In this work we propose a new task called Story Visualization. Given a multi-sentence paragraph, the story is visualized by generating a sequence of images, one for each sentence. In contrast to video generation, story visualization focuses less on the continuity in generated images (frames), but more on the global consistency across dynamic scenes and characters -- a challenge that has not been addressed by any single-image or video generation methods. Therefore, we propose a new story-to-image-sequence generation model, StoryGAN, based on the sequential conditional GAN framework. Our model is unique in that it consists of a deep Context Encoder that dynamically tracks the story flow, and two discriminators at the story and image levels, respectively, to enhance the image quality and the consistency of the generated sequences. To evaluate the model, we modified existing datasets to create the CLEVR-SV and Pororo-SV datasets. Empirically, StoryGAN outperformed state-of-the-art models in image quality, contextual consistency metrics, and human evaluation.
We study the fundamental problem of high-dimensional mean estimation in a robust model where a constant fraction of the samples are adversarially corrupted. Recent work gave the first polynomial time algorithms for this problem with dimension-independent error guarantees for several families of structured distributions. In this work, we give the first nearly-linear time algorithms for high-dimensional robust mean estimation. Specifically, we focus on distributions with (i) known covariance and sub-gaussian tails, and (ii) unknown bounded covariance. Given $N$ samples on $\mathbb{R}^d$, an $\epsilon$-fraction of which may be arbitrarily corrupted, our algorithms run in time $\tilde{O}(Nd) / \mathrm{poly}(\epsilon)$ and approximate the true mean within the information-theoretically optimal error, up to constant factors. Previous robust algorithms with comparable error guarantees have running times $\tilde{\Omega}(N d^2)$, for $\epsilon = \Omega(1)$. Our algorithms rely on a natural family of SDPs parameterized by our current guess $\nu$ for the unknown mean $\mu^\star$. We give a win-win analysis establishing the following: either a near-optimal solution to the primal SDP yields a good candidate for $\mu^\star$ -- independent of our current guess $\nu$ -- or the dual SDP yields a new guess $\nu'$ whose distance from $\mu^\star$ is smaller by a constant factor. We exploit the special structure of the corresponding SDPs to show that they are approximately solvable in nearly-linear time. Our approach is quite general, and we believe it can also be applied to obtain nearly-linear time algorithms for other high-dimensional robust learning problems.
Recent techniques built on Generative Adversarial Networks (GANs) like CycleGAN are able to learn mappings between domains from unpaired datasets through min-max optimization games between generators and discriminators. However, it remains challenging to stabilize training process and diversify generated results. To address these problems, we present a Bayesian extension of cyclic model and an integrated cyclic framework for inter-domain mappings. The proposed method stimulated by Bayesian GAN explores the full posteriors of Bayesian cyclic model (with latent sampling) and optimizes the model with maximum a posteriori (MAP) estimation. Hence, we name it {\tt Bayesian CycleGAN}. We perform the proposed Bayesian CycleGAN on multiple benchmark datasets, including Cityscapes, Maps, and Monet2photo. The quantitative and qualitative evaluations demonstrate the proposed method can achieve more stable training, superior performance and diversified images generating.
Existing methods for interactive image retrieval have demonstrated the merit of integrating user feedback, improving retrieval results. However, most current systems rely on restricted forms of user feedback, such as binary relevance responses, or feedback based on a fixed set of relative attributes, which limits their impact. In this paper, we introduce a new approach to interactive image search that enables users to provide feedback via natural language, allowing for more natural and effective interaction. We formulate the task of dialog-based interactive image retrieval as a reinforcement learning problem, and reward the dialog system for improving the rank of the target image during each dialog turn. To mitigate the cumbersome and costly process of collecting human-machine conversations as the dialog system learns, we train our system with a user simulator, which is itself trained to describe the differences between target and candidate images. The efficacy of our approach is demonstrated in a footwear retrieval application. Experiments on both simulated and real-world data show that 1) our proposed learning framework achieves better accuracy than other supervised and reinforcement learning baselines and 2) user feedback based on natural language rather than pre-specified attributes leads to more effective retrieval results, and a more natural and expressive communication interface.
We investigate the problem of learning Bayesian networks in a robust model where an $\epsilon$-fraction of the samples are adversarially corrupted. In this work, we study the fully observable discrete case where the structure of the network is given. Even in this basic setting, previous learning algorithms either run in exponential time or lose dimension-dependent factors in their error guarantees. We provide the first computationally efficient robust learning algorithm for this problem with dimension-independent error guarantees. Our algorithm has near-optimal sample complexity, runs in polynomial time, and achieves error that scales nearly-linearly with the fraction of adversarially corrupted samples. Finally, we show on both synthetic and semi-synthetic data that our algorithm performs well in practice.
