Object detection in visible (RGB) and infrared (IR) images has been widely applied in recent years. Leveraging the complementary characteristics of RGB and IR images, the object detector provides reliable and robust object localization from day to night. Existing fusion strategies directly inject RGB and IR images into convolution neural networks, leading to inferior detection performance. Since the RGB and IR features have modality-specific noise, these strategies will worsen the fused features along with the propagation. Inspired by the mechanism of human brain processing multimodal information, this work introduces a new coarse-to-fine perspective to purify and fuse two modality features. Specifically, following this perspective, we design a Redundant Spectrum Removal module to coarsely remove interfering information within each modality and a Dynamic Feature Selection module to finely select the desired features for feature fusion. To verify the effectiveness of the coarse-to-fine fusion strategy, we construct a new object detector called Removal and Selection Detector (RSDet). Extensive experiments on three RGB-IR object detection datasets verify the superior performance of our method.
Compared with transferable untargeted attacks, transferable targeted adversarial attacks could specify the misclassification categories of adversarial samples, posing a greater threat to security-critical tasks. In the meanwhile, 3D adversarial samples, due to their potential of multi-view robustness, can more comprehensively identify weaknesses in existing deep learning systems, possessing great application value. However, the field of transferable targeted 3D adversarial attacks remains vacant. The goal of this work is to develop a more effective technique that could generate transferable targeted 3D adversarial examples, filling the gap in this field. To achieve this goal, we design a novel framework named TT3D that could rapidly reconstruct from few multi-view images into Transferable Targeted 3D textured meshes. While existing mesh-based texture optimization methods compute gradients in the high-dimensional mesh space and easily fall into local optima, leading to unsatisfactory transferability and distinct distortions, TT3D innovatively performs dual optimization towards both feature grid and Multi-layer Perceptron (MLP) parameters in the grid-based NeRF space, which significantly enhances black-box transferability while enjoying naturalness. Experimental results show that TT3D not only exhibits superior cross-model transferability but also maintains considerable adaptability across different renders and vision tasks. More importantly, we produce 3D adversarial examples with 3D printing techniques in the real world and verify their robust performance under various scenarios.
As physical adversarial attacks become extensively applied in unearthing the potential risk of security-critical scenarios, especially in autonomous driving, their vulnerability to environmental changes has also been brought to light. The non-robust nature of physical adversarial attack methods brings less-than-stable performance consequently. To enhance the robustness of physical adversarial attacks in the real world, instead of statically optimizing a robust adversarial example via an off-line training manner like the existing methods, this paper proposes a brand new robust adversarial attack framework: Embodied Adversarial Attack (EAA) from the perspective of dynamic adaptation, which aims to employ the paradigm of embodied intelligence: Perception-Decision-Control to dynamically adjust the optimal attack strategy according to the current situations in real time. For the perception module, given the challenge of needing simulation for the victim's viewpoint, EAA innovatively devises a Perspective Transformation Network to estimate the target's transformation from the attacker's perspective. For the decision and control module, EAA adopts the laser-a highly manipulable medium to implement physical attacks, and further trains an attack agent with reinforcement learning to make it capable of instantaneously determining the best attack strategy based on the perceived information. Finally, we apply our framework to the autonomous driving scenario. A variety of experiments verify the high effectiveness of our method under complex scenes.
Adversarial Training (AT) has been widely proved to be an effective method to improve the adversarial robustness against adversarial examples for Deep Neural Networks (DNNs). As a variant of AT, Adversarial Robustness Distillation (ARD) has demonstrated its superior performance in improving the robustness of small student models with the guidance of large teacher models. However, both AT and ARD encounter the robust fairness problem: these models exhibit strong robustness when facing part of classes (easy class), but weak robustness when facing others (hard class). In this paper, we give an in-depth analysis of the potential factors and argue that the smoothness degree of samples' soft labels for different classes (i.e., hard class or easy class) will affect the robust fairness of DNN models from both empirical observation and theoretical analysis. Based on the above finding, we propose an Anti-Bias Soft Label Distillation (ABSLD) method to mitigate the adversarial robust fairness problem within the framework of Knowledge Distillation (KD). Specifically, ABSLD adaptively reduces the student's error risk gap between different classes to achieve fairness by adjusting the class-wise smoothness degree of samples' soft labels during the training process, and the smoothness degree of soft labels is controlled by assigning different temperatures in KD to different classes. Extensive experiments demonstrate that ABSLD outperforms state-of-the-art AT, ARD, and robust fairness methods in terms of overall performance of robustness and fairness.
In object detection, the cost of labeling is much high because it needs not only to confirm the categories of multiple objects in an image but also to accurately determine the bounding boxes of each object. Thus, integrating active learning into object detection will raise pretty positive significance. In this paper, we propose a classification committee for active deep object detection method by introducing a discrepancy mechanism of multiple classifiers for samples' selection when training object detectors. The model contains a main detector and a classification committee. The main detector denotes the target object detector trained from a labeled pool composed of the selected informative images. The role of the classification committee is to select the most informative images according to their uncertainty values from the view of classification, which is expected to focus more on the discrepancy and representative of instances. Specifically, they compute the uncertainty for a specified instance within the image by measuring its discrepancy output by the committee pre-trained via the proposed Maximum Classifiers Discrepancy Group Loss (MCDGL). The most informative images are finally determined by selecting the ones with many high-uncertainty instances. Besides, to mitigate the impact of interference instances, we design a Focus on Positive Instances Loss (FPIL) to make the committee the ability to automatically focus on the representative instances as well as precisely encode their discrepancies for the same instance. Experiments are conducted on Pascal VOC and COCO datasets versus some popular object detectors. And results show that our method outperforms the state-of-the-art active learning methods, which verifies the effectiveness of the proposed method.
