatial signature of each cell. Specifically, we create a 10-cell neighborhood matrix, representing neighboring cell arrangements for each individual cell. Utilizing t-SNE for non-linear spatial projection in scatter-plot and Kernel Density Estimation contour-plot formats, our study examines patterns of differences in the cellular environment associated with the odds ratio of spatial patterns between active CD and control groups. This analysis is based on data collected at the two research institutes. The findings reveal heterogeneous nearest-neighbor patterns, signifying distinct tendencies of cell clustering, with a particular focus on the rectum region. These variations underscore the impact of data heterogeneity on cell spatial arrangements in CD patients. Moreover, the spatial distribution disparities between the two research sites highlight the significance of collaborative efforts among healthcare organizations. All research analysis pipeline tools are available at https://github.com/MASILab/cellNN.
As artificial intelligence research advances, the platforms used to evaluate AI agents need to adapt and grow to continue to challenge them. We present the Polycraft World AI Lab (PAL), a task simulator with an API based on the Minecraft mod Polycraft World. Our platform is built to allow AI agents with different architectures to easily interact with the Minecraft world, train and be evaluated in multiple tasks. PAL enables the creation of tasks in a flexible manner as well as having the capability to manipulate any aspect of the task during an evaluation. All actions taken by AI agents and external actors (non-player-characters, NPCs) in the open-world environment are logged to streamline evaluation. Here we present two custom tasks on the PAL platform, one focused on multi-step planning and one focused on navigation, and evaluations of agents solving them. In summary, we report a versatile and extensible AI evaluation platform with a low barrier to entry for AI researchers to utilize.
In view of the propagation environment directly determining the channel fading, the application tasks can also be solved with the aid of the environment information. Inspired by task-oriented semantic communication and machine learning (ML) powered environment-channel mapping methods, this work aims to provide a new view of the environment from the semantic level, which defines the propagation environment semantics (PES) as a limited set of propagation environment semantic symbols (PESS) for diverse application tasks. The PESS is extracted oriented to the tasks with channel properties as a foundation. For method validation, the PES-aided beam prediction (PESaBP) is presented in non-line-of-sight (NLOS). The PESS of environment features and graphs are given for the semantic actions of channel quality evaluation and target scatterer detection of maximum power, which can obtain 0.92 and 0.9 precision, respectively, and save over 87% of time cost.
In this paper, we show that existing recognition and localization deep architectures, that have not been exposed to eye tracking data or any saliency datasets, are capable of predicting the human visual saliency. We term this as implicit saliency in deep neural networks. We calculate this implicit saliency using expectancy-mismatch hypothesis in an unsupervised fashion. Our experiments show that extracting saliency in this fashion provides comparable performance when measured against the state-of-art supervised algorithms. Additionally, the robustness outperforms those algorithms when we add large noise to the input images. Also, we show that semantic features contribute more than low-level features for human visual saliency detection.