Despite the remarkable progress in face recognition related technologies, reliably recognizing faces across ages still remains a big challenge. The appearance of a human face changes substantially over time, resulting in significant intra-class variations. As opposed to current techniques for age-invariant face recognition, which either directly extract age-invariant features for recognition, or first synthesize a face that matches target age before feature extraction, we argue that it is more desirable to perform both tasks jointly so that they can leverage each other. To this end, we propose a deep Age-Invariant Model (AIM) for face recognition in the wild with three distinct novelties. First, AIM presents a novel unified deep architecture jointly performing cross-age face synthesis and recognition in a mutual boosting way. Second, AIM achieves continuous face rejuvenation/aging with remarkable photorealistic and identity-preserving properties, avoiding the requirement of paired data and the true age of testing samples. Third, we develop effective and novel training strategies for end-to-end learning the whole deep architecture, which generates powerful age-invariant face representations explicitly disentangled from the age variation. Moreover, we propose a new large-scale Cross-Age Face Recognition (CAFR) benchmark dataset to facilitate existing efforts and push the frontiers of age-invariant face recognition research. Extensive experiments on both our CAFR and several other cross-age datasets (MORPH, CACD and FG-NET) demonstrate the superiority of the proposed AIM model over the state-of-the-arts. Benchmarking our model on one of the most popular unconstrained face recognition datasets IJB-C additionally verifies the promising generalizability of AIM in recognizing faces in the wild.
Matrix completion is a well-studied problem with many machine learning applications. In practice, the problem is often solved by non-convex optimization algorithms. However, the current theoretical analysis for non-convex algorithms relies heavily on the assumption that every entry is observed with exactly the same probability $p$, which is not realistic in practice. In this paper, we investigate a more realistic semi-random model, where the probability of observing each entry is at least $p$. Even with this mild semi-random perturbation, we can construct counter-examples where existing non-convex algorithms get stuck in bad local optima. In light of the negative results, we propose a pre-processing step that tries to re-weight the semi-random input, so that it becomes "similar" to a random input. We give a nearly-linear time algorithm for this problem, and show that after our pre-processing, all the local minima of the non-convex objective can be used to approximately recover the underlying ground-truth matrix.
We tackle the problem of person re-identification in video setting in this paper, which has been viewed as a crucial task in many applications. Meanwhile, it is very challenging since the task requires learning effective representations from video sequences with heterogeneous spatial-temporal information. We present a novel method - Spatial-Temporal Synergic Residual Network (STSRN) for this problem. STSRN contains a spatial residual extractor, a temporal residual processor and a spatial-temporal smooth module. The smoother can alleviate sample noises along the spatial-temporal dimensions thus enable STSRN extracts more robust spatial-temporal features of consecutive frames. Extensive experiments are conducted on several challenging datasets including iLIDS-VID, PRID2011 and MARS. The results demonstrate that the proposed method achieves consistently superior performance over most of state-of-the-art methods.
Despite the noticeable progress in perceptual tasks like detection, instance segmentation and human parsing, computers still perform unsatisfactorily on visually understanding humans in crowded scenes, such as group behavior analysis, person re-identification and autonomous driving, etc. To this end, models need to comprehensively perceive the semantic information and the differences between instances in a multi-human image, which is recently defined as the multi-human parsing task. In this paper, we present a new large-scale database "Multi-Human Parsing (MHP)" for algorithm development and evaluation, and advances the state-of-the-art in understanding humans in crowded scenes. MHP contains 25,403 elaborately annotated images with 58 fine-grained semantic category labels, involving 2-26 persons per image and captured in real-world scenes from various viewpoints, poses, occlusion, interactions and background. We further propose a novel deep Nested Adversarial Network (NAN) model for multi-human parsing. NAN consists of three Generative Adversarial Network (GAN)-like sub-nets, respectively performing semantic saliency prediction, instance-agnostic parsing and instance-aware clustering. These sub-nets form a nested structure and are carefully designed to learn jointly in an end-to-end way. NAN consistently outperforms existing state-of-the-art solutions on our MHP and several other datasets, and serves as a strong baseline to drive the future research for multi-human parsing.
We study few-shot learning in natural language domains. Compared to many existing works that apply either metric-based or optimization-based meta-learning to image domain with low inter-task variance, we consider a more realistic setting, where tasks are diverse. However, it imposes tremendous difficulties to existing state-of-the-art metric-based algorithms since a single metric is insufficient to capture complex task variations in natural language domain. To alleviate the problem, we propose an adaptive metric learning approach that automatically determines the best weighted combination from a set of metrics obtained from meta-training tasks for a newly seen few-shot task. Extensive quantitative evaluations on real-world sentiment analysis and dialog intent classification datasets demonstrate that the proposed method performs favorably against state-of-the-art few shot learning algorithms in terms of predictive accuracy. We make our code and data available for further study.