Physical adversarial attacks have put a severe threat to DNN-based object detectors. To enhance security, a combination of visible and infrared sensors is deployed in various scenarios, which has proven effective in disabling existing single-modal physical attacks. To further demonstrate the potential risks in such cases, we design a unified adversarial patch that can perform cross-modal physical attacks, achieving evasion in both modalities simultaneously with a single patch. Given the different imaging mechanisms of visible and infrared sensors, our work manipulates patches' shape features, which can be captured in different modalities when they undergo changes. To deal with challenges, we propose a novel boundary-limited shape optimization approach that aims to achieve compact and smooth shapes for the adversarial patch, making it easy to implement in the physical world. And a score-aware iterative evaluation method is also introduced to balance the fooling degree between visible and infrared detectors during optimization, which guides the adversarial patch to iteratively reduce the predicted scores of the multi-modal sensors. Furthermore, we propose an Affine-Transformation-based enhancement strategy that makes the learnable shape robust to various angles, thus mitigating the issue of shape deformation caused by different shooting angles in the real world. Our method is evaluated against several state-of-the-art object detectors, achieving an Attack Success Rate (ASR) of over 80%. We also demonstrate the effectiveness of our approach in physical-world scenarios under various settings, including different angles, distances, postures, and scenes for both visible and infrared sensors.
Deep neural networks are successfully used in various applications, but show their vulnerability to adversarial examples. With the development of adversarial patches, the feasibility of attacks in physical scenes increases, and the defenses against patch attacks are urgently needed. However, defending such adversarial patch attacks is still an unsolved problem. In this paper, we analyse the properties of adversarial patches, and find that: on the one hand, adversarial patches will lead to the appearance or contextual inconsistency in the target objects; on the other hand, the patch region will show abnormal changes on the high-level feature maps of the objects extracted by a backbone network. Considering the above two points, we propose a novel defense method based on a ``localizing and inpainting" mechanism to pre-process the input examples. Specifically, we design an unified framework, where the ``localizing" sub-network utilizes a two-branch structure to represent the above two aspects to accurately detect the adversarial patch region in the image. For the ``inpainting" sub-network, it utilizes the surrounding contextual cues to recover the original content covered by the adversarial patch. The quality of inpainted images is also evaluated by measuring the appearance consistency and the effects of adversarial attacks. These two sub-networks are then jointly trained via an iterative optimization manner. In this way, the ``localizing" and ``inpainting" modules can interact closely with each other, and thus learn a better solution. A series of experiments versus traffic sign classification and detection tasks are conducted to defend against various adversarial patch attacks.
Viewpoint invariance remains challenging for visual recognition in the 3D world, as altering the viewing directions can significantly impact predictions for the same object. While substantial efforts have been dedicated to making neural networks invariant to 2D image translations and rotations, viewpoint invariance is rarely investigated. Motivated by the success of adversarial training in enhancing model robustness, we propose Viewpoint-Invariant Adversarial Training (VIAT) to improve the viewpoint robustness of image classifiers. Regarding viewpoint transformation as an attack, we formulate VIAT as a minimax optimization problem, where the inner maximization characterizes diverse adversarial viewpoints by learning a Gaussian mixture distribution based on the proposed attack method GMVFool. The outer minimization obtains a viewpoint-invariant classifier by minimizing the expected loss over the worst-case viewpoint distributions that can share the same one for different objects within the same category. Based on GMVFool, we contribute a large-scale dataset called ImageNet-V+ to benchmark viewpoint robustness. Experimental results show that VIAT significantly improves the viewpoint robustness of various image classifiers based on the diversity of adversarial viewpoints generated by GMVFool. Furthermore, we propose ViewRS, a certified viewpoint robustness method that provides a certified radius and accuracy to demonstrate the effectiveness of VIAT from the theoretical perspective.
Recently, physical adversarial attacks have been presented to evade DNNs-based object detectors. To ensure the security, many scenarios are simultaneously deployed with visible sensors and infrared sensors, leading to the failures of these single-modal physical attacks. To show the potential risks under such scenes, we propose a unified adversarial patch to perform cross-modal physical attacks, i.e., fooling visible and infrared object detectors at the same time via a single patch. Considering different imaging mechanisms of visible and infrared sensors, our work focuses on modeling the shapes of adversarial patches, which can be captured in different modalities when they change. To this end, we design a novel boundary-limited shape optimization to achieve the compact and smooth shapes, and thus they can be easily implemented in the physical world. In addition, to balance the fooling degree between visible detector and infrared detector during the optimization process, we propose a score-aware iterative evaluation, which can guide the adversarial patch to iteratively reduce the predicted scores of the multi-modal sensors. We finally test our method against the one-stage detector: YOLOv3 and the two-stage detector: Faster RCNN. Results show that our unified patch achieves an Attack Success Rate (ASR) of 73.33% and 69.17%, respectively. More importantly, we verify the effective attacks in the physical world when visible and infrared sensors shoot the objects under various settings like different angles, distances, postures, and scenes.