Abstract:Open-ended reasoning and long-form generation tasks lack reliable automatic verification signals for reward-based policy optimization. Rubrics offer a promising alternative, but existing approaches treat them as given artifacts -- either hand-crafted or prompt-generated -- and often miss the task-specific, knowledge-intensive dimensions that matter most, distorting the reward signal. Our key observation is that rubric construction is itself a research problem: identifying what makes a response correct or insightful requires discovering and synthesizing external knowledge. We propose Deep Research as Rubric (DR-rubric), a two-stage framework for constructing such rubrics. Stage I elicits domain facts, structural constraints, and failure modes through iterative multi-turn agentic search; Stage II distills this evidence into atomic, independently verifiable constraints for GRPO-based policy optimization. Because the model under training can serve as its own rubric generator, DR-rubric-8B supports bootstrap rubric generation without frontier-model assistance. We evaluate on 6 benchmarks spanning agentic research and expert reasoning. Experiments show that DR-Rubric achieves strong competitive performance with only 1K -- 3K training instances, where GPT-5-generated rubrics particularly benefit breadth coverage on agentic tasks, Gemini-generated rubrics yield the most balanced performance across agentic and expert reasoning tasks, and bootstrap rubrics exhibit a specialization-to-rebalancing evolution achieving the best overall performance at the third iteration. Results demonstrate that reframing rubric construction from static evaluation templates into an evidence-driven research process yields more scalable, fine-grained reward signals for open-ended tasks.
Abstract:The burgeoning field of LLM-based Multi-Agent Systems (MAS) promises to tackle complex tasks through collaborative intelligence, yet fundamental questions regarding their scaling behavior and intrinsic collective dynamics remain underexplored. This paper systematically investigates how the performance of a homogeneous MAS evolves as the number of agents increases, isolating the variable of collaboration from model or knowledge heterogeneity. We propose the Sequential Iterative Multi-Agent System (SIMAS) framework, a minimalist architecture centered on sequential inter-agent communication, to clearly observe scaling effects. Through extensive experiments across diverse tasks and model scales, we establish that MAS performance does not scale monotonically with agent count but follows a pattern of diminishing returns, governed by a trade-off between collaborative synergy and coordination overhead. Our findings reveal that effective MAS requires a sufficiently capable base LLM, that task type critically modulates the optimal agent count, and that collective intelligence is an emergent property contingent on strategic interaction design rather than a guaranteed outcome of agent plurality. The performance degradation stems coordination overhead rather than merely long-context failure, and the scaling tendency generalizes across interaction architectures like structured debate topologies. This work provides a foundational understanding of MAS scaling laws, offering practical guidance for designing efficient collaborative systems and challenging the prevailing assumption that more agents invariably lead to better performance.
Abstract:Humans face countless scenarios that require reasoning and judgment in daily life. However, existing large language model training methods primarily allow models to learn from existing textual content or solve predetermined problems, lacking experience in real scenarios involving interaction, negotiation, and competition with others. To address this, this paper proposes Multi-Agent Reward Optimization (MARO), a method that enables large language models (LLMs) to acquire stronger reasoning abilities by learning and practicing in multi-agent social environments. Specifically, MARO first addresses the sparse learning signal problem by decomposing final success or failure outcomes into each specific behavior during the interaction process; second, it handles the uneven role distribution problem by balancing the training sample weights of different roles; finally, it addresses environmental instability issues by directly evaluating the utility of each behavior. Experimental results demonstrate that MARO not only achieves significant improvements in social reasoning capabilities, but also that the abilities acquired through social simulation learning can effectively transfer to other tasks such as mathematical reasoning and instruction following. This reveals the tremendous potential of multi-agent social learning in enhancing the general reasoning capabilities of LLMs.
Abstract:Large language model based multi-agent systems have demonstrated significant potential in social simulation and complex task resolution domains. However, current frameworks face critical challenges in system architecture design, cross-domain generalizability, and performance guarantees, particularly as task complexity and number of agents increases. We introduces AgentGroupChat-V2, a novel framework addressing these challenges through three core innovations: (1) a divide-and-conquer fully parallel architecture that decomposes user queries into hierarchical task forest structures enabling dependency management and distributed concurrent processing. (2) an adaptive collaboration engine that dynamically selects heterogeneous LLM combinations and interaction modes based on task characteristics. (3) agent organization optimization strategies combining divide-and-conquer approaches for efficient problem decomposition. Extensive experiments demonstrate AgentGroupChat-V2's superior performance across diverse domains, achieving 91.50% accuracy on GSM8K (exceeding the best baseline by 5.6 percentage points), 30.4% accuracy on competition-level AIME (nearly doubling other methods), and 79.20% pass@1 on HumanEval. Performance advantages become increasingly pronounced with higher task difficulty, particularly on Level 5 MATH problems where improvements exceed 11 percentage points compared to state-of-the-art baselines. These results confirm that AgentGroupChat-V2 provides a comprehensive solution for building efficient, general-purpose LLM multi-agent systems with significant advantages in complex reasoning scenarios. Code is available at https://github.com/MikeGu721/AgentGroupChat-V2.
Abstract:To investigate the role of language in human collective behaviors, we developed the Agent Group Chat simulation to simulate linguistic interactions among multi-agent in different settings. Agents are asked to free chat in this simulation for their own purposes based on their character setting, aiming to see agents exhibit emergent behaviours that are both unforeseen and significant. Four narrative scenarios, Inheritance Disputes, Law Court Debates, Philosophical Discourses, Movie Casting Contention, are integrated into Agent Group Chat to evaluate its support for diverse storylines. By configuring specific environmental settings within Agent Group Chat, we are able to assess whether agents exhibit behaviors that align with human expectations. We evaluate the disorder within the environment by computing the n-gram Shannon entropy of all the content speak by characters. Our findings reveal that under the premise of agents possessing substantial alignment with human expectations, facilitating more extensive information exchange within the simulation ensures greater orderliness amidst diversity, which leads to the emergence of more unexpected and meaningful emergent behaviors. The code is open source in https://github.com/MikeGu721/AgentGroup, and online platform will be open soon.